#ifndef slic3r_3DScene_hpp_ #define slic3r_3DScene_hpp_ #include #include "../Point.hpp" #include "../Line.hpp" namespace Slic3r { class _3DScene { public: static void _extrusionentity_to_verts_do(const Lines &lines, const std::vector &widths, const std::vector &heights, bool closed, double top_z, const Point ©, Pointf3s* qverts, Pointf3s* qnorms, Pointf3s* tverts, Pointf3s* tnorms); }; } #endif