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⭐ feat: Add Games (#276)
## Description <!-- Briefly describe the purpose and scope of your changes --> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced comprehensive management of game libraries, including adding, removing, and listing games in a user's Steam library. - Added new API endpoints for retrieving detailed game information by ID and listing all games in a user's library. - Enabled friend-related API endpoints to list friends and fetch friend details by SteamID. - Added category and base game data structures with validation and serialization for enriched game metadata. - Introduced ownership update functionality for Steam accounts during login. - Added new game and category linking to support detailed game metadata and categorization. - Introduced member retrieval functions for enhanced team and user management. - **Improvements** - Enhanced authentication to enforce team membership checks and provide member-level access control. - Improved Steam account ownership handling to ensure accurate user association. - Added indexes to friend relationships for optimized querying. - Refined API routing structure with added game and friend routes. - Improved friend listing queries for efficiency and data completeness. - **Bug Fixes** - Fixed formatting issues in permissions related to Steam accounts. - **Other** - Refined event handling for user account refresh based on user ID instead of email. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
This commit is contained in:
@@ -8,10 +8,10 @@ import { friendTable } from "./friend.sql";
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import { userTable } from "../user/user.sql";
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import { steamTable } from "../steam/steam.sql";
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import { createSelectSchema } from "drizzle-zod";
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import { and, eq, isNull, sql } from "drizzle-orm";
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import { groupBy, map, pipe, values } from "remeda";
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import { createTransaction, useTransaction } from "../drizzle/transaction";
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import { ErrorCodes, VisibleError } from "../error";
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import { and, eq, isNull, sql } from "drizzle-orm";
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import { createTransaction, useTransaction } from "../drizzle/transaction";
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export namespace Friend {
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export const Info = Steam.Info
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@@ -24,12 +24,14 @@ export namespace Friend {
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.openapi({
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ref: "Friend",
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description: "Represents a friend's information stored on Nestri",
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example: { ...Examples.SteamAccount, user: Examples.User },
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example: Examples.Friend,
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});
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export const InputInfo = createSelectSchema(friendTable)
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.omit({ timeCreated: true, timeDeleted: true, timeUpdated: true })
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export type Info = z.infer<typeof Info>;
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export type InputInfo = z.infer<typeof InputInfo>;
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export const add = fn(
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@@ -45,6 +47,21 @@ export namespace Friend {
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);
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}
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const results =
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await tx
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.select()
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.from(friendTable)
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.where(
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and(
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eq(friendTable.steamID, steamID),
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eq(friendTable.friendSteamID, input.friendSteamID),
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isNull(friendTable.timeDeleted)
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)
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)
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.execute()
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if (results.length > 0) return null
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await tx
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.insert(friendTable)
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.values({
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@@ -76,35 +93,41 @@ export namespace Friend {
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)
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)
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export const list = async () =>
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useTransaction(async (tx) => {
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const userSteamAccounts =
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await tx
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.select()
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.from(steamTable)
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.where(eq(steamTable.userID, Actor.userID()))
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.execute();
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if (userSteamAccounts.length === 0) {
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return []; // User has no steam accounts
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}
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const friendPromises =
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userSteamAccounts.map(async (steamAccount) => {
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return await fromSteamID(steamAccount.id)
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export const list = () =>
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useTransaction(async (tx) =>
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tx
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.select({
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steam: steamTable,
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user: userTable,
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})
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.from(friendTable)
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.innerJoin(
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steamTable,
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eq(friendTable.friendSteamID, steamTable.id)
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)
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.leftJoin(
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userTable,
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eq(steamTable.userID, userTable.id)
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)
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.where(
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and(
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eq(friendTable.steamID, Actor.steamID()),
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isNull(friendTable.timeDeleted)
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)
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)
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.limit(100)
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.execute()
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.then(rows => serialize(rows))
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)
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return (await Promise.all(friendPromises)).flat()
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})
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export const fromSteamID = fn(
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InputInfo.shape.steamID,
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(steamID) =>
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export const fromFriendID = fn(
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InputInfo.shape.friendSteamID,
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(friendSteamID) =>
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useTransaction(async (tx) =>
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tx
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.select({
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steam: steamTable,
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user: userTable
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user: userTable,
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})
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.from(friendTable)
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.innerJoin(
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@@ -117,28 +140,29 @@ export namespace Friend {
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)
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.where(
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and(
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eq(friendTable.steamID, steamID),
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eq(friendTable.steamID, Actor.steamID()),
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eq(friendTable.friendSteamID, friendSteamID),
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isNull(friendTable.timeDeleted)
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)
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)
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.orderBy(friendTable.timeCreated)
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.limit(100)
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.limit(1)
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.execute()
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.then((rows) => serialize(rows))
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.then(rows => serialize(rows).at(0))
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)
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)
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export const areFriends = fn(
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InputInfo,
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(input) =>
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InputInfo.shape.friendSteamID,
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(friendSteamID) =>
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useTransaction(async (tx) => {
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const result = await tx
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.select()
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.from(friendTable)
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.where(
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and(
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eq(friendTable.steamID, input.steamID),
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eq(friendTable.friendSteamID, input.friendSteamID),
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eq(friendTable.steamID, Actor.steamID()),
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eq(friendTable.friendSteamID, friendSteamID),
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isNull(friendTable.timeDeleted)
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)
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)
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@@ -154,7 +178,7 @@ export namespace Friend {
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): z.infer<typeof Info>[] {
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return pipe(
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input,
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groupBy((row) => row.steam.id.toString()),
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groupBy((row) => row.steam.id),
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values(),
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map((group) => ({
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...Steam.serialize(group[0].steam),
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