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github-mirrors/OrcaSlicer-bambulab
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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-06-17 16:16:24 +03:00
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3,437 Commits 1 Branch 1 Tag
1f8ef2a63c4277bf9945ca1ce1618f6ba2046822
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7 Commits

Author SHA1 Message Date
Alessandro Ranellucci
1f8ef2a63c Fixed regression introduced by the recent PerimeterGenerator refactoring causing spiral vase not to be correctly skipped on multi-loop layers. Includes regression test. #2761 2015-04-12 20:16:27 +02:00
Alessandro Ranellucci
6cab5668e3 Restore correct ordering of concentric infill loops, preventing them from being reordered during G-code generation 2015-03-09 18:28:07 +01:00
Alessandro Ranellucci
e0a3d2577c Initial work for 3D rendering of toolpaths 2015-01-15 20:06:30 +01:00
Alessandro Ranellucci
406d045ced The inwards move after an external loop was still randomly generated outwards in some cases. Perimeters are now generated with a distinct iterator for each slice. Nested islands are also correctly supported too. Various regression tests included. #2253 2015-01-08 15:22:13 +01:00
Alessandro Ranellucci
9264db7ecd Removed useless thing added in e79aa2e81c 2014-12-17 00:52:01 +01:00
Alessandro Ranellucci
e79aa2e81c New --solid-infill-extruder option. Includes a refactoring of the strategy used to order layer extrusions according to their extruder and island; toolchanges and travel moves should be more optimized now. #618 2014-12-17 00:34:00 +01:00
Alessandro Ranellucci
6adc3477c9 Moved C++ code into new libslic3r directory 2014-08-03 19:42:29 +02:00
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