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Working arrange_objects with DJD selection heuristic and a bottom-left placement strategy.
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37
xs/src/libnest2d/libnest2d.h
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37
xs/src/libnest2d/libnest2d.h
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#ifndef LIBNEST2D_H
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#define LIBNEST2D_H
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// The type of backend should be set conditionally by the cmake configuriation
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// for now we set it statically to clipper backend
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#include <libnest2d/clipper_backend/clipper_backend.hpp>
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#include <libnest2d/libnest2d.hpp>
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#include <libnest2d/placers/bottomleftplacer.hpp>
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#include <libnest2d/placers/nfpplacer.hpp>
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#include <libnest2d/selections/firstfit.hpp>
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#include <libnest2d/selections/filler.hpp>
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#include <libnest2d/selections/djd_heuristic.hpp>
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namespace libnest2d {
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using Point = PointImpl;
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using Coord = TCoord<PointImpl>;
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using Box = _Box<PointImpl>;
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using Segment = _Segment<PointImpl>;
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using Item = _Item<PolygonImpl>;
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using Rectangle = _Rectangle<PolygonImpl>;
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using PackGroup = _PackGroup<PolygonImpl>;
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using IndexedPackGroup = _IndexedPackGroup<PolygonImpl>;
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using FillerSelection = strategies::_FillerSelection<PolygonImpl>;
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using FirstFitSelection = strategies::_FirstFitSelection<PolygonImpl>;
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using DJDHeuristic = strategies::_DJDHeuristic<PolygonImpl>;
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using BottomLeftPlacer = strategies::_BottomLeftPlacer<PolygonImpl>;
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using NofitPolyPlacer = strategies::_NofitPolyPlacer<PolygonImpl>;
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}
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#endif // LIBNEST2D_H
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