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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
synced 2026-07-31 22:04:37 +03:00
Updates in the C++ infill code.
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@@ -9,14 +9,21 @@
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namespace Slic3r {
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class Fill3DHoneycomb : public FillWithDirection
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class Fill3DHoneycomb : public Fill
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{
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public:
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virtual ~Fill3DHoneycomb() {}
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virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms);
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// require bridge flow since most of this pattern hangs in air
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virtual bool use_bridge_flow() const { return true; }
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protected:
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virtual void _fill_surface_single(
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const FillParams ¶ms,
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unsigned int thickness_layers,
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const std::pair<float, Point> &direction,
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ExPolygon &expolygon,
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Polylines &polylines_out);
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};
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} // namespace Slic3r
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