WIP: Add input broadcasting and client-side prediction features
Changes include: - Client: INPUT_BROADCAST packet handling and opponent prediction rendering - Client: Protocol parsing for INPUT_BROADCAST packets - Server: Input broadcasting to all clients except sender 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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12
.claude/settings.local.json
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12
.claude/settings.local.json
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{
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"permissions": {
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"allow": [
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"Read(//g/Coding/code2/**)",
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"Bash(python -m py_compile server/server.py)",
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"Bash(node --check client/client.js)",
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"Bash(node --check client/protocol.js)"
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],
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"deny": [],
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"ask": []
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}
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}
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