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Provide a callback to libslic3r to translate texts.
Moved the "translate" functions to namespaces to avoid clashes between the code in libslic3r and Slic3r GUI projects.
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@@ -5,11 +5,13 @@
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namespace Slic3r {
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typedef std::string (*translate_fn_type)(const char*);
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extern translate_fn_type translate_fn;
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inline void set_translate_callback(translate_fn_type fn) { translate_fn = fn; }
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inline std::string translate(const std::string &s) { return (translate_fn == nullptr) ? s : (*translate_fn)(s.c_str()); }
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inline std::string translate(const char *ptr) { return (translate_fn == nullptr) ? std::string(ptr) : (*translate_fn)(ptr); }
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namespace I18N {
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typedef std::string (*translate_fn_type)(const char*);
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extern translate_fn_type translate_fn;
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inline void set_translate_callback(translate_fn_type fn) { translate_fn = fn; }
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inline std::string translate(const std::string &s) { return (translate_fn == nullptr) ? s : (*translate_fn)(s.c_str()); }
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inline std::string translate(const char *ptr) { return (translate_fn == nullptr) ? std::string(ptr) : (*translate_fn)(ptr); }
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} // namespace I18N
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} // namespace Slic3r
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