feat: Sync to OSS repo

This commit is contained in:
Wanjohi
2026-08-06 22:13:37 +03:00
parent b743dab332
commit 46d2a56180
468 changed files with 899 additions and 79273 deletions

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**/target/
**/.git
**/.env
**/.idea

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CLOUDFLARE_API_TOKEN=
NEON_API_TOKEN=

16
.github/CODEOWNERS vendored
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* @dev-team
/apps/ @victorpahuus @AquaWolf
/packages/ui/ @wanjohiryan @victorpahuus @AquaWolf
/protobufs/ @AquaWolf @DatCaptainHorse
/infra/ @wanjohiryan
/packages/core/ @wanjohiryan
/packages/functions/ @wanjohiryan
/containerfiles/ @DatCaptainHorse
/packages/server/ @DatCaptainHorse
/packages/relay/ @DatCaptainHorse
/packages/scripts/ @DatCaptainHorse
/packages/input/ @DatCaptainHorse

1
.github/FUNDING.yml vendored
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polar: nestri

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## Description
<!-- Briefly describe the purpose and scope of your changes -->

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variable "BASE_IMAGE" {
default = "docker.io/cachyos/cachyos:latest"
}
group "default" {
targets = ["runner-base", "runner-builder"]
}
target "runner-base" {
dockerfile = "containerfiles/runner-base.Containerfile"
context = "."
args = {
BASE_IMAGE = BASE_IMAGE
}
cache-from = ["type=gha,scope=runner-base-pr"]
cache-to = ["type=gha,scope=runner-base-pr,mode=max"]
tags = ["runner-base:latest"]
}
target "runner-builder" {
dockerfile = "containerfiles/runner-builder.Containerfile"
context = "."
args = {
RUNNER_BASE_IMAGE = "runner-base:latest"
}
cache-from = ["type=gha,scope=runner-builder-pr"]
cache-to = ["type=gha,scope=runner-builder-pr,mode=max"]
tags = ["runner-builder:latest"]
contexts = {
runner-base = "target:runner-base"
}
}

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name: Build Nestri standalone playsite
on:
pull_request:
paths:
- "containerfiles/playsite.Containerfile"
- ".github/workflows/play-standalone.yml"
- "packages/play-standalone/**"
- "packages/input/**"
push:
branches: [ dev, production ]
paths:
- "containerfiles/playsite.Containerfile"
- ".github/workflows/play-standalone.yml"
- "packages/play-standalone/**"
- "packages/input/**"
tags:
- v*.*.*
release:
types: [ created ]
env:
REGISTRY: ghcr.io
IMAGE_NAME: nestrilabs/nestri
BASE_TAG_PREFIX: playsite
jobs:
build-docker-pr:
name: Build image on PR
runs-on: ubuntu-latest
if: ${{ github.event_name == 'pull_request' }}
steps:
- name: Checkout repo
uses: actions/checkout@v4
- name: Setup Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Build Docker image
uses: docker/build-push-action@v5
with:
file: containerfiles/playsite.Containerfile
context: ./
push: false
load: true
tags: nestri:playsite
build-and-push-docker:
name: Build and push image
if: ${{ github.ref == 'refs/heads/dev' || github.ref == 'refs/heads/production' }}
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
steps:
- name: Checkout repo
uses: actions/checkout@v4
- name: Log into registry ${{ env.REGISTRY }}
uses: docker/login-action@v3
with:
registry: ${{ env.REGISTRY }}
username: ${{ github.actor }}
password: ${{ github.token }}
- name: Extract Container metadata
id: meta
uses: docker/metadata-action@v5
with:
images: ${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}/${{ env.BASE_TAG_PREFIX }}
#
#tag on release, and a nightly build for 'dev'
tags: |
type=raw,value=nightly,enable={{is_default_branch}}
type=raw,value={{branch}}
type=raw,value=latest,enable=${{ github.ref == format('refs/heads/{0}', 'production') }}
type=semver,pattern={{version}}
type=semver,pattern={{major}}.{{minor}}
type=semver,pattern={{major}}
- name: Build Docker image
uses: docker/build-push-action@v5
with:
file: containerfiles/playsite.Containerfile
context: ./
push: true
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}

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name: Build Nestri relay
on:
pull_request:
paths:
- "containerfiles/relay.Containerfile"
- "packages/relay/**"
- ".github/workflows/relay.yml"
push:
branches: [dev, production]
paths:
- "containerfiles/relay.Containerfile"
- ".github/workflows/relay.yml"
- "packages/relay/**"
tags:
- v*.*.*
release:
types: [created]
env:
REGISTRY: ghcr.io
IMAGE_NAME: nestrilabs/nestri
BASE_TAG_PREFIX: relay
jobs:
build-docker-pr:
name: Build image on PR
runs-on: ubuntu-latest
if: ${{ github.event_name == 'pull_request' }}
steps:
-
name: Checkout repo
uses: actions/checkout@v4
-
name: Setup Docker Buildx
uses: docker/setup-buildx-action@v3
-
name: Build Docker image
uses: docker/build-push-action@v5
with:
file: containerfiles/relay.Containerfile
context: ./
push: false
load: true
tags: nestri:relay
build-and-push-docker:
name: Build and push image
if: ${{ github.ref == 'refs/heads/dev' || github.ref == 'refs/heads/production' }}
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
steps:
-
name: Checkout repo
uses: actions/checkout@v4
-
name: Log into registry ${{ env.REGISTRY }}
uses: docker/login-action@v3
with:
registry: ${{ env.REGISTRY }}
username: ${{ github.actor }}
password: ${{ github.token }}
-
name: Extract Container metadata
id: meta
uses: docker/metadata-action@v5
with:
images: ${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}/${{ env.BASE_TAG_PREFIX }}
#
#tag on release, and a nightly build for 'dev'
tags: |
type=raw,value=nightly,enable={{is_default_branch}}
type=raw,value={{branch}}
type=raw,value=latest,enable=${{ github.ref == format('refs/heads/{0}', 'production') }}
type=semver,pattern={{version}}
type=semver,pattern={{major}}.{{minor}}
type=semver,pattern={{major}}
-
name: Build Docker image
uses: docker/build-push-action@v5
with:
file: containerfiles/relay.Containerfile
context: ./
push: true
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}

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name: Build Nestri runner base images
on: [ workflow_call ]
env:
REGISTRY: ghcr.io
IMAGE_NAME: nestrilabs/nestri
BASE_IMAGE: docker.io/cachyos/cachyos:latest
jobs:
build-and-push-bases:
name: Build and push images
if: ${{ github.ref == 'refs/heads/production' || github.ref == 'refs/heads/dev' }}
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
strategy:
matrix:
variant:
- { suffix: "v2", base: "docker.io/cachyos/cachyos:latest" }
- { suffix: "v3", base: "docker.io/cachyos/cachyos-v3:latest" }
#- { suffix: "v4", base: "docker.io/cachyos/cachyos-v4:latest" } # Disabled until GHA has this
steps:
- name: Checkout repo
uses: actions/checkout@v4
- name: Log into registry ${{ env.REGISTRY }}
uses: docker/login-action@v3
with:
registry: ${{ env.REGISTRY }}
username: ${{ github.actor }}
password: ${{ github.token }}
- name: Setup Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Set Swap Space
uses: pierotofy/set-swap-space@master
with:
swap-size-gb: 20
- name: Build and push runner-base image
uses: docker/build-push-action@v6
with:
file: containerfiles/runner-base.Containerfile
context: ./
push: true
tags: ${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}/runner-base:latest-${{ matrix.variant.suffix }}
build-args: |
BASE_IMAGE=${{ matrix.variant.base }}
cache-from: type=gha,scope=runner-base-${{ matrix.variant.suffix }},mode=max
cache-to: type=gha,scope=runner-base-${{ matrix.variant.suffix }},mode=max
pull: true
- name: Build and push runner-builder image
uses: docker/build-push-action@v6
with:
file: containerfiles/runner-builder.Containerfile
context: ./
push: true
tags: ${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}/runner-builder:latest-${{ matrix.variant.suffix }}
build-args: |
RUNNER_BASE_IMAGE=${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}/runner-base:latest-${{ matrix.variant.suffix }}
cache-from: type=gha,scope=runner-builder-${{ matrix.variant.suffix }},mode=max
cache-to: type=gha,scope=runner-builder-${{ matrix.variant.suffix }},mode=max
- name: Build and push runner-common image
uses: docker/build-push-action@v6
with:
file: containerfiles/runner-common.Containerfile
context: ./
push: true
tags: ${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}/runner-common:latest-${{ matrix.variant.suffix }}
build-args: |
RUNNER_BASE_IMAGE=${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}/runner-base:latest-${{ matrix.variant.suffix }}
RUNNER_BUILDER_IMAGE=${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}/runner-builder:latest-${{ matrix.variant.suffix }}
cache-from: type=gha,scope=runner-common-${{ matrix.variant.suffix }},mode=max
cache-to: type=gha,scope=runner-common-${{ matrix.variant.suffix }},mode=max

