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https://github.com/nestriness/cdc-file-transfer.git
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Makes ServerSocket multi-platform, mainly by working around some small API differences. The code is largely the same, there should be no differences on Linux. Also moves WSAStartup() and WSACleanup() up to the Socket level as static methods because it's used by both ClientSocket and ServerSocket, and because it doesn't make sense to do that in the socket class as that would prevent one from using several sockets.
54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
/*
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* Copyright 2022 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef CDC_RSYNC_CLIENT_SOCKET_H_
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#define CDC_RSYNC_CLIENT_SOCKET_H_
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#include <memory>
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#include "absl/status/status.h"
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#include "cdc_rsync/base/socket.h"
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namespace cdc_ft {
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class ClientSocket : public Socket {
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public:
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ClientSocket();
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~ClientSocket();
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// Connects to localhost on |port|.
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absl::Status Connect(int port);
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// Disconnects again. No-op if not connected.
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void Disconnect();
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// Shuts down the sending end of the socket. This will interrupt any receive
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// calls on the server and shut it down.
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absl::Status ShutdownSendingEnd();
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// Socket:
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absl::Status Send(const void* buffer, size_t size) override;
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absl::Status Receive(void* buffer, size_t size, bool allow_partial_read,
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size_t* bytes_received) override;
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private:
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std::unique_ptr<struct ClientSocketInfo> socket_info_;
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};
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} // namespace cdc_ft
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#endif // CDC_RSYNC_CLIENT_SOCKET_H_
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