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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
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Merge branch 'dev' into lm_sla_supports_ui
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@@ -167,15 +167,27 @@ public:
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// Configuration parameters specific to an object model geometry or a modifier volume,
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// overriding the global Slic3r settings and the ModelObject settings.
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DynamicPrintConfig config;
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// Is it an object to be printed, or a modifier volume?
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bool modifier;
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enum Type {
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MODEL_TYPE_INVALID = -1,
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MODEL_PART = 0,
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PARAMETER_MODIFIER,
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SUPPORT_ENFORCER,
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SUPPORT_BLOCKER,
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};
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// A parent object owning this modifier volume.
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ModelObject* get_object() const { return this->object; };
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ModelObject* get_object() const { return this->object; };
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Type type() const { return m_type; }
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void set_type(const Type t) { m_type = t; }
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bool is_model_part() const { return m_type == MODEL_PART; }
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bool is_modifier() const { return m_type == PARAMETER_MODIFIER; }
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bool is_support_enforcer() const { return m_type == SUPPORT_ENFORCER; }
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bool is_support_blocker() const { return m_type == SUPPORT_BLOCKER; }
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t_model_material_id material_id() const { return this->_material_id; }
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void material_id(t_model_material_id material_id);
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ModelMaterial* material() const;
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void set_material(t_model_material_id material_id, const ModelMaterial &material);
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void material_id(t_model_material_id material_id);
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ModelMaterial* material() const;
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void set_material(t_model_material_id material_id, const ModelMaterial &material);
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// Split this volume, append the result to the object owning this volume.
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// Return the number of volumes created from this one.
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// This is useful to assign different materials to different volumes of an object.
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@@ -186,24 +198,30 @@ public:
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void calculate_convex_hull();
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const TriangleMesh& get_convex_hull() const;
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// Helpers for loading / storing into AMF / 3MF files.
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static Type type_from_string(const std::string &s);
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static std::string type_to_string(const Type t);
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private:
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// Parent object owning this ModelVolume.
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ModelObject* object;
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t_model_material_id _material_id;
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ModelObject* object;
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// Is it an object to be printed, or a modifier volume?
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Type m_type;
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t_model_material_id _material_id;
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ModelVolume(ModelObject *object, const TriangleMesh &mesh) : mesh(mesh), modifier(false), object(object)
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ModelVolume(ModelObject *object, const TriangleMesh &mesh) : mesh(mesh), m_type(MODEL_PART), object(object)
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{
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if (mesh.stl.stats.number_of_facets > 1)
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calculate_convex_hull();
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}
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ModelVolume(ModelObject *object, TriangleMesh &&mesh, TriangleMesh &&convex_hull) : mesh(std::move(mesh)), m_convex_hull(std::move(convex_hull)), modifier(false), object(object) {}
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ModelVolume(ModelObject *object, TriangleMesh &&mesh, TriangleMesh &&convex_hull) : mesh(std::move(mesh)), m_convex_hull(std::move(convex_hull)), m_type(MODEL_PART), object(object) {}
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ModelVolume(ModelObject *object, const ModelVolume &other) :
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name(other.name), mesh(other.mesh), m_convex_hull(other.m_convex_hull), config(other.config), modifier(other.modifier), object(object)
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name(other.name), mesh(other.mesh), m_convex_hull(other.m_convex_hull), config(other.config), m_type(other.m_type), object(object)
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{
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this->material_id(other.material_id());
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}
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ModelVolume(ModelObject *object, const ModelVolume &other, const TriangleMesh &&mesh) :
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name(other.name), mesh(std::move(mesh)), config(other.config), modifier(other.modifier), object(object)
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name(other.name), mesh(std::move(mesh)), config(other.config), m_type(other.m_type), object(object)
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{
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this->material_id(other.material_id());
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if (mesh.stl.stats.number_of_facets > 1)
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