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Refactored hollowing backend to use indexed_triangle_mesh
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@@ -480,7 +480,6 @@ void pad_blueprint(const indexed_triangle_set &mesh,
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{
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if (mesh.empty()) return;
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assert(mesh.has_shared_vertices());
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std::vector<ExPolygons> out = slice_mesh_ex(mesh, heights, thrfn);
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size_t count = 0;
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