feat: Update website, API, and infra (#164)

>Adds `maitred` in charge of handling automated game installs, updates,
and even execution.

>Not only that, we have the hosted stuff here
>- [x] AWS Task on ECS GPUs
>- [ ] Add a service to listen for game starts and stops
(docker-compose.yml)
>- [x] Add a queue for requesting a game to start
>- [x] Fix up the play/watch UI 

>TODO:
>- Add a README
>- Add an SST docs

Edit:

- This adds a new landing page, updates the homepage etc etc
>I forgot what the rest of the updated stuff are 😅
This commit is contained in:
Wanjohi
2025-02-11 12:26:35 +03:00
committed by GitHub
parent 93327bdf1a
commit 060718d8b0
139 changed files with 5814 additions and 5049 deletions

View File

@@ -9,7 +9,8 @@ import tsconfigPaths from "vite-tsconfig-paths";
import { qwikReact } from "@builder.io/qwik-react/vite";
import pkg from "./package.json";
import { partytownVite } from "@builder.io/partytown/utils";
import { join } from "path";
import { join, resolve } from "path";
type PkgDep = Record<string, string>;
const { dependencies = {}, devDependencies = {} } = pkg as any as {
dependencies: PkgDep;
@@ -30,6 +31,11 @@ export default defineConfig((): UserConfig => {
qwikReact(),
partytownVite({ dest: join(__dirname, "dist", "~partytown") }),
],
resolve: {
alias: [
{ find: '~', replacement: resolve(__dirname,"public") },
],
},
// This tells Vite which dependencies to pre-build in dev mode.
optimizeDeps: {
// Put problematic deps that break bundling here, mostly those with binaries.