feat: WIP s6-overlay and friends

This commit is contained in:
DatCaptainHorse
2026-02-19 18:02:10 +02:00
parent b743dab332
commit 34afd371ad
96 changed files with 2340 additions and 1063 deletions

View File

@@ -131,6 +131,13 @@ func InitWebRTCAPI() error {
// Interceptor registry
interceptorRegistry := &interceptor.Registry{}
// FlexFEC
if flags.FlexFEC {
if err = webrtc.ConfigureFlexFEC03(118, mediaEngine, interceptorRegistry); err != nil {
return err
}
}
// Register our interceptors..
nackGenFactory, err := nack.NewGeneratorInterceptor()
if err != nil {
@@ -153,11 +160,11 @@ func InitWebRTCAPI() error {
// New in v4, reduces CPU usage and latency when enabled
settingEngine.EnableSCTPZeroChecksum(true)
nat11IP := GetFlags().NAT11IP
/*nat11IP := GetFlags().NAT11IP
if len(nat11IP) > 0 {
settingEngine.SetNAT1To1IPs([]string{nat11IP}, webrtc.ICECandidateTypeHost)
slog.Info("Using NAT 1:1 IP for WebRTC", "nat11_ip", nat11IP)
}
}*/
muxPort := GetFlags().UDPMuxPort
if muxPort > 0 {
@@ -186,6 +193,11 @@ func InitWebRTCAPI() error {
// Improves speed when sending offers to browsers (https://github.com/pion/webrtc/issues/3174)
settingEngine.SetIncludeLoopbackCandidate(true)
// Enable ICE Renomination for network recovery
if err = settingEngine.SetICERenomination(); err != nil {
return err
}
// Create a new API object with our customized settings
globalWebRTCAPI = webrtc.NewAPI(webrtc.WithMediaEngine(mediaEngine), webrtc.WithSettingEngine(settingEngine), webrtc.WithInterceptorRegistry(interceptorRegistry))

View File

@@ -13,19 +13,22 @@ import (
var globalFlags *Flags
type Flags struct {
RegenIdentity bool // Remove old identity on startup and regenerate it
Verbose bool // Log everything to console
Debug bool // Enable debug mode, implies Verbose
EndpointPort int // Port for HTTP/S and WS/S endpoint (TCP)
WebRTCUDPStart int // WebRTC UDP port range start - ignored if UDPMuxPort is set
WebRTCUDPEnd int // WebRTC UDP port range end - ignored if UDPMuxPort is set
STUNServer string // WebRTC STUN server
UDPMuxPort int // WebRTC UDP mux port - if set, overrides UDP port range
AutoAddLocalIP bool // Automatically add local IP to NAT 1 to 1 IPs
NAT11IP string // WebRTC NAT 1 to 1 IP - allows specifying IP of relay if behind NAT
PersistDir string // Directory to save persistent data to
Metrics bool // Enable metrics endpoint
MetricsPort int // Port for metrics endpoint
RegenIdentity bool // Remove old identity on startup and regenerate it
Verbose bool // Log everything to console
Debug bool // Enable debug mode, implies Verbose
EndpointPort int // Port for HTTP/S and WS/S endpoint (TCP)
WebRTCUDPStart int // WebRTC UDP port range start - ignored if UDPMuxPort is set
WebRTCUDPEnd int // WebRTC UDP port range end - ignored if UDPMuxPort is set
STUNServer string // WebRTC STUN server
UDPMuxPort int // WebRTC UDP mux port - if set, overrides UDP port range
AutoAddLocalIP bool // Automatically add local IP to NAT 1 to 1 IPs
NAT11IP string // WebRTC NAT 1 to 1 IP - allows specifying IP of relay if behind NAT
PersistDir string // Directory to save persistent data to
Metrics bool // Enable metrics endpoint
MetricsPort int // Port for metrics endpoint
PlayoutDelayMin int // UNSTABLE: Minimum playout latency
PlayoutDelayMax int // UNSTABLE: Maximum playout latency
FlexFEC bool // UNSTABLE: Enable/disable FlexFEC for video streams
}
func (flags *Flags) DebugLog() {
@@ -43,6 +46,9 @@ func (flags *Flags) DebugLog() {
"persistDir", flags.PersistDir,
"metrics", flags.Metrics,
"metricsPort", flags.MetricsPort,
"playoutDelayMin", flags.PlayoutDelayMin,
"playoutDelayMax", flags.PlayoutDelayMax,
"flexFEC", flags.FlexFEC,
)
}
@@ -91,6 +97,9 @@ func InitFlags() {
flag.StringVar(&globalFlags.PersistDir, "persistDir", getEnvAsString("PERSIST_DIR", "./persist-data"), "Directory to save persistent data to")
flag.BoolVar(&globalFlags.Metrics, "metrics", getEnvAsBool("METRICS", false), "Enable metrics endpoint")
flag.IntVar(&globalFlags.MetricsPort, "metricsPort", getEnvAsInt("METRICS_PORT", 3030), "Port for metrics endpoint")
flag.IntVar(&globalFlags.PlayoutDelayMin, "playoutDelayMin", getEnvAsInt("PLAYOUTDELAY_MIN", 0), "Minimum playout delay")
flag.IntVar(&globalFlags.PlayoutDelayMin, "playoutDelayMax", getEnvAsInt("PLAYOUTDELAY_MAX", 0), "Maximum playout delay")
flag.BoolVar(&globalFlags.FlexFEC, "flexFEC", getEnvAsBool("FLEXFEC", true), "Enable FlexFEC for video streams")
// Parse flags
flag.Parse()