feat: WebSocket client with state animation mapping and auto-reconnect

This commit is contained in:
Vlad Doloman
2026-06-22 19:05:27 +03:00
parent 7e82eaf3f9
commit c3b06d4e99

111
frontend/app.js Normal file
View File

@@ -0,0 +1,111 @@
(function () {
'use strict';
// ── DOM refs ──────────────────────────────────────────────────────────────
const body = document.body;
const wsDot = document.getElementById('ws-dot');
const stateLabel = document.getElementById('state-label');
const progressFill = document.getElementById('progress-fill');
const progressLabel = document.getElementById('progress-label');
const svModel = document.getElementById('sv-model');
const svState = document.getElementById('sv-state');
const svPrompt = document.getElementById('sv-prompt');
const svSpeed = document.getElementById('sv-speed');
const svTokens = document.getElementById('sv-tokens');
const svLoadStage = document.getElementById('sv-load-stage');
const svReqs = document.getElementById('sv-reqs');
// ── State class management ────────────────────────────────────────────────
const ALL_STATES = [
'offline','starting','loading','warming_up','idle',
'sleeping','waiting','processing_prompt','generating','unloading'
];
function applyState(stateName) {
ALL_STATES.forEach(s => body.classList.remove('state-' + s));
body.classList.add('state-' + (ALL_STATES.includes(stateName) ? stateName : 'offline'));
}
// ── DOM update ────────────────────────────────────────────────────────────
function fmt(val, unit) {
return val != null ? val.toFixed(1) + ' ' + unit : '—';
}
function truncate(str, max) {
return str.length > max ? '…' + str.slice(-(max - 1)) : str;
}
function update(msg) {
const { state, model, loading, metrics, request_count } = msg;
applyState(state);
stateLabel.textContent = state.replace('_', ' ').toUpperCase();
svState.textContent = state.replace('_', ' ');
svModel.textContent = model ? truncate(model, 22) : '—';
svReqs.textContent = request_count ?? 0;
// Loading progress
if (loading) {
const pct = Math.round((loading.progress ?? 0) * 100);
progressFill.style.width = pct + '%';
progressLabel.textContent = loading.current + ' ' + pct + '%';
svLoadStage.textContent = loading.current;
} else {
progressFill.style.width = '0%';
progressLabel.textContent = '';
svLoadStage.textContent = '—';
}
// Metrics
if (metrics) {
svPrompt.textContent = fmt(metrics.prompt_speed, 't/s');
svSpeed.textContent = fmt(metrics.gen_speed, 't/s');
svTokens.textContent = metrics.n_decoded != null ? metrics.n_decoded + ' tok' : '—';
} else {
svPrompt.textContent = svSpeed.textContent = svTokens.textContent = '—';
}
// Pulse dot on message
wsDot.classList.remove('pulse');
void wsDot.offsetWidth; // force reflow to restart animation
wsDot.classList.add('pulse');
}
// ── WebSocket with auto-reconnect ─────────────────────────────────────────
let ws = null;
let retryDelay = 1000;
const MAX_DELAY = 30000;
function connect() {
const url = 'ws://' + location.host + '/ws';
ws = new WebSocket(url);
ws.addEventListener('open', () => {
wsDot.className = 'connected';
retryDelay = 1000;
});
ws.addEventListener('message', (event) => {
try {
update(JSON.parse(event.data));
} catch (e) {
console.error('llamagochi: bad message', e);
}
});
ws.addEventListener('close', () => {
wsDot.className = '';
applyState('offline');
stateLabel.textContent = 'DISCONNECTED';
setTimeout(connect, retryDelay);
retryDelay = Math.min(retryDelay * 2, MAX_DELAY);
});
ws.addEventListener('error', () => {
ws.close();
});
}
connect();
})();