Fix WebTransport server implementation and add test client
Server fixes: - Move H3Connection initialization to ProtocolNegotiated event (matches official aioquic pattern) - Fix datagram routing to use session_id instead of flow_id - Add max_datagram_frame_size=65536 to enable QUIC datagrams - Fix send_datagram() to use keyword arguments - Add certificate chain handling for Let's Encrypt - Add no-cache headers to static server Command-line improvements: - Move settings from environment variables to argparse - Add comprehensive CLI arguments with defaults - Default mode=wt, cert=cert.pem, key=key.pem Test clients: - Add test_webtransport_client.py - Python WebTransport client that successfully connects - Add test_http3.py - Basic HTTP/3 connectivity test Client updates: - Auto-configure server URL and certificate hash from /cert-hash.json - Add ES6 module support Status: ✅ Python WebTransport client works perfectly ✅ Server properly handles WebTransport connections and datagrams ❌ Chrome fails due to cached QUIC state (QUIC_IETF_GQUIC_ERROR_MISSING) 🔍 Firefox sends packets but fails differently - to be debugged next session 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -44,7 +44,7 @@ class GameQuicProtocol(QuicConnectionProtocol): # type: ignore[misc]
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async def send_datagram(self, data: bytes) -> None:
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logging.debug("QUIC send datagram: %d bytes", len(data))
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self._quic.send_datagram_frame(data) # type: ignore[attr-defined]
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await self._loop.run_in_executor(None, self.transmit) # type: ignore[attr-defined]
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self.transmit() # Send queued QUIC packets immediately
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class QuicWebTransportServer(DatagramServerTransport):
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@@ -65,15 +65,20 @@ class QuicWebTransportServer(DatagramServerTransport):
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await proto.send_datagram(data)
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async def run(self) -> None:
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configuration = QuicConfiguration(is_client=False, alpn_protocols=["h3"])
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configuration = QuicConfiguration(
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is_client=False,
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alpn_protocols=["h3"],
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max_datagram_frame_size=65536 # Enable QUIC datagrams
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)
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configuration.load_cert_chain(self.certfile, self.keyfile)
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async def _create_protocol(*args, **kwargs):
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def _create_protocol(*args, **kwargs):
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return GameQuicProtocol(*args, on_datagram=self._on_datagram, peers=self._peers, **kwargs)
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logging.info("QUIC datagram server listening on %s:%d", self.host, self.port)
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self._server = await serve(self.host, self.port, configuration=configuration, create_protocol=_create_protocol)
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try:
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await self._server.wait_closed()
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# Wait indefinitely until cancelled (e.g., by KeyboardInterrupt or timeout)
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await asyncio.Event().wait()
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finally:
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self._server.close()
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