// Why? #define _WIN32_WINNT 0x0502 // The standard Windows includes. #define WIN32_LEAN_AND_MEAN #define NOMINMAX #include #include #include // Let the NVIDIA and AMD know we want to use their graphics card // on a dual graphics card system. __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; #include #include #include #include typedef int (__stdcall *Slic3rMainFunc)(int argc, wchar_t **argv); #ifdef SLIC3R_WRAPPER_NOCONSOLE int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, wchar_t *lpCmdLine, int nCmdShow) { int argc; wchar_t **argv = CommandLineToArgvW(lpCmdLine, &argc); #else int wmain(int argc, wchar_t **argv) { #endif wchar_t path_to_exe[MAX_PATH + 1] = { 0 }; ::GetModuleFileNameW(nullptr, path_to_exe, MAX_PATH); wchar_t drive[_MAX_DRIVE]; wchar_t dir[_MAX_DIR]; wchar_t fname[_MAX_FNAME]; wchar_t ext[_MAX_EXT]; _wsplitpath(path_to_exe, drive, dir, fname, ext); _wmakepath(path_to_exe, drive, dir, nullptr, nullptr); // https://wiki.qt.io/Cross_compiling_Mesa_for_Windows // http://download.qt.io/development_releases/prebuilt/llvmpipe/windows/ wchar_t path_to_mesa[MAX_PATH + 1] = { 0 }; wcscpy(path_to_mesa, path_to_exe); wcscat(path_to_mesa, L"mesa\\opengl32.dll"); printf("Loading MESA OpenGL library: %S\n", path_to_mesa); HINSTANCE hInstance_OpenGL = LoadLibraryExW(path_to_mesa, nullptr, 0); if (hInstance_OpenGL == nullptr) { printf("MESA OpenGL library was not loaded\n"); } wchar_t path_to_slic3r[MAX_PATH + 1] = { 0 }; // wcscpy(path_to_slic3r, path_to_exe); wcscat(path_to_slic3r, L"slic3r.dll"); printf("Loading Slic3r library: %S\n", path_to_slic3r); HINSTANCE hInstance_Slic3r = LoadLibraryExW(path_to_slic3r, nullptr, 0); // if (hInstance_OpenGL == nullptr || hInstance_Slic3r == nullptr) { if (hInstance_Slic3r == nullptr) { printf("slic3r.dll was not loaded\n"); return -1; } // resolve function address here Slic3rMainFunc slic3r_main = (Slic3rMainFunc)GetProcAddress(hInstance_Slic3r, "slic3r_main"); if (slic3r_main == nullptr) { printf("could not locate the function slic3r_main in slic3r.dll\n"); return -1; } std::vector argv_extended; argv_extended.emplace_back(argv[0]); #ifdef SLIC3R_WRAPPER_GUI std::wstring cmd_gui = L"--gui"; argv_extended.emplace_back(const_cast(cmd_gui.data())); #endif for (int i = 1; i < argc; ++ i) argv_extended.emplace_back(argv[i]); argv_extended.emplace_back(nullptr); return slic3r_main(argc, argv_extended.data()); }