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re-wrote PrintObject::detect_surfaces_type() to C++,
Fixed some cracks in the fill surfaces created by rounding all surfaces inside detect_surface_type(). Fixed https://github.com/prusa3d/Slic3r/issues/12 Bridging-Angle not optimal Extended the "Ensure veritcal wall thickness" mode (merged with the original discover_horizontal_shells function), but this a work in progress. Already Slic3r with "ensure vertical wall thickness" produces less spurious infills inside solids.
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@@ -61,6 +61,7 @@ class LayerRegion
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Flow flow(FlowRole role, bool bridge = false, double width = -1) const;
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void merge_slices();
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void slices_to_fill_surfaces_clipped();
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void prepare_fill_surfaces();
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void make_perimeters(const SurfaceCollection &slices, SurfaceCollection* perimeter_surfaces, SurfaceCollection* fill_surfaces);
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void process_external_surfaces(const Layer* lower_layer);
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@@ -108,7 +109,8 @@ public:
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size_t region_count() const;
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LayerRegion* get_region(int idx);
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const LayerRegion* get_region(int idx) const { return this->regions.at(idx); }
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LayerRegion* get_region(int idx) { return this->regions.at(idx); }
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LayerRegion* add_region(PrintRegion* print_region);
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void make_slices();
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