Building igl statically and moving to the dep scripts

Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
This commit is contained in:
tamasmeszaros
2019-06-19 14:52:55 +02:00
parent 89e39e3895
commit 2ae2672ee9
1095 changed files with 181 additions and 5 deletions

View File

@@ -0,0 +1,939 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_CGAL_SELFINTERSECTMESH_H
#define IGL_COPYLEFT_CGAL_SELFINTERSECTMESH_H
#include "CGAL_includes.hpp"
#include "RemeshSelfIntersectionsParam.h"
#include "../../unique.h"
#include <Eigen/Dense>
#include <list>
#include <map>
#include <vector>
#include <thread>
#include <mutex>
//#define IGL_SELFINTERSECTMESH_DEBUG
#ifndef IGL_FIRST_HIT_EXCEPTION
#define IGL_FIRST_HIT_EXCEPTION 10
#endif
// The easiest way to keep track of everything is to use a class
namespace igl
{
namespace copyleft
{
namespace cgal
{
// Kernel is a CGAL kernel like:
// CGAL::Exact_predicates_inexact_constructions_kernel
// or
// CGAL::Exact_predicates_exact_constructions_kernel
template <
typename Kernel,
typename DerivedV,
typename DerivedF,
typename DerivedVV,
typename DerivedFF,
typename DerivedIF,
typename DerivedJ,
typename DerivedIM>
class SelfIntersectMesh
{
typedef
SelfIntersectMesh<
Kernel,
DerivedV,
DerivedF,
DerivedVV,
DerivedFF,
DerivedIF,
DerivedJ,
DerivedIM> Self;
public:
// 3D Primitives
typedef CGAL::Point_3<Kernel> Point_3;
typedef CGAL::Segment_3<Kernel> Segment_3;
typedef CGAL::Triangle_3<Kernel> Triangle_3;
typedef CGAL::Plane_3<Kernel> Plane_3;
typedef CGAL::Tetrahedron_3<Kernel> Tetrahedron_3;
// 2D Primitives
typedef CGAL::Point_2<Kernel> Point_2;
typedef CGAL::Segment_2<Kernel> Segment_2;
typedef CGAL::Triangle_2<Kernel> Triangle_2;
// 2D Constrained Delaunay Triangulation types
typedef CGAL::Exact_intersections_tag Itag;
// Axis-align boxes for all-pairs self-intersection detection
typedef std::vector<Triangle_3> Triangles;
typedef typename Triangles::iterator TrianglesIterator;
typedef typename Triangles::const_iterator TrianglesConstIterator;
typedef
CGAL::Box_intersection_d::Box_with_handle_d<double,3,TrianglesIterator>
Box;
// Input mesh
const Eigen::MatrixBase<DerivedV> & V;
const Eigen::MatrixBase<DerivedF> & F;
// Number of self-intersecting triangle pairs
typedef typename DerivedF::Index Index;
Index count;
typedef std::vector<std::pair<Index, CGAL::Object>> ObjectList;
// Using a vector here makes this **not** output sensitive
Triangles T;
typedef std::vector<Index> IndexList;
IndexList lIF;
// #F-long list of faces with intersections mapping to the order in
// which they were first found
std::map<Index,ObjectList> offending;
// Make a short name for the edge map's key
typedef std::pair<Index,Index> EMK;
// Make a short name for the type stored at each edge, the edge map's
// value
typedef std::vector<Index> EMV;
// Make a short name for the edge map
typedef std::map<EMK,EMV> EdgeMap;
// Maps edges of offending faces to all incident offending faces
std::vector<std::pair<TrianglesIterator, TrianglesIterator> >
candidate_triangle_pairs;
public:
RemeshSelfIntersectionsParam params;
public:
// Constructs (VV,FF) a new mesh with self-intersections of (V,F)
// subdivided
//
// See also: remesh_self_intersections.h
inline SelfIntersectMesh(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const RemeshSelfIntersectionsParam & params,
Eigen::PlainObjectBase<DerivedVV> & VV,
Eigen::PlainObjectBase<DerivedFF> & FF,
Eigen::PlainObjectBase<DerivedIF> & IF,
Eigen::PlainObjectBase<DerivedJ> & J,
Eigen::PlainObjectBase<DerivedIM> & IM);
