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refactor(api)!: remove the shared operator secret, and let hosts sync their own
A single secret that turned any request into an operator was the only credential several routes accepted, and it had no caller left: the device pairing it existed for is on hold, and nothing in this tree or any client sent it. What remained was a key that bypassed authentication entirely, required to boot, and checked by nobody. Every route behind it had a better answer available: - Library and game sync move to host credentials. Both took a `userId` in the body, which meant one secret could write into anybody's library. A host now says which of its enrolled users a batch is for, and that claim is checked against the Steam sign-ins it actually holds — one box carries several people's accounts, so the pair is the unit. - Download-state reporting narrows to hosts alone, and the body that could name a different host is gone. Which host is reporting comes from its own credentials, and a body that still names one is refused rather than ignored. - Linking a Steam account is always for the caller. - Creating a game by hand is deleted; syncing already upserts the catalogue. - Reading the waitlist is deleted. Every address on it belongs to someone who has not agreed to anything, and answering it over HTTP made that list something a leaked key could drain. - The pairing-code routes are deleted with the flow they served. The domain module and its table stay, so returning to it is a route file rather than a migration. Nothing in the API now accepts a credential that stands for more than one caller: every request resolves to a specific user or a specific host, which is what lets a route say "the caller's own library" and mean it. BREAKING CHANGE: the `x-nestri-admin-token` header is no longer accepted and `ADMIN_SHARED_SECRET` is no longer read. `POST /games`, `GET /waitlist` and the `/pairing-code` routes are gone; `POST /games/sync` and `POST /library/sync` now require host credentials and take `userId` in the body; `POST /steam/link` no longer accepts `userId`; `POST /games/download-state` no longer accepts `hostId`.
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@@ -15,7 +15,6 @@ import { GameApi } from './routes/game.js';
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import { IndexApi } from './routes/index.js';
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import { LibraryApi } from './routes/library.js';
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import { MachineApi } from './routes/machine.js';
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import { PairingCodeApi } from './routes/pairing-code.js';
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import { SessionApi } from './routes/session.js';
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import { SteamApi } from './routes/steam.js';
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import { UserApi } from './routes/user.js';
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@@ -43,7 +42,6 @@ const routes = app
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.route('/steam', SteamApi.route)
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.route('/library', LibraryApi.route)
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.route('/games', GameApi.route)
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.route('/pairing-code', PairingCodeApi.route)
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.route('/machine', MachineApi.route)
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.route('/machine', SessionApi.machineRoute)
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.route('/machine', EnrolmentApi.route)
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@@ -125,7 +123,6 @@ export type ApiEnv = {
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AUTH_INTERNAL_URL?: string;
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HYPERDRIVE?: Hyperdrive;
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DATABASE_URL?: string;
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ADMIN_SHARED_SECRET?: string;
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};
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export default {
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