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Faster gizmos update
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@@ -148,6 +148,8 @@ public:
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BoundingBoxf3() : BoundingBox3Base<Pointf3>() {};
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BoundingBoxf3(const Pointf3 &pmin, const Pointf3 &pmax) : BoundingBox3Base<Pointf3>(pmin, pmax) {};
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BoundingBoxf3(const std::vector<Pointf3> &points) : BoundingBox3Base<Pointf3>(points) {};
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BoundingBoxf3 transformed(const std::vector<float>& matrix) const;
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};
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template<typename VT>
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