[cdc_rsync] [cdc_stream] Remove SSH port argument (#41)

This CL removes the port arguments for both tools.

The port argument can also be specified via the ssh-command and
scp-command flags. In fact, if a port is specified by both port flags
and ssh/scp commands, they interfere with each other. For ssh, the one
specified in ssh-command wins. For scp, the one specified in
scp-command wins. To fix this, one would have to parse scp-command and
remove the port arg there. Or we could just remove the ssh-port arg.
This is what this CL does. Note that if you need a custom port, it's
very likely that you also have to define custom ssh and scp commands.
This commit is contained in:
Lutz Justen
2022-12-12 10:58:33 +01:00
committed by GitHub
parent f0ef34db2f
commit f8438aec66
21 changed files with 89 additions and 191 deletions

View File

@@ -93,11 +93,10 @@ class LocalAssetsStreamManagerServiceImpl final
// Initializes an ssh connection to a gamelet by calling 'ggp ssh init'.
// |instance_id| must be set, |project_id|, |organization_id| are optional.
// Returns |instance_ip| and |instance_port| (SSH port).
absl::Status InitSsh(const std::string& instance_id,
const std::string& project_id,
const std::string& organization_id,
std::string* instance_ip, uint16_t* instance_port);
// Returns the instance's IP address.
absl::StatusOr<std::string> InitSsh(const std::string& instance_id,
const std::string& project_id,
const std::string& organization_id);
const SessionConfig cfg_;
SessionManager* const session_manager_;