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name: Build Nestri runner image variants
on:
workflow_dispatch:
schedule:
- cron: 7 0 * * 1,3,6 # Nightlies
push:
branches: [ dev, production ]
paths:
- "containerfiles/*runner.Containerfile"
- ".github/workflows/runner-variants.yml"
- "packages/scripts/**"
- "packages/configs/**"
tags:
- v*.*.*
release:
types: [ created ]
env:
REGISTRY: ghcr.io
IMAGE_NAME: nestrilabs/nestri
jobs:
bases:
uses: ./.github/workflows/runner-bases.yml
permissions:
contents: read
packages: write
build-and-push-variants:
needs: [ bases ]
name: Build and push images
if: ${{ github.ref == 'refs/heads/production' || github.ref == 'refs/heads/dev' }}
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
strategy:
matrix:
variant:
- { suffix: "v2", base: "docker.io/cachyos/cachyos:latest" }
- { suffix: "v3", base: "docker.io/cachyos/cachyos-v3:latest" }
#- { suffix: "v4", base: "docker.io/cachyos/cachyos-v4:latest" } # Disabled until GHA has this
runner:
- steam
- heroic
- minecraft
# ADD MORE HERE AS NEEDED #
steps:
- name: Checkout repo
uses: actions/checkout@v4
- name: Log into registry ${{ env.REGISTRY }}
uses: docker/login-action@v3
with:
registry: ${{ env.REGISTRY }}
username: ${{ github.actor }}
password: ${{ github.token }}
- name: Extract runner metadata
id: meta-runner
uses: docker/metadata-action@v5
with:
images: ${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}/runner
tags: |
type=raw,value=nightly-${{ matrix.runner }}-${{ matrix.variant.suffix }},enable={{is_default_branch}}
type=raw,value={{branch}}-${{ matrix.runner }}-${{ matrix.variant.suffix }}
type=raw,value=latest-${{ matrix.runner }}-${{ matrix.variant.suffix }},enable=${{ github.ref == format('refs/heads/{0}', 'production') }}
type=semver,pattern={{version}}-${{ matrix.runner }}-${{ matrix.variant.suffix }}
type=semver,pattern={{major}}.{{minor}}-${{ matrix.runner }}-${{ matrix.variant.suffix }}
type=semver,pattern={{major}}-${{ matrix.runner }}-${{ matrix.variant.suffix }}
- name: Setup Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Set Swap Space
uses: pierotofy/set-swap-space@master
with:
swap-size-gb: 20
- name: Build and push runner image
uses: docker/build-push-action@v6
with:
file: containerfiles/${{ matrix.runner }}-runner.Containerfile
context: ./
push: true
tags: ${{ steps.meta-runner.outputs.tags }}
labels: ${{ steps.meta-runner.outputs.labels }}
build-args: |
RUNNER_COMMON_IMAGE=${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}/runner-common:latest-${{ matrix.variant.suffix }}
cache-from: type=gha,scope=runner-${{ matrix.runner }}-${{ matrix.variant.suffix }},mode=max
cache-to: type=gha,scope=runner-${{ matrix.runner }}-${{ matrix.variant.suffix }},mode=max

70
.gitignore vendored
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# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
# Dependencies
node_modules node_modules
.pnp
.pnp.js
# Local env files # Output
.env .output
.env.local
.env.sst
.env.development.local
.env.test.local
.env.production.local
.idea/
# Testing
coverage
# Turbo
.turbo
# Vercel
.vercel .vercel
.netlify
# Build Outputs .wrangler
.next/ .svelte-kit
out/
build build
dist
# OS
# Debug
npm-debug.log*
yarn-debug.log*
yarn-error.log*
# Misc
.DS_Store .DS_Store
*.pem Thumbs.db
# sst # Env
.sst .env
.env.*
!.env.example
!.env.test
#Bun merging errors, EVERY time :( # Vite
bun.lockb vite.config.js.timestamp-*
vite.config.ts.timestamp-*
#tests dist
id_* .lunora/
.lunora-cache
lunora/_generated
#Rust # alchemy
target .alchemy
tmp #turbo
.partykit .turbo
key_*

671
LICENSE
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Copyright (c) 2023-present Nestri Labs, Inc.
Portions of this software are licensed as follows:
* All content that resides under https://github.com/nestrilabs/nestri/tree/dev/cloud and
https://github.com/nestrilabs/nestri/tree/production/cloud directory of this repository (Commercial License) is licensed under the license defined in "cloud/LICENSE".
* All third party components incorporated into the Nestri Software are licensed under the original license provided by the owner of the applicable component.
* Content outside of the above mentioned directories or restrictions above is available under the "AGPLv3" license as defined below.
GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
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software and other kinds of works, specifically designed to ensure
cooperation with the community in the case of network server software.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
our General Public Licenses are intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
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When we speak of free software, we are referring to freedom, not
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Developers that use our General Public Licenses protect your rights
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A secondary benefit of defending all users' freedom is that
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THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
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IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
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IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
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EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
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17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
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an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
Nestri: Your games, Your rules
Copyright (C) 2023 WanjohiRyan
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.

View File

@@ -1,23 +0,0 @@
<p align="center">
<a href="https://nestri.io">
<picture>
<source srcset="packages/web/public/logo.white.svg" media="(prefers-color-scheme: dark)">
<source srcset="packages/web/public/logo.black.svg" media="(prefers-color-scheme: light)">
<img src="packages/web/public/logo.black.svg" alt="Nestri logo">
</picture>
</a>
</p>
<p align="center">Deploy and stream games/apps in the cloud. Use our GPUs or bring your own.</p>
<p align="center">
<a href="https://discord.com/invite/Y6etn3qKZ3"><img alt="Discord" src="https://img.shields.io/discord/1080111004698021909?style=flat-square&label=discord" /></a>
<a href="https://github.com/nestrilabs/nestri/blob/dev/LICENSE"><img alt="Nestri License" src="https://img.shields.io/github/license/nestriness/nestri?style=flat-square" /></a>
<a href="https://github.com/nestrilabs/nestri/actions/workflows/runner.yml"><img alt="Build status" src="https://img.shields.io/github/actions/workflow/status/nestrilabs/nestri/runner.yml?style=flat-square&branch=dev" /></a>
<!-- <a href="https://nestri.io" style="text-decoration: none;">
<img src="https://img.shields.io/badge/Start%20Playing%20Now-For%20$1/hour-brightgreen?style=flat-square" alt="Umami Demo" />
</a> -->
</p>
<!-- TODO: Add a link to the demo app when it's ready -->
<!-- TODO: Add a link to install for self-hosters -->
<!-- TODO: Add a CTA for hosted option -->
<!-- TODO: Add feature imagery like Lobechat -->

View File

@@ -1,18 +0,0 @@
version: v2
inputs:
- directory: protobufs
plugins:
# TypeScript (frontend)
- remote: buf.build/bufbuild/es
out: packages/input/src/proto
opt: target=ts
# Golang (relay)
- remote: buf.build/protocolbuffers/go
out: packages/relay/internal/proto
opt: paths=source_relative
# Rust (nestri-server)
- remote: buf.build/community/neoeinstein-prost
out: packages/server/src/proto
opt: flat_output_dir=true

5146
bun.lock

File diff suppressed because it is too large Load Diff

View File

@@ -1,42 +0,0 @@
The Nestri Commercial License (the “Commercial License”)
Copyright (c) 2023-present Nestri Labs, Inc
With regard to the Nestri Software:
This software and associated documentation files (the "Software") may only be
used in production, if you (and any entity that you represent) have agreed to,
and are in compliance with, the Nestri Subscription Terms available
at https://nestri.io/terms, or other agreements governing
the use of the Software, as mutually agreed by you and Nestri Labs, Inc,
and otherwise have a valid Nestri Enterprise Edition subscription ("Commercial Subscription")
for the correct number of hosts as defined in the "Commercial Terms ("Hosts"). Subject to the foregoing sentence,
you are free to modify this Software and publish patches to the Software. You agree
that Nestri Labs and/or its licensors (as applicable) retain all right, title and interest in
and to all such modifications and/or patches, and all such modifications and/or
patches may only be used, copied, modified, displayed, distributed, or otherwise
exploited with a valid Commercial Subscription for the correct number of hosts.
Notwithstanding the foregoing, you may copy and modify the Software for development
and testing purposes, without requiring a subscription. You agree that Cal.com and/or
its licensors (as applicable) retain all right, title and interest in and to all such
modifications. You are not granted any other rights beyond what is expressly stated herein.
Subject to the foregoing, it is forbidden to copy, merge, publish, distribute, sublicense,
and/or sell the Software.
This Commercial License applies only to the part of this Software that is not distributed under
the AGPLv3 license. Any part of this Software distributed under the MIT license or which
is served client-side as an image, font, cascading stylesheet (CSS), file which produces
or is compiled, arranged, augmented, or combined into client-side JavaScript, in whole or
in part, is copyrighted under the AGPLv3 license. The full text of this Commercial License shall
be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
For all third party components incorporated into the Nestri Software, those
components are licensed under the original license provided by the owner of the
applicable component.

View File

@@ -1,12 +0,0 @@
import { urls } from "./urls";
import { auth } from "./auth";
import { domain } from "./stage";
import { secret } from "./secrets";
import { database } from "./database";
export const api = new sst.cloudflare.Worker("Api", {
url: true,
domain: `api.${domain}`,
handler: "cloud/packages/functions/src/api/index.ts",
link: [database, secret.POLAR_API_KEY, urls, auth],
});

View File

@@ -1,25 +0,0 @@
import { domain } from "./stage";
import { secret } from "./secrets";
import { database } from "./database";
const authStorage = new sst.cloudflare.Kv("AuthStorage");
export const auth = new sst.cloudflare.Worker("Auth", {
handler: "cloud/packages/functions/src/auth/index.ts",
domain: `auth.${domain}`,
url: true,
link: [
database,
authStorage,
secret.POLAR_API_KEY,
secret.DISCORD_CLIENT_ID,
secret.DISCORD_CLIENT_SECRET,
],
transform: {
worker: {
placement: {
mode: "smart",
},
},
},
});

View File

@@ -1,54 +0,0 @@
const dbProject = neon.getProjectOutput({
id: "curly-fire-59112557",
});
const dbBranchId =
$app.stage !== "production"
? new neon.Branch("NeonBranch", {
parentId: dbProject.defaultBranchId,
projectId: dbProject.id,
name: $app.stage,
}).id
: dbProject.defaultBranchId;
const dbEndpoint = new neon.Endpoint("NeonEndpoint", {
projectId: dbProject.id,
branchId: dbBranchId,
poolerEnabled: true,
type: "read_write",
});
const dbRole = new neon.Role("NeonRole", {
name: `nestri-${$app.stage}-role`,
branchId: dbBranchId,
projectId: dbProject.id,
});
const db = new neon.Database(
"NeonDatabase",
{
branchId: dbBranchId,
projectId: dbProject.id,
ownerName: dbRole.name,
name: `nestri-${$app.stage}`,
},
{ dependsOn: [dbRole] },
);
export const database = new sst.Linkable("Database", {
properties: {
name: db.name,
user: dbRole.name,
host: dbEndpoint.host,
password: dbRole.password,
},
});
new sst.x.DevCommand("Studio", {
link: [database],
dev: {
command: "bun db studio",
directory: "cloud/packages/core",
autostart: true,
},
});