private:
// Helper function to mark a face as offensive
//
// Inputs:
// f index of face in F
inline void mark_offensive(const Index f);
// Helper function to count intersections between faces
//
// Input:
// fa index of face A in F
// fb index of face B in F
inline void count_intersection( const Index fa, const Index fb);
// Helper function for box_intersect. Intersect two triangles A and B,
// append the intersection object (point,segment,triangle) to a running
// list for A and B
//
// Inputs:
// A triangle in 3D
// B triangle in 3D
// fa index of A in F (and key into offending)
// fb index of B in F (and key into offending)
// Returns true only if A intersects B
//
inline bool intersect(
const Triangle_3 & A,
const Triangle_3 & B,
const Index fa,
const Index fb);
// Helper function for box_intersect. In the case where A and B have
// already been identified to share a vertex, then we only want to
// add possible segment intersections. Assumes truly duplicate
// triangles are not given as input
//
// Inputs:
// A triangle in 3D
// B triangle in 3D
// fa index of A in F (and key into offending)
// fb index of B in F (and key into offending)
// va index of shared vertex in A (and key into offending)
// vb index of shared vertex in B (and key into offending)
// Returns true if intersection (besides shared point)
//
inline bool single_shared_vertex(
const Triangle_3 & A,
const Triangle_3 & B,
const Index fa,
const Index fb,
const Index va,
const Index vb);
// Helper handling one direction
inline bool single_shared_vertex(
const Triangle_3 & A,
const Triangle_3 & B,
const Index fa,
const Index fb,
const Index va);
// Helper function for box_intersect. In the case where A and B have
// already been identified to share two vertices, then we only want
// to add a possible coplanar (Triangle) intersection. Assumes truly
// degenerate facets are not givin as input.
inline bool double_shared_vertex(
const Triangle_3 & A,
const Triangle_3 & B,
const Index fa,
const Index fb,
const std::vector<std::pair<Index,Index> > shared);
public:
// Callback function called during box self intersections test. Means
// boxes a and b intersect. This method then checks if the triangles
// in each box intersect and if so, then processes the intersections
//
// Inputs:
// a box containing a triangle
// b box containing a triangle
inline void box_intersect(const Box& a, const Box& b);
inline void process_intersecting_boxes();
public:
// Getters:
//const IndexList& get_lIF() const{ return lIF;}
static inline void box_intersect_static(
SelfIntersectMesh * SIM,
const Box &a,
const Box &b);
private:
std::mutex m_offending_lock;
};
}
}
}
// Implementation
#include "mesh_to_cgal_triangle_list.h"
#include "remesh_intersections.h"
#include "../../REDRUM.h"
#include "../../get_seconds.h"
#include "../../C_STR.h"
#include <functional>
#include <algorithm>
#include <exception>
#include <cassert>
#include <iostream>
// References:
// http://minregret.googlecode.com/svn/trunk/skyline/src/extern/CGAL-3.3.1/examples/Polyhedron/polyhedron_self_intersection.cpp
// http://www.cgal.org/Manual/3.9/examples/Boolean_set_operations_2/do_intersect.cpp
// Q: Should we be using CGAL::Polyhedron_3?
// A: No! Input is just a list of unoriented triangles. Polyhedron_3 requires
// a 2-manifold.
// A: But! It seems we could use CGAL::Triangulation_3. Though it won't be easy
// to take advantage of functions like insert_in_facet because we want to
// constrain segments. Hmmm. Actually Triangulation_3 doesn't look right...
