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Keep fixed radius of rotate gizmo
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@@ -365,6 +365,7 @@ public:
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bool overlay_contains_mouse(const GLCanvas3D& canvas, const Pointf& mouse_pos) const;
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bool grabber_contains_mouse() const;
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void update(const Pointf& mouse_pos);
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void refresh();
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EType get_current_type() const;
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