View File

@@ -1,5 +0,0 @@
export const secret = {
DISCORD_CLIENT_ID: new sst.Secret("DISCORD_CLIENT_ID"),
DISCORD_CLIENT_SECRET: new sst.Secret("DISCORD_CLIENT_SECRET"),
POLAR_API_KEY: new sst.Secret("POLAR_API_KEY"),
};

View File

@@ -1,5 +0,0 @@
export const domain = (() => {
if ($app.stage === "production") return "nestri.io"
if ($app.stage === "dev") return "dev.nestri.io"
return `${$app.stage}.dev.nestri.io`
})()

View File

@@ -1,10 +0,0 @@
import { domain } from "./stage";
export const urls = new sst.Linkable("Urls", {
properties: {
api: "https://api." + domain,
auth: "https://auth." + domain,
site: $dev ? "http://localhost:4321" : "https://" + domain,
openapi: "https://api." + domain + "/doc",
},
});

View File

@@ -1,12 +0,0 @@
import { Resource } from "sst";
import { defineConfig } from "drizzle-kit";
export default defineConfig({
verbose: true,
out: "./migrations",
dialect: "postgresql",
dbCredentials: {
url: `postgres://${Resource.Database.user}:${Resource.Database.password}@${Resource.Database.host}/${Resource.Database.name}?sslmode=require`,
},
schema: "./src/**/*.sql.ts",
});

View File

@@ -1,39 +0,0 @@
CREATE TABLE "member" (
"id" char(30) NOT NULL,
"team_id" char(30) NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"time_seen" timestamp with time zone,
"email" varchar(255) NOT NULL,
CONSTRAINT "member_team_id_id_pk" PRIMARY KEY("team_id","id")
);
--> statement-breakpoint
CREATE TABLE "team" (
"id" char(30) PRIMARY KEY NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"name" varchar(255) NOT NULL,
"slug" varchar(255) NOT NULL,
"plan_type" text NOT NULL
);
--> statement-breakpoint
CREATE TABLE "user" (
"id" char(30) PRIMARY KEY NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"avatar_url" text,
"name" varchar(255) NOT NULL,
"discriminator" integer NOT NULL,
"email" varchar(255) NOT NULL,
"polar_customer_id" varchar(255),
"flags" json DEFAULT '{}'::json,
CONSTRAINT "user_polar_customer_id_unique" UNIQUE("polar_customer_id")
);
--> statement-breakpoint
CREATE INDEX "email_global" ON "member" USING btree ("email");--> statement-breakpoint
CREATE UNIQUE INDEX "member_email" ON "member" USING btree ("team_id","email");--> statement-breakpoint
CREATE UNIQUE INDEX "team_slug" ON "team" USING btree ("slug");--> statement-breakpoint
CREATE UNIQUE INDEX "user_email" ON "user" USING btree ("email");

View File

@@ -1,2 +0,0 @@
DROP INDEX "team_slug";--> statement-breakpoint
CREATE UNIQUE INDEX "slug" ON "team" USING btree ("slug");

View File

@@ -1,17 +0,0 @@
CREATE TABLE "steam" (
"id" char(30) NOT NULL,
"user_id" char(30) NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"avatar_url" text NOT NULL,
"access_token" text NOT NULL,
"email" varchar(255) NOT NULL,
"country" varchar(255) NOT NULL,
"username" varchar(255) NOT NULL,
"persona_name" varchar(255) NOT NULL,
CONSTRAINT "steam_user_id_id_pk" PRIMARY KEY("user_id","id")
);
--> statement-breakpoint
CREATE INDEX "global_steam_email" ON "steam" USING btree ("email");--> statement-breakpoint
CREATE UNIQUE INDEX "steam_email" ON "steam" USING btree ("user_id","email");

View File

@@ -1,13 +0,0 @@
CREATE TABLE "machine" (
"id" char(30) PRIMARY KEY NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"country" text NOT NULL,
"timezone" text NOT NULL,
"location" "point" NOT NULL,
"fingerprint" varchar(32) NOT NULL,
"country_code" varchar(2) NOT NULL
);
--> statement-breakpoint
CREATE UNIQUE INDEX "machine_fingerprint" ON "machine" USING btree ("fingerprint");

View File

@@ -1,22 +0,0 @@
CREATE TABLE "machine" (
"id" char(30) PRIMARY KEY NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"country" text NOT NULL,
"timezone" text NOT NULL,
"location" "point" NOT NULL,
"fingerprint" varchar(32) NOT NULL,
"country_code" varchar(2) NOT NULL
);
--> statement-breakpoint
ALTER TABLE "steam" RENAME COLUMN "country" TO "country_code";--> statement-breakpoint
DROP INDEX "global_steam_email";--> statement-breakpoint
ALTER TABLE "steam" ADD COLUMN "time_seen" timestamp with time zone;--> statement-breakpoint
ALTER TABLE "steam" ADD COLUMN "steam_id" integer NOT NULL;--> statement-breakpoint
ALTER TABLE "steam" ADD COLUMN "last_game" json NOT NULL;--> statement-breakpoint
ALTER TABLE "steam" ADD COLUMN "steam_email" varchar(255) NOT NULL;--> statement-breakpoint
ALTER TABLE "steam" ADD COLUMN "limitation" json NOT NULL;--> statement-breakpoint
CREATE UNIQUE INDEX "machine_fingerprint" ON "machine" USING btree ("fingerprint");--> statement-breakpoint
ALTER TABLE "steam" DROP COLUMN "access_token";--> statement-breakpoint
ALTER TABLE "user" DROP COLUMN "flags";

View File

@@ -1,8 +0,0 @@
ALTER TABLE "steam" RENAME COLUMN "time_seen" TO "last_seen";--> statement-breakpoint
DROP INDEX "steam_email";--> statement-breakpoint
ALTER TABLE "steam" DROP CONSTRAINT "steam_user_id_id_pk";--> statement-breakpoint
ALTER TABLE "steam" ADD PRIMARY KEY ("id");--> statement-breakpoint
ALTER TABLE "machine" ADD CONSTRAINT "machine_user_id_id_pk" PRIMARY KEY("user_id","id");--> statement-breakpoint
ALTER TABLE "machine" ADD COLUMN "user_id" char(30);--> statement-breakpoint
ALTER TABLE "steam" ADD CONSTRAINT "steam_user_id_user_id_fk" FOREIGN KEY ("user_id") REFERENCES "public"."user"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "steam" DROP COLUMN "email";

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@@ -1,2 +0,0 @@
ALTER TABLE "machine" DROP CONSTRAINT "machine_user_id_id_pk";--> statement-breakpoint
ALTER TABLE "machine" DROP COLUMN "user_id";

View File

@@ -1,2 +0,0 @@
ALTER TABLE "member" ADD COLUMN "role" text NOT NULL;--> statement-breakpoint
ALTER TABLE "team" DROP COLUMN "plan_type";

View File

@@ -1,15 +0,0 @@
CREATE TABLE "subscription" (
"id" char(30) NOT NULL,
"user_id" char(30) NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"team_id" char(30) NOT NULL,
"standing" text NOT NULL,
"plan_type" text NOT NULL,
"tokens" integer NOT NULL,
"product_id" varchar(255),
"subscription_id" varchar(255)
);
--> statement-breakpoint
ALTER TABLE "subscription" ADD CONSTRAINT "subscription_team_id_team_id_fk" FOREIGN KEY ("team_id") REFERENCES "public"."team"("id") ON DELETE cascade ON UPDATE no action;

View File

@@ -1,3 +0,0 @@
ALTER TABLE "subscription" ADD CONSTRAINT "subscription_id_team_id_pk" PRIMARY KEY("id","team_id");--> statement-breakpoint
CREATE UNIQUE INDEX "subscription_id" ON "subscription" USING btree ("id");--> statement-breakpoint
CREATE INDEX "subscription_user_id" ON "subscription" USING btree ("user_id");

View File

@@ -1,2 +0,0 @@
CREATE UNIQUE INDEX "steam_id" ON "steam" USING btree ("steam_id");--> statement-breakpoint
CREATE INDEX "steam_user_id" ON "steam" USING btree ("user_id");