// CGAL's box_self_intersection_d uses C-style function callbacks without
// userdata. This is a leapfrog method for calling a member function. It should
// be bound as if the prototype was:
// static void box_intersect(const Box &a, const Box &b)
// using boost:
// boost::function<void(const Box &a,const Box &b)> cb
// = boost::bind(&::box_intersect, this, _1,_2);
//
template <
typename Kernel,
typename DerivedV,
typename DerivedF,
typename DerivedVV,
typename DerivedFF,
typename DerivedIF,
typename DerivedJ,
typename DerivedIM>
inline void igl::copyleft::cgal::SelfIntersectMesh<
Kernel,
DerivedV,
DerivedF,
DerivedVV,
DerivedFF,
DerivedIF,
DerivedJ,
DerivedIM>::box_intersect_static(
Self * SIM,
const typename Self::Box &a,
const typename Self::Box &b)
{
SIM->box_intersect(a,b);
}
template <
typename Kernel,
typename DerivedV,
typename DerivedF,
typename DerivedVV,
typename DerivedFF,
typename DerivedIF,
typename DerivedJ,
typename DerivedIM>
inline igl::copyleft::cgal::SelfIntersectMesh<
Kernel,
DerivedV,
DerivedF,
DerivedVV,
DerivedFF,
DerivedIF,
DerivedJ,
DerivedIM>::SelfIntersectMesh(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const RemeshSelfIntersectionsParam & params,
Eigen::PlainObjectBase<DerivedVV> & VV,
Eigen::PlainObjectBase<DerivedFF> & FF,
Eigen::PlainObjectBase<DerivedIF> & IF,
Eigen::PlainObjectBase<DerivedJ> & J,
Eigen::PlainObjectBase<DerivedIM> & IM):
V(V),
F(F),
count(0),
T(),
lIF(),
offending(),
params(params)
{
using namespace std;
using namespace Eigen;
#ifdef IGL_SELFINTERSECTMESH_DEBUG
const auto & tictoc = []() -> double
{
static double t_start = igl::get_seconds();
double diff = igl::get_seconds()-t_start;
t_start += diff;
return diff;
};
const auto log_time = [&](const std::string& label) -> void{
std::cout << "SelfIntersectMesh." << label << ": "
<< tictoc() << std::endl;
};
tictoc();
#endif
// Compute and process self intersections
mesh_to_cgal_triangle_list(V,F,T);
#ifdef IGL_SELFINTERSECTMESH_DEBUG
log_time("convert_to_triangle_list");
#endif
// http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Box_intersection_d/Chapter_main.html#Section_63.5
// Create the corresponding vector of bounding boxes
std::vector<Box> boxes;
boxes.reserve(T.size());
for (
TrianglesIterator tit = T.begin();
tit != T.end();
++tit)
{
if (!tit->is_degenerate())
{
boxes.push_back(Box(tit->bbox(), tit));
}
}
// Leapfrog callback
std::function<void(const Box &a,const Box &b)> cb =
std::bind(&box_intersect_static, this,
// Explicitly use std namespace to avoid confusion with boost (who puts
// _1 etc. in global namespace)
std::placeholders::_1,
std::placeholders::_2);
#ifdef IGL_SELFINTERSECTMESH_DEBUG
log_time("box_and_bind");
#endif
// Run the self intersection algorithm with all defaults
CGAL::box_self_intersection_d(boxes.begin(), boxes.end(),cb);
#ifdef IGL_SELFINTERSECTMESH_DEBUG
log_time("box_intersection_d");
#endif
try{
process_intersecting_boxes();
}catch(int e)
{
// Rethrow if not IGL_FIRST_HIT_EXCEPTION
if(e != IGL_FIRST_HIT_EXCEPTION)
{
throw e;
}
// Otherwise just fall through
}
#ifdef IGL_SELFINTERSECTMESH_DEBUG
log_time("resolve_intersection");
#endif
// Convert lIF to Eigen matrix
assert(lIF.size()%2 == 0);
IF.resize(lIF.size()/2,2);
{
Index i=0;
for(
typename IndexList::const_iterator ifit = lIF.begin();
ifit!=lIF.end();
)
{
IF(i,0) = (*ifit);
ifit++;
IF(i,1) = (*ifit);
ifit++;
i++;
}
}
#ifdef IGL_SELFINTERSECTMESH_DEBUG
log_time("store_intersecting_face_pairs");
#endif
if(params.detect_only)
{
return;
}
remesh_intersections(
V,F,T,offending,params.stitch_all,VV,FF,J,IM);
#ifdef IGL_SELFINTERSECTMESH_DEBUG
log_time("remesh_intersection");
#endif
}
