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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_PROJECT_H
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#define IGL_PROJECT_H
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#include "igl_inline.h"
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#include <Eigen/Dense>
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namespace igl
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{
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// Eigen reimplementation of gluProject
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// Inputs:
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// obj* 3D objects' x, y, and z coordinates respectively
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// model model matrix
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// proj projection matrix
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// viewport viewport vector
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// Returns:
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// screen space x, y, and z coordinates respectively
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template <typename Scalar>
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IGL_INLINE Eigen::Matrix<Scalar,3,1> project(
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const Eigen::Matrix<Scalar,3,1>& obj,
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const Eigen::Matrix<Scalar,4,4>& model,
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const Eigen::Matrix<Scalar,4,4>& proj,
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const Eigen::Matrix<Scalar,4,1>& viewport);
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// Inputs:
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// V #V by 3 list of object points
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// model model matrix
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// proj projection matrix
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// viewport viewport vector
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// Outputs:
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// P #V by 3 list of screen space points
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template <typename DerivedV, typename DerivedM, typename DerivedN, typename DerivedO, typename DerivedP>
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IGL_INLINE void project(
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const Eigen::PlainObjectBase<DerivedV>& V,
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const Eigen::MatrixBase<DerivedM>& model,
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const Eigen::MatrixBase<DerivedN>& proj,
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const Eigen::MatrixBase<DerivedO>& viewport,
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Eigen::PlainObjectBase<DerivedP> & P);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "project.cpp"
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#endif
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#endif
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