Files
netris-cdc-file-transfer/cdc_rsync/cdc_rsync_client.h
Lutz Justen a8059e8572 [cdc_rsync] Use any available server port (#94)
Instead of calling netstat on the remote device to detect available
ports, simply call bind with port 0 to bind to any available port.
Since the port is not yet known when cdc_rsync_server.exe is called,
port forwarding needs to be started AFTER the server reports its port.
2023-03-06 14:16:21 +01:00

167 lines
5.2 KiB
C++

/*
* Copyright 2022 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CDC_RSYNC_CDC_RSYNC_CLIENT_H_
#define CDC_RSYNC_CDC_RSYNC_CLIENT_H_
#include <string>
#include <vector>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "cdc_rsync/base/message_pump.h"
#include "cdc_rsync/client_socket.h"
#include "cdc_rsync/progress_tracker.h"
#include "common/path_filter.h"
#include "common/process.h"
namespace cdc_ft {
class PortManager;
class Process;
class RemoteUtil;
class ServerArch;
class ZstdStream;
class CdcRsyncClient {
public:
struct Options {
bool delete_ = false;
bool recursive = false;
int verbosity = 0;
bool quiet = false;
bool whole_file = false;
bool relative = false;
bool compress = false;
bool checksum = false;
bool dry_run = false;
bool existing = false;
bool json = false;
std::string copy_dest;
int compress_level = 6;
int connection_timeout_sec = 10;
int forward_port_first = 44450;
int forward_port_last = 44459;
std::string ssh_command;
std::string sftp_command;
std::string sources_dir; // Base dir for files loaded for --files-from.
PathFilter filter;
// Backwards compatibility for switching from scp to sftp.
// Used internally, do not use.
std::string deprecated_scp_command;
// Compression level 0 is invalid.
static constexpr int kMinCompressLevel = -5;
static constexpr int kMaxCompressLevel = 22;
};
CdcRsyncClient(const Options& options, std::vector<std::string> sources,
std::string user_host, std::string destination);
~CdcRsyncClient();
// Deploys the server if necessary, starts it and runs the rsync procedure.
absl::Status Run();
private:
// Starts the server process. If the method returns a status with tag
// |kTagDeployServer|, Run() calls DeployServer() and tries again.
absl::Status StartServer(const ServerArch& arch);
// Stops the server process.
absl::Status StopServer();
// Handler for stdout and stderr data emitted by the server.
absl::Status HandleServerOutput(const char* data);
// Runs the rsync procedure.
absl::Status Sync();
// Copies all gamelet components to the gamelet.
absl::Status DeployServer(const ServerArch& arch);
// Sends relevant options to the server.
absl::Status SendOptions();
// Finds all source files and sends the file infos to the server.
absl::Status FindAndSendAllSourceFiles();
// Receives the stats from the file diffs (e.g. number of missing, changed
// etc. files) from the server.
absl::Status ReceiveFileStats();
// Receives paths of deleted files and prints them out.
absl::Status ReceiveDeletedFiles();
// Receives file indices from the server. Used for missing and changed files.
absl::Status ReceiveFileIndices(const char* file_type,
std::vector<uint32_t>* file_indices);
// Copies missing files to the server.
absl::Status SendMissingFiles();
// Core rsync algorithm. Receives signatures of changed files from server,
// calculates the diffs and sends them to the server.
absl::Status ReceiveSignaturesAndSendDelta();
// Start the zstd compression stream. Used before file copy and diff.
absl::Status StartCompressionStream();
// Stops the zstd compression stream.
absl::Status StopCompressionStream();
// Returns true if the target is a remote target.
bool IsRemoteConnection() const { return remote_util_ != nullptr; }
Options options_;
std::vector<std::string> sources_;
const std::string destination_;
WinProcessFactory process_factory_;
std::unique_ptr<RemoteUtil> remote_util_;
std::unique_ptr<PortManager> port_manager_;
std::unique_ptr<SocketFinalizer> socket_finalizer_;
ClientSocket socket_;
MessagePump message_pump_{&socket_, MessagePump::PacketReceivedDelegate()};
ConsoleProgressPrinter printer_;
ProgressTracker progress_;
std::unique_ptr<ZstdStream> compression_stream_;
std::unique_ptr<Process> server_process_;
std::unique_ptr<Process> port_forwarding_process_;
std::string server_output_; // Written in a background thread. Do not access
std::string server_error_; // while the server process is active.
int server_exit_code_ = 0;
std::atomic_int server_listen_port_{0};
bool is_server_error_ = false;
// All source files found on the client.
std::vector<ClientFileInfo> files_;
// All source dirs found on the client.
std::vector<ClientDirInfo> dirs_;
// Indices (into files_) of files that are missing on the server.
std::vector<uint32_t> missing_file_indices_;
// Indices (into files_) of files that exist, but are different on the server.
std::vector<uint32_t> changed_file_indices_;
};
} // namespace cdc_ft
#endif // CDC_RSYNC_CDC_RSYNC_CLIENT_H_