template <
typename Kernel,
typename DerivedV,
typename DerivedF,
typename DerivedVV,
typename DerivedFF,
typename DerivedIF,
typename DerivedJ,
typename DerivedIM>
inline void igl::copyleft::cgal::SelfIntersectMesh<
Kernel,
DerivedV,
DerivedF,
DerivedVV,
DerivedFF,
DerivedIF,
DerivedJ,
DerivedIM>::mark_offensive(const Index f)
{
using namespace std;
lIF.push_back(f);
if(offending.count(f) == 0)
{
// first time marking, initialize with new id and empty list
offending[f] = {};
}
}
template <
typename Kernel,
typename DerivedV,
typename DerivedF,
typename DerivedVV,
typename DerivedFF,
typename DerivedIF,
typename DerivedJ,
typename DerivedIM>
inline void igl::copyleft::cgal::SelfIntersectMesh<
Kernel,
DerivedV,
DerivedF,
DerivedVV,
DerivedFF,
DerivedIF,
DerivedJ,
DerivedIM>::count_intersection(
const Index fa,
const Index fb)
{
std::lock_guard<std::mutex> guard(m_offending_lock);
mark_offensive(fa);
mark_offensive(fb);
this->count++;
// We found the first intersection
if(params.first_only && this->count >= 1)
{
throw IGL_FIRST_HIT_EXCEPTION;
}
}
template <
typename Kernel,
typename DerivedV,
typename DerivedF,
typename DerivedVV,
typename DerivedFF,
typename DerivedIF,
typename DerivedJ,
typename DerivedIM>
inline bool igl::copyleft::cgal::SelfIntersectMesh<
Kernel,
DerivedV,
DerivedF,
DerivedVV,
DerivedFF,
DerivedIF,
DerivedJ,
DerivedIM>::intersect(
const Triangle_3 & A,
const Triangle_3 & B,
const Index fa,
const Index fb)
{
// Determine whether there is an intersection
if(!CGAL::do_intersect(A,B))
{
return false;
}
count_intersection(fa,fb);
if(!params.detect_only)
{
// Construct intersection
CGAL::Object result = CGAL::intersection(A,B);
std::lock_guard<std::mutex> guard(m_offending_lock);
offending[fa].push_back({fb, result});
offending[fb].push_back({fa, result});
}
return true;
}
template <
typename Kernel,
typename DerivedV,
typename DerivedF,
typename DerivedVV,
typename DerivedFF,
typename DerivedIF,
typename DerivedJ,
typename DerivedIM>
inline bool igl::copyleft::cgal::SelfIntersectMesh<
Kernel,
DerivedV,
DerivedF,
DerivedVV,
DerivedFF,
DerivedIF,
DerivedJ,
DerivedIM>::single_shared_vertex(
const Triangle_3 & A,
const Triangle_3 & B,
const Index fa,
const Index fb,
const Index va,
const Index vb)
{
if(single_shared_vertex(A,B,fa,fb,va))
{
return true;
}
return single_shared_vertex(B,A,fb,fa,vb);
}
template <
typename Kernel,
typename DerivedV,
typename DerivedF,
typename DerivedVV,
typename DerivedFF,
typename DerivedIF,
typename DerivedJ,
typename DerivedIM>
inline bool igl::copyleft::cgal::SelfIntersectMesh<
Kernel,
DerivedV,
DerivedF,
DerivedVV,
DerivedFF,
DerivedIF,
DerivedJ,
DerivedIM>::single_shared_vertex(
const Triangle_3 & A,
const Triangle_3 & B,
const Index fa,
const Index fb,
const Index va)
{
// This was not a good idea. It will not handle coplanar triangles well.
using namespace std;
Segment_3 sa(
A.vertex((va+1)%3),
A.vertex((va+2)%3));
if(CGAL::do_intersect(sa,B))
{
// can't put count_intersection(fa,fb) here since we use intersect below
// and then it will be counted twice.
if(params.detect_only)
{
count_intersection(fa,fb);
return true;
}
CGAL::Object result = CGAL::intersection(sa,B);
if(const Point_3 * p = CGAL::object_cast<Point_3 >(&result))
{
// Single intersection --> segment from shared point to intersection
CGAL::Object seg = CGAL::make_object(Segment_3(
A.vertex(va),
*p));
count_intersection(fa,fb);
std::lock_guard<std::mutex> guard(m_offending_lock);
offending[fa].push_back({fb, seg});
offending[fb].push_back({fa, seg});
return true;
}else if(CGAL::object_cast<Segment_3 >(&result))
{
// Need to do full test. Intersection could be a general poly.