View File

@@ -1,94 +0,0 @@
CREATE TYPE "public"."member_role" AS ENUM('child', 'adult');--> statement-breakpoint
CREATE TYPE "public"."steam_status" AS ENUM('online', 'offline', 'dnd', 'playing');--> statement-breakpoint
CREATE TABLE "steam_account_credentials" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"steam_id" varchar(255) PRIMARY KEY NOT NULL,
"refresh_token" text NOT NULL,
"expiry" timestamp with time zone NOT NULL,
"username" varchar(255) NOT NULL
);
--> statement-breakpoint
CREATE TABLE "friends_list" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"steam_id" varchar(255) NOT NULL,
"friend_steam_id" varchar(255) NOT NULL,
CONSTRAINT "friends_list_steam_id_friend_steam_id_pk" PRIMARY KEY("steam_id","friend_steam_id")
);
--> statement-breakpoint
CREATE TABLE "members" (
"id" char(30) NOT NULL,
"team_id" char(30) NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"user_id" char(30),
"steam_id" varchar(255) NOT NULL,
"role" "member_role" NOT NULL,
CONSTRAINT "members_id_team_id_pk" PRIMARY KEY("id","team_id")
);
--> statement-breakpoint
CREATE TABLE "steam_accounts" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"steam_id" varchar(255) PRIMARY KEY NOT NULL,
"user_id" char(30),
"status" "steam_status" NOT NULL,
"last_synced_at" timestamp with time zone NOT NULL,
"real_name" varchar(255),
"member_since" timestamp with time zone NOT NULL,
"name" varchar(255) NOT NULL,
"profile_url" varchar(255),
"username" varchar(255) NOT NULL,
"avatar_hash" varchar(255) NOT NULL,
"limitations" json NOT NULL,
CONSTRAINT "idx_steam_username" UNIQUE("username")
);
--> statement-breakpoint
CREATE TABLE "teams" (
"id" char(30) PRIMARY KEY NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"name" varchar(255) NOT NULL,
"owner_id" char(30) NOT NULL,
"invite_code" varchar(10) NOT NULL,
"slug" varchar(255) NOT NULL,
"max_members" bigint NOT NULL,
CONSTRAINT "idx_team_invite_code" UNIQUE("invite_code")
);
--> statement-breakpoint
CREATE TABLE "users" (
"id" char(30) PRIMARY KEY NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"email" varchar(255) NOT NULL,
"avatar_url" text,
"last_login" timestamp with time zone NOT NULL,
"name" varchar(255) NOT NULL,
"polar_customer_id" varchar(255),
CONSTRAINT "idx_user_email" UNIQUE("email")
);
--> statement-breakpoint
DROP TABLE "machine" CASCADE;--> statement-breakpoint
DROP TABLE "member" CASCADE;--> statement-breakpoint
DROP TABLE "steam" CASCADE;--> statement-breakpoint
DROP TABLE "subscription" CASCADE;--> statement-breakpoint
DROP TABLE "team" CASCADE;--> statement-breakpoint
DROP TABLE "user" CASCADE;--> statement-breakpoint
ALTER TABLE "steam_account_credentials" ADD CONSTRAINT "steam_account_credentials_steam_id_steam_accounts_steam_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("steam_id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "friends_list" ADD CONSTRAINT "friends_list_steam_id_steam_accounts_steam_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("steam_id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "friends_list" ADD CONSTRAINT "friends_list_friend_steam_id_steam_accounts_steam_id_fk" FOREIGN KEY ("friend_steam_id") REFERENCES "public"."steam_accounts"("steam_id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "members" ADD CONSTRAINT "members_user_id_users_id_fk" FOREIGN KEY ("user_id") REFERENCES "public"."users"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "members" ADD CONSTRAINT "members_steam_id_steam_accounts_steam_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("steam_id") ON DELETE cascade ON UPDATE restrict;--> statement-breakpoint
ALTER TABLE "steam_accounts" ADD CONSTRAINT "steam_accounts_user_id_users_id_fk" FOREIGN KEY ("user_id") REFERENCES "public"."users"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "teams" ADD CONSTRAINT "teams_owner_id_users_id_fk" FOREIGN KEY ("owner_id") REFERENCES "public"."users"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "teams" ADD CONSTRAINT "teams_slug_steam_accounts_username_fk" FOREIGN KEY ("slug") REFERENCES "public"."steam_accounts"("username") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
CREATE UNIQUE INDEX "idx_member_steam_id" ON "members" USING btree ("team_id","steam_id");--> statement-breakpoint
CREATE UNIQUE INDEX "idx_member_user_id" ON "members" USING btree ("team_id","user_id") WHERE "members"."user_id" is not null;--> statement-breakpoint
CREATE UNIQUE INDEX "idx_team_slug" ON "teams" USING btree ("slug");

View File

@@ -1,89 +0,0 @@
CREATE TYPE "public"."compatibility" AS ENUM('high', 'mid', 'low', 'unknown');--> statement-breakpoint
CREATE TYPE "public"."category_type" AS ENUM('tag', 'genre', 'publisher', 'developer');--> statement-breakpoint
CREATE TYPE "public"."image_type" AS ENUM('heroArt', 'icon', 'logo', 'superHeroArt', 'poster', 'boxArt', 'screenshot', 'background');--> statement-breakpoint
CREATE TABLE "base_games" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"id" varchar(255) PRIMARY KEY NOT NULL,
"slug" varchar(255) NOT NULL,
"name" text NOT NULL,
"release_date" timestamp with time zone NOT NULL,
"size" json NOT NULL,
"description" text NOT NULL,
"primary_genre" text NOT NULL,
"controller_support" text,
"compatibility" "compatibility" DEFAULT 'unknown' NOT NULL,
"score" numeric(2, 1) NOT NULL,
CONSTRAINT "idx_base_games_slug" UNIQUE("slug")
);
--> statement-breakpoint
CREATE TABLE "categories" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"slug" varchar(255) NOT NULL,
"type" "category_type" NOT NULL,
"name" text NOT NULL,
CONSTRAINT "categories_slug_type_pk" PRIMARY KEY("slug","type")
);
--> statement-breakpoint
CREATE TABLE "games" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"base_game_id" varchar(255) NOT NULL,
"category_slug" varchar(255) NOT NULL,
"type" "category_type" NOT NULL,
CONSTRAINT "games_base_game_id_category_slug_type_pk" PRIMARY KEY("base_game_id","category_slug","type")
);
--> statement-breakpoint
CREATE TABLE "images" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"type" "image_type" NOT NULL,
"image_hash" varchar(255) NOT NULL,
"base_game_id" varchar(255) NOT NULL,
"source_url" text NOT NULL,
"position" integer DEFAULT 0 NOT NULL,
"file_size" integer NOT NULL,
"dimensions" json NOT NULL,
"extracted_color" json NOT NULL,
CONSTRAINT "images_image_hash_type_base_game_id_position_pk" PRIMARY KEY("image_hash","type","base_game_id","position")
);
--> statement-breakpoint
CREATE TABLE "game_libraries" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"base_game_id" varchar(255) NOT NULL,
"owner_id" varchar(255) NOT NULL,
CONSTRAINT "game_libraries_base_game_id_owner_id_pk" PRIMARY KEY("base_game_id","owner_id")
);
--> statement-breakpoint
ALTER TABLE "steam_accounts" RENAME COLUMN "steam_id" TO "id";--> statement-breakpoint
ALTER TABLE "steam_account_credentials" DROP CONSTRAINT "steam_account_credentials_steam_id_steam_accounts_steam_id_fk";
--> statement-breakpoint
ALTER TABLE "friends_list" DROP CONSTRAINT "friends_list_steam_id_steam_accounts_steam_id_fk";
--> statement-breakpoint
ALTER TABLE "friends_list" DROP CONSTRAINT "friends_list_friend_steam_id_steam_accounts_steam_id_fk";
--> statement-breakpoint
ALTER TABLE "members" DROP CONSTRAINT "members_steam_id_steam_accounts_steam_id_fk";
--> statement-breakpoint
ALTER TABLE "games" ADD CONSTRAINT "games_base_game_id_base_games_id_fk" FOREIGN KEY ("base_game_id") REFERENCES "public"."base_games"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "games" ADD CONSTRAINT "games_categories_fkey" FOREIGN KEY ("category_slug","type") REFERENCES "public"."categories"("slug","type") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "images" ADD CONSTRAINT "images_base_game_id_base_games_id_fk" FOREIGN KEY ("base_game_id") REFERENCES "public"."base_games"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "game_libraries" ADD CONSTRAINT "game_libraries_base_game_id_base_games_id_fk" FOREIGN KEY ("base_game_id") REFERENCES "public"."base_games"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "game_libraries" ADD CONSTRAINT "game_libraries_owner_id_steam_accounts_id_fk" FOREIGN KEY ("owner_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
CREATE INDEX "idx_categories_type" ON "categories" USING btree ("type");--> statement-breakpoint
CREATE INDEX "idx_games_category_slug" ON "games" USING btree ("category_slug");--> statement-breakpoint
CREATE INDEX "idx_games_category_type" ON "games" USING btree ("type");--> statement-breakpoint
CREATE INDEX "idx_images_type" ON "images" USING btree ("type");--> statement-breakpoint
CREATE INDEX "idx_images_game_id" ON "images" USING btree ("base_game_id");--> statement-breakpoint
CREATE INDEX "idx_game_libraries_owner_id" ON "game_libraries" USING btree ("owner_id");--> statement-breakpoint
ALTER TABLE "steam_account_credentials" ADD CONSTRAINT "steam_account_credentials_steam_id_steam_accounts_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "friends_list" ADD CONSTRAINT "friends_list_steam_id_steam_accounts_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "friends_list" ADD CONSTRAINT "friends_list_friend_steam_id_steam_accounts_id_fk" FOREIGN KEY ("friend_steam_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "members" ADD CONSTRAINT "members_steam_id_steam_accounts_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE restrict;--> statement-breakpoint
CREATE INDEX "idx_friends_list_friend_steam_id" ON "friends_list" USING btree ("friend_steam_id");

View File

@@ -1,4 +0,0 @@
ALTER TABLE "games" DROP CONSTRAINT "games_categories_fkey";
--> statement-breakpoint
ALTER TABLE "games" ADD CONSTRAINT "games_categories_fkey" FOREIGN KEY ("category_slug","type") REFERENCES "public"."categories"("slug","type") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
CREATE INDEX "idx_games_category_slug_type" ON "games" USING btree ("category_slug","type");

View File

@@ -1,3 +0,0 @@
CREATE TYPE "public"."controller_support" AS ENUM('full', 'unknown');--> statement-breakpoint
ALTER TABLE "base_games" ALTER COLUMN "controller_support" SET DATA TYPE controller_support;--> statement-breakpoint
ALTER TABLE "base_games" ALTER COLUMN "controller_support" SET NOT NULL;

View File

@@ -1 +0,0 @@
ALTER TABLE "base_games" ALTER COLUMN "primary_genre" DROP NOT NULL;

View File

@@ -1 +0,0 @@
ALTER TYPE "public"."controller_support" ADD VALUE 'partial' BEFORE 'unknown';

View File

@@ -1,4 +0,0 @@
ALTER TABLE "game_libraries" ADD COLUMN "time_acquired" timestamp with time zone NOT NULL;--> statement-breakpoint
ALTER TABLE "game_libraries" ADD COLUMN "last_played" timestamp with time zone NOT NULL;--> statement-breakpoint
ALTER TABLE "game_libraries" ADD COLUMN "total_playtime" integer NOT NULL;--> statement-breakpoint
ALTER TABLE "game_libraries" ADD COLUMN "is_family_shared" boolean NOT NULL;

