Files
netris-cdc-file-transfer/cdc_fuse_fs/asset_stream_client.h
Christian Schneider 4326e972ac Releasing the former Stadia file transfer tools
The tools allow efficient and fast synchronization of large directory
trees from a Windows workstation to a Linux target machine.

cdc_rsync* support efficient copy of files by using content-defined
chunking (CDC) to identify chunks within files that can be reused.

asset_stream_manager + cdc_fuse_fs support efficient streaming of a
local directory to a remote virtual file system based on FUSE. It also
employs CDC to identify and reuse unchanged data chunks.
2022-11-03 10:39:10 +01:00

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1.9 KiB
C++

/*
* Copyright 2022 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CDC_FUSE_FS_ASSET_STREAM_CLIENT_H_
#define CDC_FUSE_FS_ASSET_STREAM_CLIENT_H_
#include <memory>
#include <string>
#include <thread>
#include "absl/status/statusor.h"
#include "grpcpp/channel.h"
#include "manifest/manifest_proto_defs.h"
#include "proto/asset_stream_service.grpc.pb.h"
namespace grpc_impl {
class Channel;
}
namespace cdc_ft {
// gRpc client for streaming assets to a gamelets. The client runs inside the
// CDC Fuse filesystem and requests chunks from the workstation.
class AssetStreamClient {
public:
// |channel| is a grpc channel to use.
// |enable_stats| determines whether additional statistics are sent.
AssetStreamClient(std::shared_ptr<grpc::Channel> channel, bool enable_stats);
~AssetStreamClient();
// Gets the content of the chunk with given |id|.
absl::StatusOr<std::string> GetContent(const ContentIdProto& id);
absl::StatusOr<RepeatedStringProto> GetContent(
RepeatedContentIdProto chunk_ids);
// Sends the IDs of all cached chunks to the workstation for statistical
// purposes.
absl::Status SendCachedContentIds(std::vector<ContentIdProto> content_ids);
private:
using AssetStreamService = proto::AssetStreamService;
std::unique_ptr<AssetStreamService::Stub> stub_;
bool enable_stats_;
std::hash<std::thread::id> thread_id_hash_;
};
} // namespace cdc_ft
#endif // CDC_FUSE_FS_ASSET_STREAM_CLIENT_H_