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OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1.
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@@ -67,6 +67,9 @@
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# ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN 1
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# endif
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# ifdef NOGDI
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# undef NOGDI
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# endif
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#include <windows.h>
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# undef WIN32_LEAN_AND_MEAN
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#endif
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