There are no real changes, just moving files around. Sockets will be
used in the future to find available ports in cdc_stream. Therefore,
they need to be in common.
Adds an ArchType argument to many RemoteUtil methods, which is used to
replace -tt (forced pseudo-TTY allocation) by -T (no pseudo-TTY
allocation). The -tt option adds tons of ANSI escape sequences to the
output and makes it unparsable, even after removing the sequences, as
some sequences like "delete the last X characters" are not honoured.
An exception is BuildProcessStartInfoForSshPortForward, where
replacing -tt by -T would make the port forwarding process exit
immediately.
Improves ServerArch so that it can detect the remote architecture by
running uname and checking %PROCESSOR_ARCHITECTURE%. So far, only
x64 Linux and x64 Windows are supported, but in the future it is easy
to add support for others, e.g. aarch64, as well.
Before the detection is run, the remote architecture is guessed first
based on the destination. For instance, if the destination directory
starts with "C:\", it pretty much means Windows. If cdc_rsync_server
exists and runs fine, there's no need for detection.
Since also PortManager depends on the remote architecture, it has to
be adjusted as well. So far, PortManager assumeed that "local" means
Windows and "remote" means Linux. This is no longer the case for
syncing to Windows devices, so this CL adds the necessary abstractions
to PortManager.
Also refactors ArchType into a separate class in common, since it is
used now from several places. It is also expanded to handle future
changes that add support for different processor architectures, e.g.
aarch64.
Build id is an optional unique identifier specified during cdc_rsync build via CDC_BUILD_VERSION definition.
If build id specified on both client and server components it will be used to check the version of server component instead of file size + modified time.
Adds a ServerArch class whose job it is to encapsulate differences
between Windows and Linux cdc_rsync_servers. It detects the type
based on a heuristic in the destination path. This is not fool proof
and will probably require further work, like falling back to the other
type if the detected one doesn't work.
Uses the ServerArch class to determine the different commands to start
the server and to deploy the server.
Note that the functionality is not well tested on Windows yet, but
copying plain files works.
Adds a flag to set the SSH forwarding port or port range used for
'cdc_stream start-service' and 'cdc_rsync'.
If a single number is passed, e.g. --forward-port 12345, then this
port is used without checking availability of local and remote ports.
If the port is taken, this results in an error when trying to connect.
Note that this restricts the number of connections that stream can
make to one.
If a range is passed, e.g. --forward-port 45000-46000, the tools
search for available ports locally and remotely in that range. This is
more robust, but a bit slower due to the extra overhead.
Optimizes port_manager_win as it was very slow for a large port range.
It's still not optimal, but the time needed to scan 30k ports is
<< 1 seconds now.
Fixes#12
* Remove dependencies of cdc_sync from GGP
Allows overriding the SSH and SCP commands via command line flags.
Hence, strict host checking, SSH config etc. can be removed since it
is passed in by command line flags for GGP. Also deploys
cdc_rsync_server to ~/.cache/cdc_file_transfer/ and creates that dir
if it does not exist.
* Tweak RemoteUtil
Replaces localhost: by //./ in the workaround for scp since localhost:
had two disadvantages: 1) It required 2 gnubby touches for gLinux and
2) it didn't work for ggp. //./ works for both. Also tweaks quoting,
which didn't quite work for ggp.
* Don't check remote ports in cdc_rsync
Turns off checking remote ports in PortManager. In the future, the
server should return available ports after failing to connect to the
provided port.
Since now the first remote connection is running cdc_rsync_server,
the timeout check has to be done when running that process.
* Remove now-unused kInstancePickerNotAvailableInQuietMode enum
* Add more details to the readme
* [cdc_rsync] Accept [user@]host:destination
Removes the --ip command line argument and assumes user/host are
passed in along with the destination, so it works in the same way as
other popular tools.
* [ggp_rsync] Combine server deploy commands
Combines two chmod and one mv command into one ssh command. This makes
deploy a bit quicker, especially if each ssh command involves touching
your gnubby.
* Remove GGP specific stuff from VS build commands
* [cdc_rsync] Get rid of cdc_rsync.dll
Compile the CDC RSync client as a static library instead. This removes
quite a bit of boiler plate and makes string handling easier since
we can now pass std::strings instead of const chars.
Also fixes an issue where we were sometimes trying to assign nullptr
to std::strings, which is forbidden.
* Allow specifying ssh/scp commands with env vars
* Rename GgpRsync* to CdcRsync*
* Merge ggp_rsync_cli into ggp_rsync
* [cdc_rsync] Refactor cdc_rsync.cc/h
Merges cdc_rsync.cc/h with main.cc and CdcRsyncClient since code is
closer to where it's being used and should be more readable.
The tools allow efficient and fast synchronization of large directory
trees from a Windows workstation to a Linux target machine.
cdc_rsync* support efficient copy of files by using content-defined
chunking (CDC) to identify chunks within files that can be reused.
asset_stream_manager + cdc_fuse_fs support efficient streaming of a
local directory to a remote virtual file system based on FUSE. It also
employs CDC to identify and reuse unchanged data chunks.