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Code refactoring to avoid a call of update_ui_from_settings() every time when switching between "3D-View" and "Preview"
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@@ -186,7 +186,7 @@ public:
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// Called after the Preferences dialog is closed and the program settings are saved.
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// Update the UI based on the current preferences.
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void update_ui_from_settings(bool apply_free_camera_correction = true);
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void update_ui_from_settings();
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void select_all();
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void deselect_all();
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