/* * Copyright 2022 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ASSET_STREAM_MANAGER_START_SERVICE_COMMAND_H_ #define ASSET_STREAM_MANAGER_START_SERVICE_COMMAND_H_ #include "asset_stream_manager/asset_stream_config.h" #include "asset_stream_manager/base_command.h" namespace cdc_ft { // Handler for the start-service command. Starts the asset streaming service // and returns when the service is shut down. class StartServiceCommand : public BaseCommand { public: explicit StartServiceCommand(int* exit_code); ~StartServiceCommand(); // BaseCommand: void RegisterCommandLineFlags(lyra::command& cmd) override; absl::Status Run() override; private: // Initializes LOG* logging. // Depending on the flags, might log to console or to a file. absl::Status InitLogging(); // Runs the asset streaming service. absl::Status RunService(); AssetStreamConfig cfg_; std::string config_file_; std::string log_dir_; }; } // namespace cdc_ft #endif // ASSET_STREAM_MANAGER_START_SERVICE_COMMAND_H_