Files
netris-cdc-file-transfer/cdc_stream/local_assets_stream_manager_client.h
Lutz Justen 1120dcbee0 [cdc_stream] Automatically start service (#28)
Starts the streaming service if it's not up and running. This required
adding the ability to run a detached process. By default, all child
processes are killed when the parent process exits. Since detached
child processes don't run with a console, they need to create sub-
processes with CREATE_NO_WINDOW since otherwise a new console pops up,
e.g. for every ssh command.

Polls for 20 seconds while the service starts up. For this purpose,
a BackgroundServiceClient is added. This will be reused in a future CL
by a new stop-service command to exit the service.

Also adds --service-port as additional argument to start-service.
2022-12-02 14:34:36 +01:00

75 lines
2.8 KiB
C++

/*
* Copyright 2022 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CDC_STREAM_LOCAL_ASSETS_STREAM_MANAGER_CLIENT_H_
#define CDC_STREAM_LOCAL_ASSETS_STREAM_MANAGER_CLIENT_H_
#include <memory>
#include "absl/status/status.h"
#include "proto/local_assets_stream_manager.grpc.pb.h"
namespace grpc_impl {
class Channel;
}
namespace cdc_ft {
// gRpc client for starting/stopping asset streaming sessions.
class LocalAssetsStreamManagerClient {
public:
// |channel| is a grpc channel to use.
explicit LocalAssetsStreamManagerClient(
std::shared_ptr<grpc::Channel> channel);
~LocalAssetsStreamManagerClient();
// Starts streaming |src_dir| to |user_host|:|mount_dir|.
// Starting a second session to the same target will stop the first one.
// |src_dir| is the Windows source directory to stream.
// |user_host| is the Linux host, formatted as [user@:host].
// |ssh_port| is the SSH port to use while connecting to the host.
// |mount_dir| is the Linux target directory to stream to.
// |ssh_command| is the ssh command and extra arguments to use.
// |scp_command| is the scp command and extra arguments to use.
absl::Status StartSession(const std::string& src_dir,
const std::string& user_host, uint16_t ssh_port,
const std::string& mount_dir,
const std::string& ssh_command,
const std::string& scp_command);
// Stops the streaming session to the Linux target |user_host|:|mount_dir|.
// |user_host| is the Linux host, formatted as [user@:host].
// |mount_dir| is the Linux target directory.
absl::Status StopSession(const std::string& user_host,
const std::string& mount_dir);
// Helper function that splits "user@host:dir" into "user@host" and "dir".
// Does not think that C: is a host.
static absl::Status ParseUserHostDir(const std::string& user_host_dir,
std::string* user_host,
std::string* dir);
private:
using LocalAssetsStreamManager =
localassetsstreammanager::LocalAssetsStreamManager;
std::unique_ptr<LocalAssetsStreamManager::Stub> stub_;
};
} // namespace cdc_ft
#endif // CDC_STREAM_LOCAL_ASSETS_STREAM_MANAGER_CLIENT_H_