View File

@@ -1,4 +0,0 @@
ALTER TABLE "public"."images" ALTER COLUMN "type" SET DATA TYPE text;--> statement-breakpoint
DROP TYPE "public"."image_type";--> statement-breakpoint
CREATE TYPE "public"."image_type" AS ENUM('heroArt', 'icon', 'logo', 'superHeroArt', 'poster', 'boxArt', 'screenshot', 'backdrop');--> statement-breakpoint
ALTER TABLE "public"."images" ALTER COLUMN "type" SET DATA TYPE "public"."image_type" USING "type"::"public"."image_type";

View File

@@ -1,4 +0,0 @@
ALTER TABLE "public"."images" ALTER COLUMN "type" SET DATA TYPE text;--> statement-breakpoint
DROP TYPE "public"."image_type";--> statement-breakpoint
CREATE TYPE "public"."image_type" AS ENUM('heroArt', 'icon', 'logo', 'banner', 'poster', 'boxArt', 'screenshot', 'backdrop');--> statement-breakpoint
ALTER TABLE "public"."images" ALTER COLUMN "type" SET DATA TYPE "public"."image_type" USING "type"::"public"."image_type";

View File

@@ -1,19 +0,0 @@
/*
Unfortunately in current drizzle-kit version we can't automatically get name for primary key.
We are working on making it available!
Meanwhile you can:
1. Check pk name in your database, by running
SELECT constraint_name FROM information_schema.table_constraints
WHERE table_schema = 'public'
AND table_name = 'steam_account_credentials'
AND constraint_type = 'PRIMARY KEY';
2. Uncomment code below and paste pk name manually
Hope to release this update as soon as possible
*/
-- ALTER TABLE "steam_account_credentials" DROP CONSTRAINT "<constraint_name>";--> statement-breakpoint
ALTER TABLE "images" ALTER COLUMN "source_url" DROP NOT NULL;--> statement-breakpoint
ALTER TABLE "steam_account_credentials" ADD CONSTRAINT "steam_account_credentials_steam_id_id_pk" PRIMARY KEY("steam_id","id");--> statement-breakpoint
ALTER TABLE "steam_account_credentials" ADD COLUMN "id" char(30) NOT NULL;

View File

@@ -1,23 +0,0 @@
ALTER TABLE "steam_account_credentials" DISABLE ROW LEVEL SECURITY;--> statement-breakpoint
DROP TABLE "steam_account_credentials" CASCADE;--> statement-breakpoint
ALTER TABLE "game_libraries" RENAME COLUMN "owner_id" TO "owner_steam_id";--> statement-breakpoint
ALTER TABLE "teams" RENAME COLUMN "owner_id" TO "owner_steam_id";--> statement-breakpoint
ALTER TABLE "steam_accounts" DROP CONSTRAINT "idx_steam_username";--> statement-breakpoint
ALTER TABLE "game_libraries" DROP CONSTRAINT "game_libraries_owner_id_steam_accounts_id_fk";
--> statement-breakpoint
ALTER TABLE "teams" DROP CONSTRAINT "teams_owner_id_users_id_fk";
--> statement-breakpoint
ALTER TABLE "teams" DROP CONSTRAINT "teams_slug_steam_accounts_username_fk";
--> statement-breakpoint
DROP INDEX "idx_team_slug";--> statement-breakpoint
DROP INDEX "idx_game_libraries_owner_id";--> statement-breakpoint
ALTER TABLE "game_libraries" DROP CONSTRAINT "game_libraries_base_game_id_owner_id_pk";--> statement-breakpoint
ALTER TABLE "game_libraries" ALTER COLUMN "last_played" DROP NOT NULL;--> statement-breakpoint
ALTER TABLE "game_libraries" ADD CONSTRAINT "game_libraries_base_game_id_owner_steam_id_pk" PRIMARY KEY("base_game_id","owner_steam_id");--> statement-breakpoint
ALTER TABLE "game_libraries" ADD CONSTRAINT "game_libraries_owner_steam_id_steam_accounts_id_fk" FOREIGN KEY ("owner_steam_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "teams" ADD CONSTRAINT "teams_owner_steam_id_steam_accounts_id_fk" FOREIGN KEY ("owner_steam_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
CREATE INDEX "idx_game_libraries_owner_id" ON "game_libraries" USING btree ("owner_steam_id");--> statement-breakpoint
ALTER TABLE "game_libraries" DROP COLUMN "time_acquired";--> statement-breakpoint
ALTER TABLE "game_libraries" DROP COLUMN "is_family_shared";--> statement-breakpoint
ALTER TABLE "steam_accounts" DROP COLUMN "username";--> statement-breakpoint
ALTER TABLE "teams" DROP COLUMN "slug";

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@@ -1,2 +0,0 @@
ALTER TYPE "public"."category_type" ADD VALUE 'category';--> statement-breakpoint
ALTER TYPE "public"."category_type" ADD VALUE 'franchise';

View File

@@ -1,6 +0,0 @@
ALTER TABLE "public"."categories" ALTER COLUMN "type" SET DATA TYPE text;--> statement-breakpoint
ALTER TABLE "public"."games" ALTER COLUMN "type" SET DATA TYPE text;--> statement-breakpoint
DROP TYPE "public"."category_type";--> statement-breakpoint
CREATE TYPE "public"."category_type" AS ENUM('tag', 'genre', 'publisher', 'developer', 'categorie', 'franchise');--> statement-breakpoint
ALTER TABLE "public"."categories" ALTER COLUMN "type" SET DATA TYPE "public"."category_type" USING "type"::"public"."category_type";--> statement-breakpoint
ALTER TABLE "public"."games" ALTER COLUMN "type" SET DATA TYPE "public"."category_type" USING "type"::"public"."category_type";

View File

@@ -1,2 +0,0 @@
ALTER TABLE "base_games" ALTER COLUMN "description" DROP NOT NULL;--> statement-breakpoint
ALTER TABLE "base_games" ADD COLUMN "links" text[];

View File

@@ -1 +0,0 @@
ALTER TABLE "base_games" ALTER COLUMN "links" SET DATA TYPE json;

View File

@@ -1,3 +0,0 @@
DROP TABLE "members" CASCADE;--> statement-breakpoint
DROP TABLE "teams" CASCADE;--> statement-breakpoint
DROP TYPE "public"."member_role";

View File

@@ -1,294 +0,0 @@
{
"id": "f09034df-208a-42b3-b61f-f842921c6e24",
"prevId": "00000000-0000-0000-0000-000000000000",
"version": "7",
"dialect": "postgresql",
"tables": {
"public.member": {
"name": "member",
"schema": "",
"columns": {
"id": {
"name": "id",
"type": "char(30)",
"primaryKey": false,
"notNull": true
},
"team_id": {
"name": "team_id",
"type": "char(30)",
"primaryKey": false,
"notNull": true
},
"time_created": {
"name": "time_created",
"type": "timestamp with time zone",
"primaryKey": false,
"notNull": true,
"default": "now()"
},
"time_updated": {
"name": "time_updated",
"type": "timestamp with time zone",
"primaryKey": false,
"notNull": true,
"default": "now()"
},
"time_deleted": {
"name": "time_deleted",
"type": "timestamp with time zone",
"primaryKey": false,
"notNull": false
},
"time_seen": {
"name": "time_seen",
"type": "timestamp with time zone",
"primaryKey": false,
"notNull": false
},
"email": {
"name": "email",
"type": "varchar(255)",
"primaryKey": false,
"notNull": true
}
},
"indexes": {
"email_global": {
"name": "email_global",
"columns": [
{
"expression": "email",
"isExpression": false,
"asc": true,
"nulls": "last"
}
],
"isUnique": false,
"concurrently": false,
"method": "btree",
"with": {}
},
"member_email": {
"name": "member_email",
"columns": [
{
"expression": "team_id",
"isExpression": false,
"asc": true,
"nulls": "last"
},
{
"expression": "email",
"isExpression": false,
"asc": true,
"nulls": "last"
}
],
"isUnique": true,
"concurrently": false,
"method": "btree",
"with": {}
}
},
"foreignKeys": {},
"compositePrimaryKeys": {
"member_team_id_id_pk": {
"name": "member_team_id_id_pk",
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}

View File

@@ -1,294 +0,0 @@
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}

View File

@@ -1,420 +0,0 @@
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View File

@@ -1,507 +0,0 @@
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}
}

View File

@@ -1,499 +0,0 @@
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}
}

View File

@@ -1,485 +0,0 @@
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}
}

View File

@@ -1,485 +0,0 @@
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}
}

View File

@@ -1,580 +0,0 @@
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},
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}
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"_meta": {
"columns": {},
"schemas": {},
"tables": {}
}
}

View File

@@ -1,619 +0,0 @@
{
"id": "17b9c14f-ff15-44a5-9aaf-3f3b7dd7d294",
"prevId": "fff2b73d-85ab-48bc-86de-69d3caf317f0",
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"views": {},
"_meta": {
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"schemas": {},
"tables": {}
}
}

View File

@@ -1,650 +0,0 @@
{
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"prevId": "17b9c14f-ff15-44a5-9aaf-3f3b7dd7d294",
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},
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"_meta": {
"columns": {},
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"tables": {}
}
}

