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feat(api): a host can say it is alive, and is told how often to
Second half of G1's "neslet registers against api.nestri.io and heartbeats".
Registration already worked; there was no heartbeat endpoint at all — grep for
it across apps/api and packages/core returned nothing, and neslet's own
main.rs says the same from its side.
POST /machine/heartbeat, machine credentials only. Two decisions worth stating
because neither is obvious from the diff:
**It returns the interval.** The auth middleware already touches lastSeen on
every authenticated machine request, so an endpoint that only did that would
add an endpoint and no capability. What a host cannot know on its own is how
often the control plane wants to hear from it, so the response carries the
cadence. A fleet whose interval can only change by shipping a new agent is a
fleet whose interval never changes.
**It takes no body.** neslet has a HostSummary ready to send, and week 2 owns
box state reporting. Accepting fields nothing acts on yet would mean a wire
shape we would have to keep, chosen before the thing that consumes it exists.
Online-ness is derived from lastSeen rather than stored: a host that stops
beating goes offline through the passage of time, which is the one mechanism
that cannot itself fail. Three missed beats, not one — a single missed beat is
a lost packet, and treating that as offline would make placement flap.
Also: the machine actor's teamID stops being optional. It was `...(teamId ? {}
: {})` in the middleware, a branch for a state that cannot exist now that
machine.team_id is notNull.
134 tests, 0 fail.
This commit is contained in:
@@ -51,7 +51,10 @@ const Machine = z.object({
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properties: z.object({
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machineID: z.string(),
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ownerUserID: z.string(),
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teamID: z.string().optional()
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// Not optional: `machine.teamId` is notNull since 0048, so a host that
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// authenticated always has a team and the branch that used to handle
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// its absence was handling a state that can no longer exist.
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teamID: z.string()
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})
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});
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@@ -171,15 +171,60 @@ export namespace Machine {
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}
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);
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/**
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* How often a host should say it is alive, in seconds.
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*
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* Returned to the host on every heartbeat rather than compiled into it: the
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* cadence is the control plane's business, and a fleet whose interval can
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* only be changed by shipping a new agent is a fleet whose interval never
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* changes. Thirty seconds is a placeholder — it is short enough that a dead
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* host is noticed within a session's setup, and long enough to be free.
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*/
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export const HEARTBEAT_SECONDS = 30;
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/**
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* A host is considered offline once it has missed this many heartbeats.
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*
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* Three rather than one, because a single missed beat is a lost packet and
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* calling that "offline" would make placement flap.
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*/
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export const OFFLINE_AFTER_MISSED = 3;
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/**
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* Record that a host is alive, and say when that was.
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*
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* Returns the stored timestamp rather than void so a caller can hand it
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* straight back to the host — which is what lets a heartbeat be one round
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* trip instead of a write followed by a read.
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*/
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export const touchLastSeen = fn(Info.shape.id, async (id) => {
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await Database.use(async (tx) => {
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await tx
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return Database.use(async (tx) => {
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return tx
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.update(MachineTable)
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.set({ lastSeen: sql`now()` })
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.where(eq(MachineTable.id, id));
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.where(eq(MachineTable.id, id))
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.returning({ lastSeen: MachineTable.lastSeen })
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.then((rows) => rows.at(0)?.lastSeen ?? null);
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});
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});
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/**
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* Whether a host has beaten recently enough to place work on.
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*
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* Derived from `lastSeen` rather than stored as a column, so there is no
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* state to go stale when nothing is running to clear it — a host that stops
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* beating becomes offline by the passage of time, which is the one mechanism
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* that cannot itself fail.
