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12 lines
271 B
C++
12 lines
271 B
C++
#ifndef slic3r_GUI_ObjectParts_hpp_
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#define slic3r_GUI_ObjectParts_hpp_
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namespace Slic3r
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{
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namespace GUI
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{
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void on_btn_load(wxWindow* parent, bool is_modifier = false);
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void parts_changed();
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} //namespace GUI
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} //namespace Slic3r
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#endif //slic3r_GUI_ObjectParts_hpp_
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