View File

@@ -1,651 +0,0 @@
{
"id": "56a4d60a-c062-47e5-a97e-625443411ad8",
"prevId": "1717c769-cee0-4242-bcbb-9538c80d985c",
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},
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},
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},
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},
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},
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},
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}
},
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{
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"method": "btree",
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{
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{
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],
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}
},
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"tableTo": "users",
"columnsFrom": [
"user_id"
],
"columnsTo": [
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],
"onDelete": "cascade",
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},
"members_steam_id_steam_accounts_steam_id_fk": {
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"tableFrom": "members",
"tableTo": "steam_accounts",
"columnsFrom": [
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],
"columnsTo": [
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],
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"type": "timestamp with time zone",
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},
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},
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},
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},
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"name": "profile_url",
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"primaryKey": false,
"notNull": false
},
"username": {
"name": "username",
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"notNull": true
},
"avatar_hash": {
"name": "avatar_hash",
"type": "varchar(255)",
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"notNull": true
},
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}
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"steam_accounts_user_id_users_id_fk": {
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"tableTo": "users",
"columnsFrom": [
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],
"columnsTo": [
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],
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},
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},
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},
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}
},
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],
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],
"onDelete": "cascade",
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},
"teams_slug_steam_accounts_username_fk": {
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"tableFrom": "teams",
"tableTo": "steam_accounts",
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],
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],
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},
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},
"public.users": {
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"schema": "",
"columns": {
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"primaryKey": true,
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},
"time_created": {
"name": "time_created",
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"default": "now()"
},
"time_updated": {
"name": "time_updated",
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"default": "now()"
},
"time_deleted": {
"name": "time_deleted",
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},
"email": {
"name": "email",
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},
"avatar_url": {
"name": "avatar_url",
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},
"last_login": {
"name": "last_login",
"type": "timestamp with time zone",
"primaryKey": false,
"notNull": true
},
"name": {
"name": "name",
"type": "varchar(255)",
"primaryKey": false,
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},
"polar_customer_id": {
"name": "polar_customer_id",
"type": "varchar(255)",
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}
},
"indexes": {},
"foreignKeys": {},
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"uniqueConstraints": {
"idx_user_email": {
"name": "idx_user_email",
"nullsNotDistinct": false,
"columns": [
"email"
]
}
},
"policies": {},
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"isRLSEnabled": false
}
},
"enums": {
"public.member_role": {
"name": "member_role",
"schema": "public",
"values": [
"child",
"adult"
]
},
"public.steam_status": {
"name": "steam_status",
"schema": "public",
"values": [
"online",
"offline",
"dnd",
"playing"
]
}
},
"schemas": {},
"sequences": {},
"roles": {},
"policies": {},
"views": {},
"_meta": {
"columns": {},
"schemas": {},
"tables": {}
}
}

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@@ -1,930 +0,0 @@
{
"id": "735d315b-40e1-46c1-814d-0fd3619b65de",
"prevId": "d35aa09b-5739-46a5-86f3-3050913dc2f7",
"version": "7",
"dialect": "postgresql",
"tables": {
"public.base_games": {
"name": "base_games",
"schema": "",
"columns": {
"time_created": {
"name": "time_created",
"type": "timestamp with time zone",
"primaryKey": false,
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"default": "now()"
},
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},
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},
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},
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View File

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"version": "7",
"when": 1748411845939,
"tag": "0023_flawless_steel_serpent",
"breakpoints": true
},
{
"idx": 24,
"version": "7",
"when": 1748414049463,
"tag": "0024_damp_cerise",
"breakpoints": true
},
{
"idx": 25,
"version": "7",
"when": 1748845818197,
"tag": "0025_bitter_jack_flag",
"breakpoints": true
}
]
}

View File

@@ -1,51 +0,0 @@
{
"name": "@nestri/core",
"version": "0.0.0",
"sideEffects": false,
"type": "module",
"scripts": {
"db:dev": "drizzle-kit",
"typecheck": "tsc --noEmit",
"db": "sst shell drizzle-kit",
"db:exec": "sst shell ../scripts/src/psql.sh",
"db:reset": "sst shell ../scripts/src/db-reset.sh"
},
"exports": {
"./*": "./src/*.ts"
},
"devDependencies": {
"@tsconfig/node20": "^20.1.4",
"@types/pngjs": "^6.0.5",
"@types/sanitize-html": "^2.16.0",
"@types/xml2js": "^0.4.14",
"aws-iot-device-sdk-v2": "^1.21.1",
"aws4fetch": "^1.0.20",
"mqtt": "^5.10.3",
"remeda": "^2.21.2",
"ulid": "^2.3.0",
"zod": "^3.24.1",
"zod-openapi": "^4.2.2"
},
"dependencies": {
"@aws-sdk/client-iot-data-plane": "^3.758.0",
"@aws-sdk/client-sesv2": "^3.753.0",
"@neondatabase/serverless": "^1.0.1",
"@openauthjs/openauth": "*",
"@openauthjs/openevent": "^0.0.27",
"@polar-sh/sdk": "^0.26.1",
"drizzle-kit": "^0.30.5",
"drizzle-orm": "^0.40.0",
"drizzle-zod": "^0.7.1",
"fast-average-color": "^9.5.0",
"lru-cache": "^11.1.0",
"p-limit": "^6.2.0",
"pixelmatch": "^7.1.0",
"pngjs": "^7.0.0",
"postgres": "^3.4.5",
"sanitize-html": "^2.16.0",
"sharp": "^0.34.1",
"steam-session": "*",
"ws": "^8.18.3",
"xml2js": "^0.6.2"
}
}

View File

@@ -1,47 +0,0 @@
import { z } from "zod"
import { User } from "../user";
import { Steam } from "../steam";
import { Actor } from "../actor";
import { Examples } from "../examples";
import { ErrorCodes, VisibleError } from "../error";
export namespace Account {
export const Info =
User.Info
.extend({
profiles: Steam.Info
.array()
.openapi({
description: "The Steam accounts this user owns",
example: [Examples.SteamAccount]
})
})
.openapi({
ref: "Account",
description: "Represents an account's information stored on Nestri",
example: { ...Examples.User, profiles: [Examples.SteamAccount] },
});
export type Info = z.infer<typeof Info>;
export const list = async (): Promise<Info> => {
const [userResult, steamResult] =
await Promise.allSettled([
User.fromID(Actor.userID()),
Steam.list()
])
if (userResult.status === "rejected" || !userResult.value)
throw new VisibleError(
"not_found",
ErrorCodes.NotFound.RESOURCE_NOT_FOUND,
"User not found",
);
return {
...userResult.value,
profiles: steamResult.status === "rejected" ? [] : steamResult.value
}
}
}

View File

@@ -1,129 +0,0 @@
import { Log } from "./utils";
import { Context } from "./context";
import { ErrorCodes, VisibleError } from "./error";
export namespace Actor {
export interface User {
type: "user";
properties: {
userID: string;
email: string;
};
}
export interface Steam {
type: "steam";
properties: {
steamID: string;
};
}
export interface Machine {
type: "machine";
properties: {
machineID: string;
fingerprint: string;
};
}
export interface Token {
type: "member";
properties: {
userID: string;
steamID: string;
};
}
export interface Public {
type: "public";
properties: {};
}
export type Info = User | Public | Token | Machine | Steam;
export const CurrentContext = Context.create<Info>();
export function userID() {
const actor = CurrentContext.use();
if ("userID" in actor.properties) return actor.properties.userID;
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`You don't have permission to access this resource.`,
);
}
export function steamID() {
const actor = CurrentContext.use();
if ("steamID" in actor.properties) return actor.properties.steamID;
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`You don't have permission to access this resource.`,
);
}
export function user() {
const actor = CurrentContext.use();
if (actor.type == "user") return actor.properties;
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`You don't have permission to access this resource.`,
);
}
export function teamID() {
const actor = CurrentContext.use();
if ("teamID" in actor.properties) return actor.properties.teamID;
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`You don't have permission to access this resource.`,
);
}
export function fingerprint() {
const actor = CurrentContext.use();
if ("fingerprint" in actor.properties) return actor.properties.fingerprint;
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`You don't have permission to access this resource.`,
);
}
export function use() {
try {
return CurrentContext.use();
} catch {
return { type: "public", properties: {} } as Public;
}
}
export function assert<T extends Info["type"]>(type: T) {
const actor = use();
if (actor.type !== type)
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`Actor is not "${type}"`,
);
return actor as Extract<Info, { type: T }>;
}
export function provide<
T extends Info["type"],
Next extends (...args: any) => any,
>(type: T, properties: Extract<Info, { type: T }>["properties"], fn: Next) {
return CurrentContext.provide({ type, properties } as any, () =>
Log.provide(
{
actor: type,
...properties,
},
fn,
),
);
}
}

View File

@@ -1,44 +0,0 @@
import { z } from "zod";
import { timestamps, utc } from "../drizzle/types";
import { json, numeric, pgEnum, pgTable, text, unique, varchar } from "drizzle-orm/pg-core";
export const CompatibilityEnum = pgEnum("compatibility", ["high", "mid", "low", "unknown"])
export const ControllerEnum = pgEnum("controller_support", ["full", "partial", "unknown"])
export const Size =
z.object({
downloadSize: z.number().positive().int(),
sizeOnDisk: z.number().positive().int()
});
export const Links = z.string().array();
export type Size = z.infer<typeof Size>;
export type Links = z.infer<typeof Links>;
export const baseGamesTable = pgTable(
"base_games",
{
...timestamps,
id: varchar("id", { length: 255 })
.primaryKey()
.notNull(),
links: json("links").$type<Links>(),
slug: varchar("slug", { length: 255 })
.notNull(),
name: text("name").notNull(),
description: text("description"),
releaseDate: utc("release_date").notNull(),
size: json("size").$type<Size>().notNull(),
primaryGenre: text("primary_genre"),
controllerSupport: ControllerEnum("controller_support").notNull(),
compatibility: CompatibilityEnum("compatibility").notNull().default("unknown"),
// Score ranges from 0.0 to 5.0
score: numeric("score", { precision: 2, scale: 1 })
.$type<number>()
.notNull()
},
(table) => [
unique("idx_base_games_slug").on(table.slug),
]
)

