mirror of
https://github.com/nestriness/cdc-file-transfer.git
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Use sftp for deploying remote components instead of scp. sftp has the advantage that it can also create directries, chmod files etc., so that we can do everything in one call of sftp instead of mixing scp and ssh calls. The downside of sftp is that it can't switch to ~ resp. %userprofile% for the remote side, and we have to assume that sftp starts in the user's home dir. This is the default and works on my machines! cdc_rsync and cdc_stream check the CDC_SFTP_COMMAND env var now and accept --sftp-command flags. If they are not set, the corresponding scp flag and env var is still used, with scp replaced by sftp. This is most likely correct as sftp and scp usually reside in the same directory and share largely identical parameters.
74 lines
2.7 KiB
C++
74 lines
2.7 KiB
C++
/*
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* Copyright 2022 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef CDC_STREAM_LOCAL_ASSETS_STREAM_MANAGER_CLIENT_H_
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#define CDC_STREAM_LOCAL_ASSETS_STREAM_MANAGER_CLIENT_H_
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#include <memory>
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#include "absl/status/status.h"
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#include "proto/local_assets_stream_manager.grpc.pb.h"
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namespace grpc_impl {
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class Channel;
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}
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namespace cdc_ft {
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// gRpc client for starting/stopping asset streaming sessions.
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class LocalAssetsStreamManagerClient {
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public:
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// |channel| is a grpc channel to use.
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explicit LocalAssetsStreamManagerClient(
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std::shared_ptr<grpc::Channel> channel);
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~LocalAssetsStreamManagerClient();
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// Starts streaming |src_dir| to |user_host|:|mount_dir|.
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// Starting a second session to the same target will stop the first one.
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// |src_dir| is the Windows source directory to stream.
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// |user_host| is the Linux host, formatted as [user@:host].
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// |mount_dir| is the Linux target directory to stream to.
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// |ssh_command| is the ssh command and extra arguments to use.
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// |sftp_command| is the sftp command and extra arguments to use.
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absl::Status StartSession(const std::string& src_dir,
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const std::string& user_host,
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const std::string& mount_dir,
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const std::string& ssh_command,
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const std::string& sftp_command);
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// Stops the streaming session to the Linux target |user_host|:|mount_dir|.
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// |user_host| is the Linux host, formatted as [user@:host].
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// |mount_dir| is the Linux target directory.
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absl::Status StopSession(const std::string& user_host,
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const std::string& mount_dir);
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// Helper function that splits "user@host:dir" into "user@host" and "dir".
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// Does not think that C: is a host.
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static absl::Status ParseUserHostDir(const std::string& user_host_dir,
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std::string* user_host,
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std::string* dir);
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private:
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using LocalAssetsStreamManager =
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localassetsstreammanager::LocalAssetsStreamManager;
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std::unique_ptr<LocalAssetsStreamManager::Stub> stub_;
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};
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} // namespace cdc_ft
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#endif // CDC_STREAM_LOCAL_ASSETS_STREAM_MANAGER_CLIENT_H_
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