feat: Update website, API, and infra (#164)

>Adds `maitred` in charge of handling automated game installs, updates,
and even execution.

>Not only that, we have the hosted stuff here
>- [x] AWS Task on ECS GPUs
>- [ ] Add a service to listen for game starts and stops
(docker-compose.yml)
>- [x] Add a queue for requesting a game to start
>- [x] Fix up the play/watch UI 

>TODO:
>- Add a README
>- Add an SST docs

Edit:

- This adds a new landing page, updates the homepage etc etc
>I forgot what the rest of the updated stuff are 😅
This commit is contained in:
Wanjohi
2025-02-11 12:26:35 +03:00
committed by GitHub
parent 93327bdf1a
commit 060718d8b0
139 changed files with 5814 additions and 5049 deletions

View File

@@ -1,6 +1,6 @@
import { createContext } from "./context";
import { VisibleError } from "./error";
export interface UserActor {
type: "user";
properties: {
@@ -21,8 +21,8 @@ export interface UserActor {
export interface DeviceActor {
type: "device";
properties: {
fingerprint: string;
id: string;
teamSlug: string;
hostname: string;
auth?:
| {
type: "personal";
@@ -47,7 +47,7 @@ export function useCurrentUser() {
const actor = ActorContext.use();
if (actor.type === "user") return {
id:actor.properties.userID,
token: actor.properties.accessToken
token: actor.properties.accessToken,
};
throw new VisibleError(
@@ -60,8 +60,8 @@ export function useCurrentUser() {
export function useCurrentDevice() {
const actor = ActorContext.use();
if (actor.type === "device") return {
fingerprint:actor.properties.fingerprint,
id: actor.properties.id
hostname:actor.properties.hostname,
teamSlug: actor.properties.teamSlug
};
throw new VisibleError(
"auth",