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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
synced 2026-07-28 04:14:27 +03:00
Rewrote Fill2.pm to C++, deleted Perl infills for good.
Removed dependency on Perl Math::PlanePath module. Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead. C++11 move semantics enabled.
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@@ -13,7 +13,8 @@
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namespace Slic3r {
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class Surface;
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class ExtrusionEntityCollection;
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class LayerRegion;
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// An interface class to Perl, aggregating an instance of a Fill and a FillData.
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class Filler
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@@ -28,6 +29,8 @@ public:
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FillParams params;
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};
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void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out);
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} // namespace Slic3r
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#endif // slic3r_Fill_hpp_
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