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⭐ feat: Update website, API, and infra (#164)
>Adds `maitred` in charge of handling automated game installs, updates,
and even execution.
>Not only that, we have the hosted stuff here
>- [x] AWS Task on ECS GPUs
>- [ ] Add a service to listen for game starts and stops
(docker-compose.yml)
>- [x] Add a queue for requesting a game to start
>- [x] Fix up the play/watch UI
>TODO:
>- Add a README
>- Add an SST docs
Edit:
- This adds a new landing page, updates the homepage etc etc
>I forgot what the rest of the updated stuff are 😅
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@@ -9,7 +9,8 @@ import tsconfigPaths from "vite-tsconfig-paths";
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import { qwikReact } from "@builder.io/qwik-react/vite";
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import pkg from "./package.json";
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import { partytownVite } from "@builder.io/partytown/utils";
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import { join } from "path";
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import { join, resolve } from "path";
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type PkgDep = Record<string, string>;
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const { dependencies = {}, devDependencies = {} } = pkg as any as {
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dependencies: PkgDep;
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@@ -30,6 +31,11 @@ export default defineConfig((): UserConfig => {
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qwikReact(),
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partytownVite({ dest: join(__dirname, "dist", "~partytown") }),
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],
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resolve: {
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alias: [
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{ find: '~', replacement: resolve(__dirname,"public") },
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],
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},
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// This tells Vite which dependencies to pre-build in dev mode.
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optimizeDeps: {
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// Put problematic deps that break bundling here, mostly those with binaries.
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