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* Add a Github action for building and testing On Windows, -- -//third_party/... doesn't seem to work, so add all test directories manually. Also run the tests_*. We run only fastbuild tests here, since the opt tests will be run in the release workflow. Also fix a number of compilation and test issues found along the way.
123 lines
3.4 KiB
C++
123 lines
3.4 KiB
C++
// Copyright 2022 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "common/threadpool.h"
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namespace cdc_ft {
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Threadpool::Threadpool(size_t num_threads) : shutdown_{false} {
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workers_.reserve(num_threads);
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for (size_t n = 0; n < num_threads; ++n) {
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workers_.emplace_back([this]() { ThreadWorkerMain(); });
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}
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}
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Threadpool::~Threadpool() { Shutdown(); }
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void Threadpool::Wait() {
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absl::MutexLock lock(&task_queue_mutex_);
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auto cond = [this]() ABSL_EXCLUSIVE_LOCKS_REQUIRED(task_queue_mutex_) {
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return outstanding_task_count_ == 0;
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};
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task_queue_mutex_.Await(absl::Condition(&cond));
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}
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void Threadpool::Shutdown() {
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{
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// Signal shutdown.
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absl::MutexLock lock(&task_queue_mutex_);
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if (shutdown_) return;
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shutdown_ = true;
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}
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// Join thread. This makes sure that the last task finishes.
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for (auto& worker : workers_) {
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if (worker.joinable()) worker.join();
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}
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}
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void Threadpool::QueueTask(std::unique_ptr<Task> task) {
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absl::MutexLock lock(&task_queue_mutex_);
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++outstanding_task_count_;
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task_queue_.push(std::move(task));
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}
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std::unique_ptr<Task> Threadpool::TryGetCompletedTask() {
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absl::MutexLock lock(&completed_tasks_mutex_);
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if (completed_tasks_.empty()) {
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return std::unique_ptr<Task>();
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}
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std::unique_ptr<Task> task = std::move(completed_tasks_.front());
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completed_tasks_.pop();
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return task;
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}
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std::unique_ptr<Task> Threadpool::GetCompletedTask() {
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absl::MutexLock lock(&completed_tasks_mutex_);
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auto cond = [this]() ABSL_EXCLUSIVE_LOCKS_REQUIRED(completed_tasks_mutex_) {
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return !completed_tasks_.empty();
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};
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completed_tasks_mutex_.Await(absl::Condition(&cond));
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std::unique_ptr<Task> task = std::move(completed_tasks_.front());
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completed_tasks_.pop();
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return task;
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}
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void Threadpool::ThreadWorkerMain() {
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bool task_finished = false;
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for (;;) {
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std::unique_ptr<Task> task;
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{
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absl::MutexLock lock(&task_queue_mutex_);
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// Decrease task count here, so we don't have to lock again at the end of
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// the loop.
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if (task_finished) {
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assert(outstanding_task_count_ > 0);
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--outstanding_task_count_;
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}
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// Wait for task to be available (or shutdown).
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auto cond = [this]() ABSL_EXCLUSIVE_LOCKS_REQUIRED(task_queue_mutex_) {
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return shutdown_ || !task_queue_.empty();
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};
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task_queue_mutex_.Await(absl::Condition(&cond));
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if (shutdown_) break;
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// Grab task from queue.
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task = std::move(task_queue_.front());
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task_queue_.pop();
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}
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// Run task, but make it cancellable.
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task->ThreadRun([this]() ABSL_EXCLUSIVE_LOCKS_REQUIRED(
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task_queue_mutex_) -> bool { return shutdown_; });
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{
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absl::MutexLock lock(&task_queue_mutex_);
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if (shutdown_) break;
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}
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// Push task to completed queue.
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absl::MutexLock lock(&completed_tasks_mutex_);
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completed_tasks_.push(std::move(task));
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task_finished = true;
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}
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}
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} // namespace cdc_ft
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