clear() forces a full physical screen repaint on the next refresh();
erase() just blanks the buffer content and lets curses diff against
what's already on the terminal, sending only the changed cells. The
main cert list and the cert-entry form both redraw on every keystroke,
so clear() there meant retransmitting the whole screen on every arrow
key / typed character — slow and flickery over a low-bandwidth link
like a serial console.
One-shot dialogs (show_confirm, _msg, _error) draw once and don't
loop-redraw, so they keep clear() as-is — no benefit to changing them
and it's one less thing to get wrong.
Also handle curses.KEY_RESIZE explicitly in the main list loop: force
one real clear() right after a detected resize, since erase()'s diff
against the pre-resize screen model isn't reliable across a genuine
dimension change. Screen-size changes were already picked up on the
next redraw before this (draw() runs unconditionally every loop
iteration), this just guarantees a clean repaint at the moment of the
actual resize instead of trusting the diff engine through it.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>