View File

@@ -1,169 +0,0 @@
import { z } from "zod";
import { fn } from "../utils";
import { Common } from "../common";
import { Examples } from "../examples";
import { createEvent } from "../event";
import { eq, isNull, and } from "drizzle-orm";
import { ImageTypeEnum } from "../images/images.sql";
import { Database } from "../drizzle";
import {
CompatibilityEnum,
baseGamesTable,
Size,
ControllerEnum,
Links,
} from "./base-game.sql";
export namespace BaseGame {
export const Info = z
.object({
id: z.string().openapi({
description: Common.IdDescription,
example: Examples.BaseGame.id,
}),
slug: z.string().openapi({
description:
"A URL-friendly unique identifier for the game, used in web addresses and API endpoints",
example: Examples.BaseGame.slug,
}),
name: z.string().openapi({
description: "The official title of the game as listed on Steam",
example: Examples.BaseGame.name,
}),
size: Size.openapi({
description:
"Storage requirements in bytes: downloadSize represents the compressed download, and sizeOnDisk represents the installed size",
example: Examples.BaseGame.size,
}),
releaseDate: z.date().openapi({
description: "The initial public release date of the game on Steam",
example: Examples.BaseGame.releaseDate,
}),
description: z.string().nullable().openapi({
description:
"A comprehensive overview of the game, including its features, storyline, and gameplay elements",
example: Examples.BaseGame.description,
}),
score: z.number().openapi({
description:
"The aggregate user review score on Steam, represented as a percentage of positive reviews",
example: Examples.BaseGame.score,
}),
links: Links.nullable().openapi({
description: "The social links of this game",
example: Examples.BaseGame.links,
}),
primaryGenre: z.string().nullable().openapi({
description:
"The main category or genre that best represents the game's content and gameplay style",
example: Examples.BaseGame.primaryGenre,
}),
controllerSupport: z.enum(ControllerEnum.enumValues).openapi({
description:
"Indicates the level of gamepad/controller compatibility: 'Full', 'Partial', or 'Unkown' for no support",
example: Examples.BaseGame.controllerSupport,
}),
compatibility: z.enum(CompatibilityEnum.enumValues).openapi({
description:
"Steam Deck/Proton compatibility rating indicating how well the game runs on Linux systems",
example: Examples.BaseGame.compatibility,
}),
})
.openapi({
ref: "BaseGame",
description:
"Detailed information about a game available in the Nestri library, including technical specifications and metadata",
example: Examples.BaseGame,
});
export type Info = z.infer<typeof Info>;
export const Events = {
New: createEvent(
"new_image.save",
z.object({
appID: Info.shape.id,
url: z.string().url(),
type: z.enum(ImageTypeEnum.enumValues),
}),
),
NewBoxArt: createEvent(
"new_box_art_image.save",
z.object({
appID: Info.shape.id,
logoUrl: z.string().url(),
backgroundUrl: z.string().url(),
}),
),
NewHeroArt: createEvent(
"new_hero_art_image.save",
z.object({
appID: Info.shape.id,
backdropUrl: z.string().url(),
screenshots: z.string().url().array(),
}),
),
};
export const create = fn(Info, (input) =>
Database.transaction(async (tx) => {
const result = await tx
.select()
.from(baseGamesTable)
.where(
and(
eq(baseGamesTable.id, input.id),
isNull(baseGamesTable.timeDeleted),
),
)
.limit(1)
.execute()
.then((rows) => rows.at(0));
if (result) return result.id;
await tx
.insert(baseGamesTable)
.values(input)
.onConflictDoUpdate({
target: baseGamesTable.id,
set: {
timeDeleted: null,
},
});
return input.id;
}),
);
export const fromID = fn(Info.shape.id, (id) =>
Database.transaction(async (tx) =>
tx
.select()
.from(baseGamesTable)
.where(
and(eq(baseGamesTable.id, id), isNull(baseGamesTable.timeDeleted)),
)
.limit(1)
.then((rows) => rows.map(serialize).at(0)),
),
);
export function serialize(
input: typeof baseGamesTable.$inferSelect,
): z.infer<typeof Info> {
return {
id: input.id,
name: input.name,
slug: input.slug,
size: input.size,
links: input.links,
score: input.score,
description: input.description,
releaseDate: input.releaseDate,
primaryGenre: input.primaryGenre,
compatibility: input.compatibility,
controllerSupport: input.controllerSupport,
};
}
}

View File

@@ -1,22 +0,0 @@
import { timestamps } from "../drizzle/types";
import { index, pgEnum, pgTable, primaryKey, text, varchar } from "drizzle-orm/pg-core";
// Intentional grammatical error on category
export const CategoryTypeEnum = pgEnum("category_type", ["tag", "genre", "publisher", "developer", "categorie", "franchise"])
export const categoriesTable = pgTable(
"categories",
{
...timestamps,
slug: varchar("slug", { length: 255 })
.notNull(),
type: CategoryTypeEnum("type").notNull(),
name: text("name").notNull(),
},
(table) => [
primaryKey({
columns: [table.slug, table.type]
}),
index("idx_categories_type").on(table.type),
]
)

View File

@@ -1,140 +0,0 @@
import { z } from "zod";
import { fn } from "../utils";
import { Database } from "../drizzle";
import { Examples } from "../examples";
import { eq, isNull, and } from "drizzle-orm";
import { createSelectSchema } from "drizzle-zod";
import { categoriesTable } from "./categories.sql";
export namespace Categories {
const Category = z.object({
slug: z.string().openapi({
description: "A URL-friendly unique identifier for the category",
example: "action-adventure",
}),
name: z.string().openapi({
description: "The human-readable display name of the category",
example: "Action Adventure",
}),
});
export const Info = z
.object({
publishers: Category.array().openapi({
description:
"List of companies or organizations responsible for publishing and distributing the game",
example: Examples.Categories.publishers,
}),
developers: Category.array().openapi({
description:
"List of studios, teams, or individuals who created and developed the game",
example: Examples.Categories.developers,
}),
tags: Category.array().openapi({
description:
"User-defined labels that describe specific features, themes, or characteristics of the game",
example: Examples.Categories.tags,
}),
genres: Category.array().openapi({
description:
"Primary classification categories that define the game's style and type of gameplay",
example: Examples.Categories.genres,
}),
categories: Category.array().openapi({
description:
"Primary classification categories that define the game's categorisation on Steam",
example: Examples.Categories.genres,
}),
franchises: Category.array().openapi({
description: "The franchise this game belongs belongs to on Steam",
example: Examples.Categories.genres,
}),
})
.openapi({
ref: "Categories",
description:
"A comprehensive categorization system for games, including publishing details, development credits, and content classification",
example: Examples.Categories,
});
export type Info = z.infer<typeof Info>;
export const InputInfo = createSelectSchema(categoriesTable).omit({
timeCreated: true,
timeDeleted: true,
timeUpdated: true,
});
export const create = fn(InputInfo, (input) =>
Database.transaction(async (tx) => {
const result = await tx
.select()
.from(categoriesTable)
.where(
and(
eq(categoriesTable.slug, input.slug),
eq(categoriesTable.type, input.type),
isNull(categoriesTable.timeDeleted),
),
)
.limit(1)
.execute()
.then((rows) => rows.at(0));
if (result) return result.slug;
await tx
.insert(categoriesTable)
.values(input)
.onConflictDoUpdate({
target: [categoriesTable.slug, categoriesTable.type],
set: { timeDeleted: null },
});
return input.slug;
}),
);
export const get = fn(InputInfo.pick({ slug: true, type: true }), (input) =>
Database.transaction((tx) =>
tx
.select()
.from(categoriesTable)
.where(
and(
eq(categoriesTable.slug, input.slug),
eq(categoriesTable.type, input.type),
isNull(categoriesTable.timeDeleted),
),
)
.limit(1)
.execute()
.then((rows) => serialize(rows)),
),
);
export function serialize(
input: (typeof categoriesTable.$inferSelect)[],
): z.infer<typeof Info> {
return input.reduce<
Record<
`${(typeof categoriesTable.$inferSelect)["type"]}s`,
{ slug: string; name: string }[]
>
>(
(acc, cat) => {
const key = `${cat.type}s` as `${typeof cat.type}s`;
acc[key]!.push({ slug: cat.slug, name: cat.name });
return acc;
},
{
tags: [],
genres: [],
publishers: [],
developers: [],
categories: [],
franchises: [],
},
);
}
}

