Files
OrcaSlicer-bambulab/src/libigl/igl/edge_topology.h
tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

51 lines
1.7 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_EDGE_TOPOLOGY_H
#define IGL_EDGE_TOPOLOGY_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <vector>
namespace igl
{
// Initialize Edges and their topological relations (assumes an edge-manifold
// mesh)
//
// Inputs:
// V #V by dim list of mesh vertex positions (unused)
// F #F by 3 list of triangle indices into V
// Outputs:
// EV #Ex2 matrix storing the edge description as pair of indices to
// vertices
// FE #Fx3 matrix storing the Triangle-Edge relation
// EF #Ex2 matrix storing the Edge-Triangle relation
//
// TODO: This seems to be a inferior duplicate of edge_flaps.h:
// - unused input parameter V
// - roughly 2x slower than edge_flaps
// - outputs less information: edge_flaps reveals corner opposite edge
// - FE uses non-standard and ambiguous order: FE(f,c) is merely an edge
// incident on corner c of face f. In contrast, edge_flaps's EMAP(f,c)
// reveals the edge _opposite_ corner c of face f
template <typename DerivedV, typename DerivedF>
IGL_INLINE void edge_topology(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
Eigen::MatrixXi& EV,
Eigen::MatrixXi& FE,
Eigen::MatrixXi& EF);
}
#ifndef IGL_STATIC_LIBRARY
# include "edge_topology.cpp"
#endif
#endif