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Releasing the former Stadia file transfer tools
The tools allow efficient and fast synchronization of large directory trees from a Windows workstation to a Linux target machine. cdc_rsync* support efficient copy of files by using content-defined chunking (CDC) to identify chunks within files that can be reused. asset_stream_manager + cdc_fuse_fs support efficient streaming of a local directory to a remote virtual file system based on FUSE. It also employs CDC to identify and reuse unchanged data chunks.
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cdc_fuse_fs/asset_stream_client.h
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62
cdc_fuse_fs/asset_stream_client.h
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/*
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* Copyright 2022 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef CDC_FUSE_FS_ASSET_STREAM_CLIENT_H_
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#define CDC_FUSE_FS_ASSET_STREAM_CLIENT_H_
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#include <memory>
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#include <string>
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#include <thread>
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#include "absl/status/statusor.h"
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#include "grpcpp/channel.h"
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#include "manifest/manifest_proto_defs.h"
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#include "proto/asset_stream_service.grpc.pb.h"
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namespace grpc_impl {
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class Channel;
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}
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namespace cdc_ft {
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// gRpc client for streaming assets to a gamelets. The client runs inside the
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// CDC Fuse filesystem and requests chunks from the workstation.
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class AssetStreamClient {
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public:
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// |channel| is a grpc channel to use.
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// |enable_stats| determines whether additional statistics are sent.
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AssetStreamClient(std::shared_ptr<grpc::Channel> channel, bool enable_stats);
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~AssetStreamClient();
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// Gets the content of the chunk with given |id|.
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absl::StatusOr<std::string> GetContent(const ContentIdProto& id);
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absl::StatusOr<RepeatedStringProto> GetContent(
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RepeatedContentIdProto chunk_ids);
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// Sends the IDs of all cached chunks to the workstation for statistical
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// purposes.
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absl::Status SendCachedContentIds(std::vector<ContentIdProto> content_ids);
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private:
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using AssetStreamService = proto::AssetStreamService;
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std::unique_ptr<AssetStreamService::Stub> stub_;
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bool enable_stats_;
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std::hash<std::thread::id> thread_id_hash_;
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};
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} // namespace cdc_ft
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#endif // CDC_FUSE_FS_ASSET_STREAM_CLIENT_H_
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