bool test = intersect(A,B,fa,fb);
((void)test);
assert(test && "intersect should agree with do_intersect");
return true;
}else
{
cerr<<REDRUM("Segment ∩ triangle neither point nor segment?")<<endl;
assert(false);
}
}
return false;
}
template <
typename Kernel,
typename DerivedV,
typename DerivedF,
typename DerivedVV,
typename DerivedFF,
typename DerivedIF,
typename DerivedJ,
typename DerivedIM>
inline bool igl::copyleft::cgal::SelfIntersectMesh<
Kernel,
DerivedV,
DerivedF,
DerivedVV,
DerivedFF,
DerivedIF,
DerivedJ,
DerivedIM>::double_shared_vertex(
const Triangle_3 & A,
const Triangle_3 & B,
const Index fa,
const Index fb,
const std::vector<std::pair<Index,Index> > shared)
{
using namespace std;
// must be co-planar
if(
A.supporting_plane() != B.supporting_plane() &&
A.supporting_plane() != B.supporting_plane().opposite())
{
return false;
}
// Since A and B are non-degenerate the intersection must be a polygon
// (triangle). Either
// - the vertex of A (B) opposite the shared edge of lies on B (A), or
// - an edge of A intersects and edge of B without sharing a vertex
//
// Determine if the vertex opposite edge (a0,a1) in triangle A lies in
// (intersects) triangle B
const auto & opposite_point_inside = [](
const Triangle_3 & A, const Index a0, const Index a1, const Triangle_3 & B)
-> bool
{
// get opposite index
Index a2 = -1;
for(int c = 0;c<3;c++)
{
if(c != a0 && c != a1)
{
a2 = c;
break;
}
}
assert(a2 != -1);
bool ret = CGAL::do_intersect(A.vertex(a2),B);
return ret;
};
// Determine if edge opposite vertex va in triangle A intersects edge
// opposite vertex vb in triangle B.
const auto & opposite_edges_intersect = [](
const Triangle_3 & A, const Index va,
const Triangle_3 & B, const Index vb) -> bool
{
Segment_3 sa( A.vertex((va+1)%3), A.vertex((va+2)%3));
Segment_3 sb( B.vertex((vb+1)%3), B.vertex((vb+2)%3));
bool ret = CGAL::do_intersect(sa,sb);
return ret;
};
if(
!opposite_point_inside(A,shared[0].first,shared[1].first,B) &&
!opposite_point_inside(B,shared[0].second,shared[1].second,A) &&
!opposite_edges_intersect(A,shared[0].first,B,shared[1].second) &&
!opposite_edges_intersect(A,shared[1].first,B,shared[0].second))
{
return false;
}
// there is an intersection indeed
count_intersection(fa,fb);
if(params.detect_only)
{
return true;
}
// Construct intersection
try
{
// This can fail for Epick but not Epeck
CGAL::Object result = CGAL::intersection(A,B);
if(!result.empty())
{
if(CGAL::object_cast<Segment_3 >(&result))
{
// not coplanar
assert(false &&
"Co-planar non-degenerate triangles should intersect over triangle");
return false;
} else if(CGAL::object_cast<Point_3 >(&result))
{
// this "shouldn't" happen but does for inexact
assert(false &&
"Co-planar non-degenerate triangles should intersect over triangle");
return false;
} else
{
// Triangle object
std::lock_guard<std::mutex> guard(m_offending_lock);
offending[fa].push_back({fb, result});
offending[fb].push_back({fa, result});
return true;
}
}else
{
// CGAL::intersection is disagreeing with do_intersect
assert(false && "CGAL::intersection should agree with predicate tests");
return false;
}
}catch(...)
{
// This catches some cgal assertion:
// CGAL error: assertion violation!
// Expression : is_finite(d)
// File : /opt/local/include/CGAL/GMP/Gmpq_type.h
// Line : 132
// Explanation:
// But only if NDEBUG is not defined, otherwise there's an uncaught
// "Floating point exception: 8" SIGFPE
return false;
}
// No intersection.
return false;
}
template <
typename Kernel,
typename DerivedV,
typename DerivedF,
typename DerivedVV,
typename DerivedFF,
typename DerivedIF,
typename DerivedJ,
typename DerivedIM>
inline void igl::copyleft::cgal::SelfIntersectMesh<
Kernel,
DerivedV,
DerivedF,
DerivedVV,
DerivedFF,
DerivedIF,
DerivedJ,
DerivedIM>::box_intersect(
const Box& a,
const Box& b)
{
candidate_triangle_pairs.push_back({a.handle(), b.handle()});
}
template <
typename Kernel,
typename DerivedV,
typename DerivedF,
typename DerivedVV,
typename DerivedFF,
typename DerivedIF,
typename DerivedJ,
typename DerivedIM>
inline void igl::copyleft::cgal::SelfIntersectMesh<
Kernel,
DerivedV,
DerivedF,
DerivedVV,
DerivedFF,
DerivedIF,
DerivedJ,
DerivedIM>::process_intersecting_boxes()
{
std::vector<std::mutex> triangle_locks(T.size());
std::vector<std::mutex> vertex_locks(V.rows());
std::mutex index_lock;
std::mutex exception_mutex;
bool exception_fired = false;
int exception = -1;
auto process_chunk =
[&](
const size_t first,
const size_t last) -> void
{
try
{
assert(last >= first);
for (size_t i=first; i<last; i++)
{
if(exception_fired) return;
Index fa=T.size(), fb=T.size();
{
// Before knowing which triangles are involved, we need to lock
// everything to prevent race condition in updating reference
// counters.
