Files
netris-cdc-file-transfer/cdc_stream/local_assets_stream_manager_service_impl.h
Lutz Justen f8438aec66 [cdc_rsync] [cdc_stream] Remove SSH port argument (#41)
This CL removes the port arguments for both tools.

The port argument can also be specified via the ssh-command and
scp-command flags. In fact, if a port is specified by both port flags
and ssh/scp commands, they interfere with each other. For ssh, the one
specified in ssh-command wins. For scp, the one specified in
scp-command wins. To fix this, one would have to parse scp-command and
remove the port arg there. Or we could just remove the ssh-port arg.
This is what this CL does. Note that if you need a custom port, it's
very likely that you also have to define custom ssh and scp commands.
2022-12-12 10:58:33 +01:00

110 lines
4.8 KiB
C++

/*
* Copyright 2022 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CDC_STREAM_LOCAL_ASSETS_STREAM_MANAGER_SERVICE_IMPL_H_
#define CDC_STREAM_LOCAL_ASSETS_STREAM_MANAGER_SERVICE_IMPL_H_
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "cdc_stream/session.h"
#include "cdc_stream/session_config.h"
#include "metrics/metrics.h"
#include "proto/local_assets_stream_manager.grpc.pb.h"
namespace cdc_ft {
class MultiSession;
class ProcessFactory;
class SessionManager;
// Implements a service to start and stop streaming sessions as a server.
// The corresponding clients are implemented by the ggp CLI and SDK Proxy.
// The CLI triggers StartSession() from `ggp instance mount --local-dir` and
// StopSession() from `ggp instance unmount`. SDK Proxy invokes StartSession()
// when a user starts a new game from the partner portal and sets an `Asset
// streaming directory` in the `Advanced settings` in the `Play settings`
// dialog.
// This service is owned by SessionManagementServer.
class LocalAssetsStreamManagerServiceImpl final
: public localassetsstreammanager::LocalAssetsStreamManager::Service {
public:
using StartSessionRequest = localassetsstreammanager::StartSessionRequest;
using StartSessionRequestOrigin =
localassetsstreammanager::StartSessionRequest_Origin;
using StartSessionResponse = localassetsstreammanager::StartSessionResponse;
using StopSessionRequest = localassetsstreammanager::StopSessionRequest;
using StopSessionResponse = localassetsstreammanager::StopSessionResponse;
LocalAssetsStreamManagerServiceImpl(
SessionManager* session_manager, ProcessFactory* process_factory,
metrics::MetricsService* const metrics_service);
~LocalAssetsStreamManagerServiceImpl();
// Starts a streaming session from path |request->workstation_directory()| to
// the instance with id |request->gamelet_id()|. Stops an existing session
// if it exists.
grpc::Status StartSession(grpc::ServerContext* context,
const StartSessionRequest* request,
StartSessionResponse* response) override;
// Stops the streaming session to the instance with id
// |request->gamelet_id()|. Returns a NotFound error if no session exists.
grpc::Status StopSession(grpc::ServerContext* context,
const StopSessionRequest* request,
StopSessionResponse* response) override;
private:
// Internal implementation of StartSession(). Returns the unique session
// identifier |instance_id|, the created or retrieved MultiSession |ms| as
// well as the filled metrics event |evt|.
absl::Status LocalAssetsStreamManagerServiceImpl::StartSessionInternal(
const StartSessionRequest* request, std::string* instance_id,
MultiSession** ms, metrics::DeveloperLogEvent* evt);
// Stadia-specific: Returns a SessionTarget from a gamelet name and fills in
// the gamelet's |instance_id|, |project_id| and |organization_id|.
// Used if request.gamelet_name() is set.
// Fails if the gamelet name fails to parse or if ggp ssh init fails.
absl::StatusOr<SessionTarget> GetTargetForStadia(
const StartSessionRequest& request, std::string* instance_id,
std::string* project_id, std::string* organization_id);
// Returns a SessionTarget from the corresponding fields in |request|.
// |instance_id| is set to [user@]host:mount_dir.
// Used if request.gamelet_name() is not set.
SessionTarget GetTarget(const StartSessionRequest& request,
std::string* instance_id);
// Convert StartSessionRequest enum to metrics enum.
metrics::RequestOrigin ConvertOrigin(StartSessionRequestOrigin origin) const;
// Initializes an ssh connection to a gamelet by calling 'ggp ssh init'.
// |instance_id| must be set, |project_id|, |organization_id| are optional.
// Returns the instance's IP address.
absl::StatusOr<std::string> InitSsh(const std::string& instance_id,
const std::string& project_id,
const std::string& organization_id);
const SessionConfig cfg_;
SessionManager* const session_manager_;
ProcessFactory* const process_factory_;
metrics::MetricsService* const metrics_service_;
};
} // namespace cdc_ft
#endif // CDC_STREAM_LOCAL_ASSETS_STREAM_MANAGER_SERVICE_IMPL_H_