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feat: nescapture pacing, improvements and deps update (#334)
Make nescapture better with proper queue family checks, FPS limiting,
semaphore usage and other.. also updated deps like pollster and
pixelforge.
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<h2><a
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align="right"></picture></a>Confidence Score: 5/5</h2>
The final review contains no accepted findings, so the PR appears safe
to merge.
<h3>Summary</h3>
- This PR reworks `nescapture` frame capture around a four-slot DMA-BUF
ring, tracks presentation queue families, adds semaphore-based
capture/present ordering, introduces capture frame-rate pacing, carries
presentation timestamps through encoding, and updates Vulkan-related
dependencies.
<sub>Reviews (1) · Last reviewed commit: ["feat: Update deps and remove
deprecated
..."](79e21f4aac)</sub>
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---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
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@@ -31,9 +31,11 @@ mod dmabuf_import;
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mod encode;
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mod framebuffer;
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mod instance;
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mod pacing;
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mod pipeline;
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mod present;
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mod shader;
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mod slots;
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mod state;
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mod swapchain;
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