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SLA support gizmo correctly hides drain holes if they are clipped by clipping plane
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@@ -24,8 +24,6 @@ private:
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mutable double m_z_shift = 0.;
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bool unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal);
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const float HoleStickOutLength = 1.f;
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GLUquadricObj* m_quadric;
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