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Clipping plane is now common for Hollowing and SLA supports gizmos
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@@ -70,13 +70,9 @@ private:
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float m_closing_d_stash = 2.f;
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Vec3f m_hole_before_drag = Vec3f::Zero();
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sla::DrainHoles m_holes_stash;
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float m_clipping_plane_distance = 0.f;
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std::unique_ptr<ClippingPlane> m_clipping_plane;
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//std::unique_ptr<ClippingPlane> m_clipping_plane;
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// This map holds all translated description texts, so they can be easily referenced during layout calculations
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// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
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