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Completely replaced the homebrew Pointf3 class with Eigen Vec3d.
Replaced the unscale macro with a template, implemented templates for unscaling Eigen vectors.
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@@ -37,7 +37,7 @@ public:
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bool is_manifold() const;
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void WriteOBJFile(char* output_file);
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void scale(float factor);
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void scale(const Pointf3 &versor);
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void scale(const Vec3d &versor);
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void translate(float x, float y, float z);
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void rotate(float angle, const Axis &axis);
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void rotate_x(float angle);
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