[common] Add support for ClientSocket on Linux (#97)

Uses the abstractions written for ServerSocket in ClientSocket, so
that it builds on Linux. Also adds a method to poll for connections
and uses that in cdc_rsync. Similar code will be used in cdc_fuse_fs
to wait for a connection in a future CL.
This commit is contained in:
Lutz Justen
2023-05-27 21:18:13 +02:00
committed by GitHub
parent 26ff93489e
commit 678ee0ffaf
6 changed files with 185 additions and 143 deletions

View File

@@ -14,13 +14,12 @@
#include "common/client_socket.h"
#include <winsock2.h>
#include <ws2tcpip.h>
#include <cassert>
#include "common/log.h"
#include "common/socket_internal.h"
#include "common/status.h"
#include "common/stopwatch.h"
#include "common/util.h"
namespace cdc_ft {
@@ -29,9 +28,9 @@ namespace {
// Creates a status with the given |message| and the last WSA error.
// Assigns Tag::kSocketEof for WSAECONNRESET errors.
absl::Status MakeSocketStatus(const char* message) {
const int err = WSAGetLastError();
absl::Status status = MakeStatus("%s: %s", message, Util::GetWin32Error(err));
if (err == WSAECONNRESET) {
const int err = GetLastError();
absl::Status status = MakeStatus("%s: %s", message, GetErrorStr(err));
if (err == kErrConnReset) {
status = SetTag(status, Tag::kSocketEof);
}
return status;
@@ -40,18 +39,39 @@ absl::Status MakeSocketStatus(const char* message) {
} // namespace
struct ClientSocketInfo {
SOCKET socket;
SocketType socket;
ClientSocketInfo() : socket(INVALID_SOCKET) {}
ClientSocketInfo() : socket(kInvalidSocket) {}
};
ClientSocket::ClientSocket() = default;
ClientSocket::~ClientSocket() { Disconnect(); }
// static
absl::Status ClientSocket::WaitForConnection(int port, absl::Duration timeout) {
assert(port != 0);
Stopwatch timeout_timer;
ClientSocket socket;
for (;;) {
absl::Status status = socket.Connect(port);
if (status.ok()) {
return absl::OkStatus();
}
if (timeout_timer.Elapsed() > timeout) {
return SetTag(
absl::DeadlineExceededError("Timeout while connecting to server"),
Tag::kConnectionTimeout);
}
Util::Sleep(50);
}
}
absl::Status ClientSocket::Connect(int port) {
addrinfo hints;
ZeroMemory(&hints, sizeof(hints));
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
@@ -63,26 +83,26 @@ absl::Status ClientSocket::Connect(int port) {
if (result != 0) {
return MakeStatus("getaddrinfo() failed: %i", result);
}
AddrInfoReleaser releaser(addr_infos);
socket_info_ = std::make_unique<ClientSocketInfo>();
int count = 0;
for (addrinfo* curr = addr_infos; curr; curr = curr->ai_next, count++) {
socket_info_->socket =
socket(curr->ai_family, curr->ai_socktype, curr->ai_protocol);
if (socket_info_->socket == INVALID_SOCKET) {
if (socket_info_->socket == kInvalidSocket) {
LOG_DEBUG("socket() failed for addr_info %i: %s", count,
Util::GetWin32Error(WSAGetLastError()));
GetLastErrorStr());
continue;
}
// Connect to server.
result = connect(socket_info_->socket, curr->ai_addr,
static_cast<int>(curr->ai_addrlen));
if (result == SOCKET_ERROR) {
if (result == kSocketError) {
LOG_DEBUG("connect() failed for addr_info %i: %s", count,
Util::GetWin32Error(WSAGetLastError()));
closesocket(socket_info_->socket);
socket_info_->socket = INVALID_SOCKET;
GetLastErrorStr());
Close(&socket_info_->socket);
continue;
}
@@ -90,9 +110,7 @@ absl::Status ClientSocket::Connect(int port) {
break;
}
freeaddrinfo(addr_infos);
if (socket_info_->socket == INVALID_SOCKET) {
if (socket_info_->socket == kInvalidSocket) {
socket_info_.reset();
return MakeStatus("Unable to connect to port %i", port);
}
@@ -106,18 +124,15 @@ void ClientSocket::Disconnect() {
return;
}
if (socket_info_->socket != INVALID_SOCKET) {
closesocket(socket_info_->socket);
socket_info_->socket = INVALID_SOCKET;
}
Close(&socket_info_->socket);
socket_info_.reset();
}
absl::Status ClientSocket::Send(const void* buffer, size_t size) {
int result = send(socket_info_->socket, static_cast<const char*>(buffer),
static_cast<int>(size), /*flags */ 0);
if (result == SOCKET_ERROR) {
int result =
HANDLE_EINTR(send(socket_info_->socket, static_cast<const char*>(buffer),
static_cast<int>(size), /*flags */ 0));
if (result == kSocketError) {
return MakeSocketStatus("send() failed");
}
@@ -133,9 +148,10 @@ absl::Status ClientSocket::Receive(void* buffer, size_t size,
}
int flags = allow_partial_read ? 0 : MSG_WAITALL;
int bytes_read = recv(socket_info_->socket, static_cast<char*>(buffer),
static_cast<int>(size), flags);
if (bytes_read == SOCKET_ERROR) {
int bytes_read =
HANDLE_EINTR(recv(socket_info_->socket, static_cast<char*>(buffer),
static_cast<int>(size), flags));
if (bytes_read == kSocketError) {
return MakeSocketStatus("recv() failed");
}
@@ -154,9 +170,9 @@ absl::Status ClientSocket::Receive(void* buffer, size_t size,
}
absl::Status ClientSocket::ShutdownSendingEnd() {
int result = shutdown(socket_info_->socket, SD_SEND);
if (result == SOCKET_ERROR) {
return MakeSocketStatus("shutdown() failed");
int result = shutdown(socket_info_->socket, kSendingEnd);
if (result == kSocketError) {
return MakeStatus("Socket shutdown failed: %s", GetLastErrorStr());
}
return absl::OkStatus();