std::lock_guard<std::mutex> guard(index_lock);
const auto& tri_pair = candidate_triangle_pairs[i];
fa = tri_pair.first - T.begin();
fb = tri_pair.second - T.begin();
}
assert(fa < T.size());
assert(fb < T.size());
// Lock triangles
std::lock_guard<std::mutex> guard_A(triangle_locks[fa]);
std::lock_guard<std::mutex> guard_B(triangle_locks[fb]);
// Lock vertices
std::list<std::lock_guard<std::mutex> > guard_vertices;
{
std::vector<typename DerivedF::Scalar> unique_vertices;
std::vector<size_t> tmp1, tmp2;
igl::unique({F(fa,0), F(fa,1), F(fa,2), F(fb,0), F(fb,1), F(fb,2)},
unique_vertices, tmp1, tmp2);
std::for_each(unique_vertices.begin(), unique_vertices.end(),
[&](const typename DerivedF::Scalar& vi) {
guard_vertices.emplace_back(vertex_locks[vi]);
});
}
if(exception_fired) return;
const Triangle_3& A = T[fa];
const Triangle_3& B = T[fb];
// Number of combinatorially shared vertices
Index comb_shared_vertices = 0;
// Number of geometrically shared vertices (*not* including
// combinatorially shared)
Index geo_shared_vertices = 0;
// Keep track of shared vertex indices
std::vector<std::pair<Index,Index> > shared;
Index ea,eb;
for(ea=0;ea<3;ea++)
{
for(eb=0;eb<3;eb++)
{
if(F(fa,ea) == F(fb,eb))
{
comb_shared_vertices++;
shared.emplace_back(ea,eb);
}else if(A.vertex(ea) == B.vertex(eb))
{
geo_shared_vertices++;
shared.emplace_back(ea,eb);
}
}
}
const Index total_shared_vertices =
comb_shared_vertices + geo_shared_vertices;
if(exception_fired) return;
if(comb_shared_vertices== 3)
{
assert(shared.size() == 3);
// Combinatorially duplicate face, these should be removed by
// preprocessing
continue;
}
if(total_shared_vertices== 3)
{
assert(shared.size() == 3);
// Geometrically duplicate face, these should be removed by
// preprocessing
continue;
}
if(total_shared_vertices == 2)
{
assert(shared.size() == 2);
// Q: What about coplanar?
//
// o o
// |\ /|
// | \/ |
// | /\ |
// |/ \|
// o----o
double_shared_vertex(A,B,fa,fb,shared);
continue;
}
assert(total_shared_vertices<=1);
if(total_shared_vertices==1)
{
single_shared_vertex(A,B,fa,fb,shared[0].first,shared[0].second);
}else
{
intersect(A,B,fa,fb);
}
}
}catch(int e)
{
std::lock_guard<std::mutex> exception_lock(exception_mutex);
exception_fired = true;
exception = e;
}
};
size_t num_threads=0;
const size_t hardware_limit = std::thread::hardware_concurrency();
if (const char* igl_num_threads = std::getenv("LIBIGL_NUM_THREADS")) {
num_threads = atoi(igl_num_threads);
}
if (num_threads == 0 || num_threads > hardware_limit) {
num_threads = hardware_limit;
}
assert(num_threads > 0);
const size_t num_pairs = candidate_triangle_pairs.size();
const size_t chunk_size = num_pairs / num_threads;
std::vector<std::thread> threads;
for (size_t i=0; i<num_threads-1; i++)
{
threads.emplace_back(process_chunk, i*chunk_size, (i+1)*chunk_size);
}
// Do some work in the master thread.
process_chunk((num_threads-1)*chunk_size, num_pairs);
for (auto& t : threads)
{
if (t.joinable()) t.join();
}
if(exception_fired) throw exception;
//process_chunk(0, candidate_triangle_pairs.size());
}
#endif