Files
OrcaSlicer-bambulab/xs/src/libslic3r/ExtrusionEntityCollection.hpp
bubnikv 483a658144 Method ExtrusionEntity::polygons_covered() and derived were split
into polygons_covered_by_width() and polygons_covered_by_spacing().

Bugfix of ExtrusionLoop::split_at(const Point &point),
where the split ExtrusionPaths were not initialised correctly.
2016-11-04 00:10:35 +01:00

67 lines
3.3 KiB
C++

#ifndef slic3r_ExtrusionEntityCollection_hpp_
#define slic3r_ExtrusionEntityCollection_hpp_
#include "libslic3r.h"
#include "ExtrusionEntity.hpp"
namespace Slic3r {
class ExtrusionEntityCollection : public ExtrusionEntity
{
public:
ExtrusionEntityCollection* clone() const;
ExtrusionEntitiesPtr entities; // we own these entities
std::vector<size_t> orig_indices; // handy for XS
bool no_sort;
ExtrusionEntityCollection(): no_sort(false) {};
ExtrusionEntityCollection(const ExtrusionEntityCollection &collection);
ExtrusionEntityCollection(const ExtrusionPaths &paths);
ExtrusionEntityCollection& operator= (const ExtrusionEntityCollection &other);
~ExtrusionEntityCollection() { clear(); }
operator ExtrusionPaths() const;
bool is_collection() const { return true; };
bool can_reverse() const { return !this->no_sort; };
bool empty() const { return this->entities.empty(); };
void clear();
void swap (ExtrusionEntityCollection &c);
void append(const ExtrusionEntity &entity) { this->entities.push_back(entity.clone()); }
void append(const ExtrusionEntitiesPtr &entities);
void append(const ExtrusionPaths &paths);
void replace(size_t i, const ExtrusionEntity &entity);
void remove(size_t i);
ExtrusionEntityCollection chained_path(bool no_reverse = false, std::vector<size_t>* orig_indices = NULL) const;
void chained_path(ExtrusionEntityCollection* retval, bool no_reverse = false, std::vector<size_t>* orig_indices = NULL) const;
void chained_path_from(Point start_near, ExtrusionEntityCollection* retval, bool no_reverse = false, std::vector<size_t>* orig_indices = NULL) const;
void reverse();
Point first_point() const { return this->entities.front()->first_point(); }
Point last_point() const { return this->entities.back()->last_point(); }
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
virtual void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const;
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
virtual void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const;
Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
size_t items_count() const;
void flatten(ExtrusionEntityCollection* retval) const;
ExtrusionEntityCollection flatten() const;
double min_mm3_per_mm() const;
Polyline as_polyline() const {
CONFESS("Calling as_polyline() on a ExtrusionEntityCollection");
return Polyline();
};
virtual double length() const {
CONFESS("Calling length() on a ExtrusionEntityCollection");
return 0.;
}
};
}
#endif