Adds an ArchType argument to many RemoteUtil methods, which is used to
replace -tt (forced pseudo-TTY allocation) by -T (no pseudo-TTY
allocation). The -tt option adds tons of ANSI escape sequences to the
output and makes it unparsable, even after removing the sequences, as
some sequences like "delete the last X characters" are not honoured.
An exception is BuildProcessStartInfoForSshPortForward, where
replacing -tt by -T would make the port forwarding process exit
immediately.
ss is a modern alternative to netstat. The flags we use and the way we
parse the output are compatible with netstat. Since netstat is no
longer installed on some Linux distributions, prefer ss, but fall back
to netstat if "which ss" fails.
Also tweaks some logging.
Fixes#65
Improves ServerArch so that it can detect the remote architecture by
running uname and checking %PROCESSOR_ARCHITECTURE%. So far, only
x64 Linux and x64 Windows are supported, but in the future it is easy
to add support for others, e.g. aarch64, as well.
Before the detection is run, the remote architecture is guessed first
based on the destination. For instance, if the destination directory
starts with "C:\", it pretty much means Windows. If cdc_rsync_server
exists and runs fine, there's no need for detection.
Since also PortManager depends on the remote architecture, it has to
be adjusted as well. So far, PortManager assumeed that "local" means
Windows and "remote" means Linux. This is no longer the case for
syncing to Windows devices, so this CL adds the necessary abstractions
to PortManager.
Also refactors ArchType into a separate class in common, since it is
used now from several places. It is also expanded to handle future
changes that add support for different processor architectures, e.g.
aarch64.
On Windows, fclose() seems to be very expensive for large files, where
closing a 1 GB file takes up to 5 seconds. This CL calls fclose() in
background threads. This tremendously improves local syncs, e.g.
copying a 4.5 GB, 300 files data set takes only 7 seconds instead of
30 seconds.
Also increases the buffer size for copying from 16K to 128K (better
throughput for local copies), and adds a timestamp to debug and
verbose console logs (useful when comparing client and server logs).
Build id is an optional unique identifier specified during cdc_rsync build via CDC_BUILD_VERSION definition.
If build id specified on both client and server components it will be used to check the version of server component instead of file size + modified time.
Adds support for local syncs of files and folders on the same Windows
machine, e.g. cdc_rsync C:\source C:\dest. The two main changes are
- Skip the check whether the port is available remotely with PortManager.
- Do not deploy cdc_rsync_server.
- Run cdc_rsync_server directly, not through an SSH tunnel.
The current implementation is not optimal as it starts
cdc_rsync_server as a separate process and communicates to it via a
TCP port.
Use sftp for deploying remote components instead of scp. sftp has the
advantage that it can also create directries, chmod files etc., so
that we can do everything in one call of sftp instead of mixing scp
and ssh calls.
The downside of sftp is that it can't switch to ~ resp. %userprofile%
for the remote side, and we have to assume that sftp starts in the
user's home dir. This is the default and works on my machines!
cdc_rsync and cdc_stream check the CDC_SFTP_COMMAND env var now and
accept --sftp-command flags. If they are not set, the corresponding
scp flag and env var is still used, with scp replaced by sftp. This is
most likely correct as sftp and scp usually reside in the same
directory and share largely identical parameters.
Adds a ServerArch class whose job it is to encapsulate differences
between Windows and Linux cdc_rsync_servers. It detects the type
based on a heuristic in the destination path. This is not fool proof
and will probably require further work, like falling back to the other
type if the detected one doesn't work.
Uses the ServerArch class to determine the different commands to start
the server and to deploy the server.
Note that the functionality is not well tested on Windows yet, but
copying plain files works.
Fixes an issue in UnzstdStream where the Read() method always tries to
read new input data if no input data is available, instead of first
trying to uncompress. Since zstd maintains internal buffers,
uncompression might succeed even without reading more input, so this
is faster. This bug can lead to pipeline stalls in cdc_rsync.
Makes ServerSocket multi-platform, mainly by working around some small
API differences. The code is largely the same, there should be no
differences on Linux.
Also moves WSAStartup() and WSACleanup() up to the Socket level as
static methods because it's used by both ClientSocket and ServerSocket,
and because it doesn't make sense to do that in the socket class as
that would prevent one from using several sockets.
