feat: nescapture pacing, improvements and deps update (#334)

Make nescapture better with proper queue family checks, FPS limiting,
semaphore usage and other.. also updated deps like pollster and
pixelforge.

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<h2><a
href="https://app.greptile.com/api/retrigger?id=64083904"><picture><source
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align="right"></picture></a>Confidence Score: 5/5</h2>

The final review contains no accepted findings, so the PR appears safe
to merge.

<h3>Summary</h3>

- This PR reworks `nescapture` frame capture around a four-slot DMA-BUF
ring, tracks presentation queue families, adds semaphore-based
capture/present ordering, introduces capture frame-rate pacing, carries
presentation timestamps through encoding, and updates Vulkan-related
dependencies.

<sub>Reviews (1) · Last reviewed commit: ["feat: Update deps and remove
deprecated
..."](79e21f4aac)</sub>

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---------

Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Kristian Ollikainen
2026-09-15 13:58:57 +03:00
committed by GitHub
parent 8246aa5538
commit 15ad60bf49
13 changed files with 1045 additions and 465 deletions

View File

@@ -31,9 +31,11 @@ mod dmabuf_import;
mod encode;
mod framebuffer;
mod instance;
mod pacing;
mod pipeline;
mod present;
mod shader;
mod slots;
mod state;
mod swapchain;