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*/
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export function isOnline(lastSeen: Date | string | null): boolean {
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if (!lastSeen) {
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return false;
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}
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const at = lastSeen instanceof Date ? lastSeen : new Date(lastSeen);
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const age = (Date.now() - at.getTime()) / 1000;
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return age <= HEARTBEAT_SECONDS * OFFLINE_AFTER_MISSED;
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}
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export const fromID = fn(Info.shape.id, async (id) => {
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return Database.use(async (tx) => {
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return tx
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117
packages/core/src/machine/machine.test.ts
Normal file
117
packages/core/src/machine/machine.test.ts
Normal file
@@ -0,0 +1,117 @@
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import { afterAll, describe, expect, test } from 'bun:test';
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import { Fixtures } from '../db/fixtures.js';
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import { testDb } from '../db/test.js';
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import { Identifier } from '../id.js';
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import { Machine } from './index.js';
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const sql = testDb();
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const createdUserIds: string[] = [];
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async function newOwner(label: string) {
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const o = await Fixtures.owner(label);
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createdUserIds.push(o.userId);
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return o;
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}
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afterAll(async () => {
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if (createdUserIds.length > 0) {
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await sql`delete from "user" where id in ${sql(createdUserIds)}`;
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createdUserIds.length = 0;
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}
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});
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describe('Machine registration', () => {
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test('registration returns a secret once and stores only its digest', async () => {
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const owner = await newOwner('mch-secret');
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const registered = await Machine.register({
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id: Identifier.ascending('machine'),
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ownerUserId: owner.userId,
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teamId: owner.teamId,
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label: 'first-box'
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});
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expect(registered.secret.startsWith('msk_')).toBe(true);
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// The digest is what is stored, so the secret itself must not be findable.
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const rows = await sql`select secret_hash from machine where id = ${registered.id}`;
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expect(rows[0]!.secret_hash).not.toBe(registered.secret);
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expect(rows[0]!.secret_hash).toHaveLength(64);
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// And it never leaves `authenticate`, even in memory.
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const authed = await Machine.authenticate({ id: registered.id, secret: registered.secret });
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expect(authed?.id).toBe(registered.id);
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expect(JSON.stringify(authed)).not.toContain(rows[0]!.secret_hash);
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});
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test('a wrong secret and a wrong id are refused the same way', async () => {
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const owner = await newOwner('mch-wrong');
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const registered = await Machine.register({
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id: Identifier.ascending('machine'),
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ownerUserId: owner.userId,
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teamId: owner.teamId,
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label: 'box'
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});
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expect(await Machine.authenticate({ id: registered.id, secret: 'msk_wrong' })).toBeNull();
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expect(
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await Machine.authenticate({ id: 'mch_nosuchmachinenosuchmach_', secret: registered.secret })
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).toBeNull();
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});
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test('a host always has a team, so registering without one is impossible', async () => {
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const owner = await newOwner('mch-team');
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// `teamId` is notNull since 0048 and required by the schema, so this is a
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// validation failure rather than a row with a null team.
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//
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// `toThrow` and not `rejects.toThrow`: `fn()` parses its input
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// synchronously, before any promise exists, so a bad argument never
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// becomes a rejected promise.
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expect(() =>
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Machine.register({
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id: Identifier.ascending('machine'),
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ownerUserId: owner.userId,
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// @ts-expect-error — the point of the test is that this is refused
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teamId: null,
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label: 'teamless'
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})
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).toThrow();
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});
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});
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describe('Machine heartbeat', () => {
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test('a beat records a time and it moves forward', async () => {
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const owner = await newOwner('mch-beat');
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const machineId = await Fixtures.machine(owner);
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expect((await Machine.fromID(machineId))?.lastSeen).toBeNull();
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const first = await Machine.touchLastSeen(machineId);
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expect(first).not.toBeNull();
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const second = await Machine.touchLastSeen(machineId);
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expect(second!.getTime()).toBeGreaterThanOrEqual(first!.getTime());
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});
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test('beating for a machine that is gone reports nothing rather than pretending', async () => {
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// A host deleted mid-beat must be told to re-register, so this returns
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// null and the route turns that into a 404.
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expect(await Machine.touchLastSeen('mch_deletedmiddeletedmid___')).toBeNull();
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});
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test('online is derived from the last beat, not stored', async () => {
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expect(Machine.isOnline(null)).toBe(false);
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expect(Machine.isOnline(new Date())).toBe(true);
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// One missed beat is a lost packet; three is a dead host. Placement must
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// not flap on the first.
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const oneMissed = new Date(Date.now() - Machine.HEARTBEAT_SECONDS * 1000 - 1000);
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expect(Machine.isOnline(oneMissed)).toBe(true);
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const wellPast = new Date(
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Date.now() - Machine.HEARTBEAT_SECONDS * (Machine.OFFLINE_AFTER_MISSED + 1) * 1000
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);
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expect(Machine.isOnline(wellPast)).toBe(false);
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});
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});
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