Adds a flag to set the SSH forwarding port or port range used for
'cdc_stream start-service' and 'cdc_rsync'.
If a single number is passed, e.g. --forward-port 12345, then this
port is used without checking availability of local and remote ports.
If the port is taken, this results in an error when trying to connect.
Note that this restricts the number of connections that stream can
make to one.
If a range is passed, e.g. --forward-port 45000-46000, the tools
search for available ports locally and remotely in that range. This is
more robust, but a bit slower due to the extra overhead.
Optimizes port_manager_win as it was very slow for a large port range.
It's still not optimal, but the time needed to scan 30k ports is
<< 1 seconds now.
Fixes#12
This CL removes the port arguments for both tools.
The port argument can also be specified via the ssh-command and
scp-command flags. In fact, if a port is specified by both port flags
and ssh/scp commands, they interfere with each other. For ssh, the one
specified in ssh-command wins. For scp, the one specified in
scp-command wins. To fix this, one would have to parse scp-command and
remove the port arg there. Or we could just remove the ssh-port arg.
This is what this CL does. Note that if you need a custom port, it's
very likely that you also have to define custom ssh and scp commands.
Expand path variables for sync destination
Running commands like cdc_rsync C:\assets\* host:~/assets -vr would create a directory called ~assets. This CL expands path variables properly.
Implements the cdc_stream client and adjusts asset streaming in
various places to work better outside of a GGP environment.
This CL tries to get quoting for SSH commands right. It also brings
back the ability to start a streaming session from
asset_stream_manager.
Also cleans up Bazel targets setup. Since the sln file is now in root,
it is no longer necessary to prepend ../ to relative filenames to
make clicking on errors work.
* Remove dependencies of cdc_sync from GGP
Allows overriding the SSH and SCP commands via command line flags.
Hence, strict host checking, SSH config etc. can be removed since it
is passed in by command line flags for GGP. Also deploys
cdc_rsync_server to ~/.cache/cdc_file_transfer/ and creates that dir
if it does not exist.
* Tweak RemoteUtil
Replaces localhost: by //./ in the workaround for scp since localhost:
had two disadvantages: 1) It required 2 gnubby touches for gLinux and
2) it didn't work for ggp. //./ works for both. Also tweaks quoting,
which didn't quite work for ggp.
* Don't check remote ports in cdc_rsync
Turns off checking remote ports in PortManager. In the future, the
server should return available ports after failing to connect to the
provided port.
Since now the first remote connection is running cdc_rsync_server,
the timeout check has to be done when running that process.
* Remove now-unused kInstancePickerNotAvailableInQuietMode enum
* Add more details to the readme
* [cdc_rsync] Accept [user@]host:destination
Removes the --ip command line argument and assumes user/host are
passed in along with the destination, so it works in the same way as
other popular tools.
* [ggp_rsync] Combine server deploy commands
Combines two chmod and one mv command into one ssh command. This makes
deploy a bit quicker, especially if each ssh command involves touching
your gnubby.
* Remove GGP specific stuff from VS build commands
* [cdc_rsync] Get rid of cdc_rsync.dll
Compile the CDC RSync client as a static library instead. This removes
quite a bit of boiler plate and makes string handling easier since
we can now pass std::strings instead of const chars.
Also fixes an issue where we were sometimes trying to assign nullptr
to std::strings, which is forbidden.
* Allow specifying ssh/scp commands with env vars
* Rename GgpRsync* to CdcRsync*
* Merge ggp_rsync_cli into ggp_rsync
* [cdc_rsync] Refactor cdc_rsync.cc/h
Merges cdc_rsync.cc/h with main.cc and CdcRsyncClient since code is
closer to where it's being used and should be more readable.
The tools allow efficient and fast synchronization of large directory
trees from a Windows workstation to a Linux target machine.
cdc_rsync* support efficient copy of files by using content-defined
chunking (CDC) to identify chunks within files that can be reused.
asset_stream_manager + cdc_fuse_fs support efficient streaming of a
local directory to a remote virtual file system based on FUSE. It also
employs CDC to identify and reuse unchanged data chunks.