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⭐ feat: Update website, API, and infra (#164)
>Adds `maitred` in charge of handling automated game installs, updates,
and even execution.
>Not only that, we have the hosted stuff here
>- [x] AWS Task on ECS GPUs
>- [ ] Add a service to listen for game starts and stops
(docker-compose.yml)
>- [x] Add a queue for requesting a game to start
>- [x] Fix up the play/watch UI
>TODO:
>- Add a README
>- Add an SST docs
Edit:
- This adds a new landing page, updates the homepage etc etc
>I forgot what the rest of the updated stuff are 😅
This commit is contained in:
58
packages/maitred/pkg/auth/auth.go
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58
packages/maitred/pkg/auth/auth.go
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@@ -0,0 +1,58 @@
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package auth
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import (
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"encoding/json"
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"fmt"
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"io"
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"nestri/maitred/pkg/resource"
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"net/http"
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"net/url"
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"os"
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"os/exec"
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"github.com/charmbracelet/log"
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)
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type UserCredentials struct {
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AccessToken string `json:"access_token"`
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RefreshToken string `json:"refresh_token"`
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}
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func FetchUserToken(teamSlug string) (*UserCredentials, error) {
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hostname, err := os.Hostname()
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if err != nil {
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log.Fatal("Could not get the hostname")
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}
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data := url.Values{}
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data.Set("grant_type", "client_credentials")
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data.Set("client_id", "device")
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data.Set("client_secret", resource.Resource.AuthFingerprintKey.Value)
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data.Set("team", teamSlug)
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data.Set("hostname", hostname)
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data.Set("provider", "device")
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resp, err := http.PostForm(resource.Resource.Auth.Url+"/token", data)
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if err != nil {
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return nil, err
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}
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defer resp.Body.Close()
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if resp.StatusCode != 200 {
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body, _ := io.ReadAll(resp.Body)
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fmt.Println(string(body))
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return nil, fmt.Errorf("failed to auth: " + string(body))
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}
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credentials := UserCredentials{}
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err = json.NewDecoder(resp.Body).Decode(&credentials)
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if err != nil {
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return nil, err
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}
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return &credentials, nil
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}
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func GetHostname() string {
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cmd, err := exec.Command("cat", "/etc/hostname").Output()
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if err != nil {
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log.Error("error getting container hostname", "err", err)
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}
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output := string(cmd)
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return output
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}
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