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✨ feat: Add streaming support (#125)
This adds: - [x] Keyboard and mouse handling on the frontend - [x] Video and audio streaming from the backend to the frontend - [x] Input server that works with Websockets Update - 17/11 - [ ] Master docker container to run this - [ ] Steam runtime - [ ] Entrypoint.sh --------- Co-authored-by: Kristian Ollikainen <14197772+DatCaptainHorse@users.noreply.github.com> Co-authored-by: Kristian Ollikainen <DatCaptainHorse@users.noreply.github.com>
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Containerfile.relay
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Containerfile.relay
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FROM docker.io/golang:1.23-alpine AS go-build
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WORKDIR /builder
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COPY packages/relay/ /builder/
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RUN go build
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FROM docker.io/golang:1.23-alpine
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COPY --from=go-build /builder/relay /relay/relay
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WORKDIR /relay
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# ENV flags
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ENV VERBOSE=false
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ENV ENDPOINT_PORT=8088
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ENV WEBRTC_UDP_START=10000
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ENV WEBRTC_UDP_END=20000
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ENV STUN_SERVER="stun.l.google.com:19302"
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EXPOSE $ENDPOINT_PORT
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EXPOSE $WEBRTC_UDP_START-$WEBRTC_UDP_END/udp
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ENTRYPOINT ["/relay/relay"]
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