View File

@@ -1,316 +0,0 @@
import type {
Shot,
AppInfo,
ImageInfo,
ImageType,
SteamAccount,
GameTagsResponse,
GameDetailsResponse,
SteamAppDataResponse,
SteamOwnedGamesResponse,
SteamPlayerBansResponse,
SteamFriendsListResponse,
SteamPlayerSummaryResponse,
SteamStoreResponse,
} from "./types";
import { z } from "zod";
import { fn } from "../utils";
import { Resource } from "sst";
import { Steam } from "./steam";
import { Utils } from "./utils";
import { ImageTypeEnum } from "../images/images.sql";
export namespace Client {
export const getUserLibrary = fn(
z.string(),
async (steamID) =>
await Utils.fetchApi<SteamOwnedGamesResponse>(`https://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key=${Resource.SteamApiKey.value}&steamid=${steamID}&include_appinfo=1&format=json&include_played_free_games=1&skip_unvetted_apps=0`)
)
export const getFriendsList = fn(
z.string(),
async (steamID) =>
await Utils.fetchApi<SteamFriendsListResponse>(`https://api.steampowered.com/ISteamUser/GetFriendList/v0001/?key=${Resource.SteamApiKey.value}&steamid=${steamID}&relationship=friend`)
);
export const getUserInfo = fn(
z.string().array(),
async (steamIDs) => {
const [userInfo, banInfo, profileInfo] = await Promise.all([
Utils.fetchApi<SteamPlayerSummaryResponse>(`https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=${Resource.SteamApiKey.value}&steamids=${steamIDs.join(",")}`),
Utils.fetchApi<SteamPlayerBansResponse>(`https://api.steampowered.com/ISteamUser/GetPlayerBans/v1/?key=${Resource.SteamApiKey.value}&steamids=${steamIDs.join(",")}`),
Utils.fetchProfilesInfo(steamIDs)
])
// Create a map of bans by steamID for fast lookup
const bansBySteamID = new Map(
banInfo.players.map((b) => [b.SteamId, b])
);
// Map userInfo.players to your desired output using Promise.allSettled
// to prevent one error from closing down the whole pipeline
const steamAccounts = await Promise.allSettled(
userInfo.response.players.map(async (player) => {
const ban = bansBySteamID.get(player.steamid);
const info = profileInfo.get(player.steamid);
if (!info) {
throw new Error(`[userInfo] profile info missing for ${player.steamid}`)
}
if ('error' in info) {
throw new Error(`error handling profile info for: ${player.steamid}:${info.error}`)
} else {
return {
id: player.steamid,
name: player.personaname,
realName: player.realname ?? null,
steamMemberSince: new Date(player.timecreated * 1000),
avatarHash: player.avatarhash,
limitations: {
isLimited: info.isLimited,
privacyState: info.privacyState,
isVacBanned: ban?.VACBanned ?? false,
tradeBanState: ban?.EconomyBan ?? "none",
visibilityState: player.communityvisibilitystate,
},
lastSyncedAt: new Date(),
profileUrl: player.profileurl,
};
}
})
);
steamAccounts
.filter(result => result.status === 'rejected')
.forEach(result => console.warn('[userInfo] failed:', (result as PromiseRejectedResult).reason))
return steamAccounts.filter(result => result.status === "fulfilled").map(result => (result as PromiseFulfilledResult<SteamAccount>).value)
})
export const getAppInfo = fn(
z.string(),
async (appid) => {
try {
const info = await Promise.all([
Utils.fetchApi<SteamAppDataResponse>(`https://api.steamcmd.net/v1/info/${appid}`),
Utils.fetchApi<SteamStoreResponse>(`https://api.steampowered.com/IStoreBrowseService/GetItems/v1/?key=${Resource.SteamApiKey.value}&input_json={"ids":[{"appid":"${appid}"}],"context":{"language":"english","country_code":"US","steam_realm":"1"},"data_request":{"include_assets":true,"include_release":true,"include_platforms":true,"include_all_purchase_options":true,"include_screenshots":true,"include_trailers":true,"include_ratings":true,"include_tag_count":"40","include_reviews":true,"include_basic_info":true,"include_supported_languages":true,"include_full_description":true,"include_included_items":true,"include_assets_without_overrides":true,"apply_user_filters":true,"include_links":true}}`),
]);
const cmd = info[0].data[appid]
const store = info[1].response.store_items[0]
if (!cmd) {
throw new Error(`App data not found for appid: ${appid}`)
}
if (!store || store.success !== 1) {
throw new Error(`Could not get store information or appid: ${appid}`)
}
const tags = store.tagids
.map(id => Steam.tags[id.toString() as keyof typeof Steam.tags])
.filter((name): name is string => typeof name === 'string')
const publishers = store.basic_info.publishers
.map(i => i.name)
const developers = store.basic_info.developers
.map(i => i.name)
const franchises = store.basic_info.franchises
?.map(i => i.name)
const genres = cmd?.common.genres &&
Object.keys(cmd?.common.genres)
.map(id => Steam.genres[id.toString() as keyof typeof Steam.genres])
.filter((name): name is string => typeof name === 'string')
const categories = [
...(store.categories?.controller_categoryids?.map(i => Steam.categories[i.toString() as keyof typeof Steam.categories]) ?? []),
...(store.categories?.supported_player_categoryids?.map(i => Steam.categories[i.toString() as keyof typeof Steam.categories]) ?? [])
].filter((name): name is string => typeof name === 'string')
const assetUrls = Utils.getAssetUrls(cmd?.common.library_assets_full, appid, cmd?.common.header_image.english);
const screenshots = store.screenshots.all_ages_screenshots?.map(i => `https://shared.cloudflare.steamstatic.com/store_item_assets/${i.filename}`) ?? [];
const icon = `https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps/${appid}/${cmd?.common.icon}.jpg`;
const data: AppInfo = {
id: appid,
name: cmd?.common.name.trim(),
tags: Utils.createType(tags, "tag"),
images: { screenshots, icon, ...assetUrls },
size: Utils.getPublicDepotSizes(cmd?.depots!),
slug: Utils.createSlug(cmd?.common.name.trim()),
publishers: Utils.createType(publishers, "publisher"),
developers: Utils.createType(developers, "developer"),
categories: Utils.createType(categories, "categorie"),
links: store.links ? store.links.map(i => i.url) : null,
genres: genres ? Utils.createType(genres, "genre") : [],
franchises: franchises ? Utils.createType(franchises, "franchise") : [],
description: store.basic_info.short_description ? Utils.cleanDescription(store.basic_info.short_description) : null,
controllerSupport: cmd?.common.controller_support ?? "unknown" as any,
releaseDate: new Date(Number(cmd?.common.steam_release_date) * 1000),
primaryGenre: !!cmd?.common.primary_genre && Steam.genres[cmd?.common.primary_genre as keyof typeof Steam.genres] ? Steam.genres[cmd?.common.primary_genre as keyof typeof Steam.genres] : null,
compatibility: store?.platforms.steam_os_compat_category ? Utils.compatibilityType(store?.platforms.steam_os_compat_category.toString() as any).toLowerCase() : "unknown" as any,
score: Utils.estimateRatingFromSummary(store.reviews.summary_filtered.review_count, store.reviews.summary_filtered.percent_positive)
}
return data
} catch (err) {
console.log(`Error handling: ${appid}`)
throw err
}
}
)
export const getImageUrls = fn(
z.string(),
async (appid) => {
const [appData, details] = await Promise.all([
Utils.fetchApi<SteamAppDataResponse>(`https://api.steamcmd.net/v1/info/${appid}`),
Utils.fetchApi<GameDetailsResponse>(
`https://store.steampowered.com/apphover/${appid}?full=1&review_score_preference=1&pagev6=true&json=1`
),
]);
const game = appData.data[appid]?.common;
if (!game) throw new Error('Game info missing');
// 2. Prepare URLs
const screenshots = Utils.getScreenshotUrls(details.rgScreenshots || []);
const assetUrls = Utils.getAssetUrls(game.library_assets_full, appid, game.header_image.english);
const icon = `https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps/${appid}/${game.icon}.jpg`;
return { screenshots, icon, ...assetUrls }
}
)
export const getImageInfo = fn(
z.object({
type: z.enum(ImageTypeEnum.enumValues),
url: z.string()
}),
async (input) =>
Utils.fetchBuffer(input.url)
.then(buf => Utils.getImageMetadata(buf))
.then(meta => ({ ...meta, position: 0, sourceUrl: input.url, type: input.type } as ImageInfo))
)
export const createBoxArt = fn(
z.object({
backgroundUrl: z.string(),
logoUrl: z.string(),
}),
async (input) =>
Utils.createBoxArtBuffer(input.logoUrl, input.backgroundUrl)
.then(buf => Utils.getImageMetadata(buf))
.then(meta => ({ ...meta, position: 0, sourceUrl: null, type: 'boxArt' as const }) as ImageInfo)
)
export const createHeroArt = fn(
z.object({
screenshots: z.string().array(),
backdropUrl: z.string()
}),
async (input) => {
// Download screenshot buffers in parallel
const shots: Shot[] = await Promise.all(
input.screenshots.map(async url => ({ url, buffer: await Utils.fetchBuffer(url) }))
);
const baselineBuffer = await Utils.fetchBuffer(input.backdropUrl);
// 4. Score screenshots (or pick single)
const scores =
shots.length === 1
? [{ url: shots[0].url, score: 0 }]
: (await Utils.rankScreenshots(baselineBuffer, shots, {
threshold: 0.08,
}))
// Build url->rank map
const rankMap = new Map<string, number>();
scores.forEach((s, i) => rankMap.set(s.url, i));
// 5. Create tasks for all images
const tasks: Array<Promise<ImageInfo>> = [];
// 5a. Screenshots and heroArt metadata (top 4)
for (const { url, buffer } of shots) {
const rank = rankMap.get(url);
if (rank === undefined || rank >= 4) continue;
const type: ImageType = rank === 0 ? 'heroArt' : 'screenshot';
tasks.push(
Utils.getImageMetadata(buffer).then(meta => ({ ...meta, sourceUrl: url, position: type == "screenshot" ? rank - 1 : rank, type } as ImageInfo))
);
}
const settled = await Promise.allSettled(tasks);
settled
.filter(r => r.status === "rejected")
.forEach(r => console.warn("[getHeroArt] failed:", (r as PromiseRejectedResult).reason));
// Await all and return
return settled.filter(s => s.status === "fulfilled").map(r => (r as PromiseFulfilledResult<ImageInfo>).value)
}
)
/**
* Verifies a Steam OpenID response by sending a request back to Steam
* with mode=check_authentication
*/
export async function verifyOpenIDResponse(params: URLSearchParams): Promise<string | null> {
try {
// Create a new URLSearchParams with all the original parameters
const verificationParams = new URLSearchParams();
// Copy all parameters from the original request
for (const [key, value] of params.entries()) {
verificationParams.append(key, value);
}
// Change mode to check_authentication for verification
verificationParams.set('openid.mode', 'check_authentication');
// Send verification request to Steam
const verificationResponse = await fetch('https://steamcommunity.com/openid/login', {
method: 'POST',
headers: {
'Content-Type': 'application/x-www-form-urlencoded'
},
body: verificationParams.toString()
});
const responseText = await verificationResponse.text();
// Check if verification was successful
if (!responseText.includes('is_valid:true')) {
console.error('OpenID verification failed: Invalid response from Steam', responseText);
return null;
}
// Extract steamID from the claimed_id
const claimedId = params.get('openid.claimed_id');
if (!claimedId) {
console.error('OpenID verification failed: Missing claimed_id');
return null;
}
// Extract the Steam ID from the claimed_id
const steamID = claimedId.split('/').pop();
if (!steamID || !/^\d+$/.test(steamID)) {
console.error('OpenID verification failed: Invalid steamID format', steamID);
return null;
}
return steamID;
} catch (error) {
console.error('OpenID verification error:', error);
return null;
}
}
}

View File

@@ -1,544 +0,0 @@
export namespace Steam {
//Source: https://github.com/woctezuma/steam-api/blob/master/data/genres.json
export const genres = {
"1": "Action",
"2": "Strategy",
"3": "RPG",
"4": "Casual",
"9": "Racing",
"18": "Sports",
"23": "Indie",
"25": "Adventure",
"28": "Simulation",
"29": "Massively Multiplayer",
"37": "Free to Play",
"50": "Accounting",
"51": "Animation & Modeling",
"52": "Audio Production",
"53": "Design & Illustration",
"54": "Education",
"55": "Photo Editing",
"56": "Software Training",
"57": "Utilities",
"58": "Video Production",
"59": "Web Publishing",
"60": "Game Development",
"70": "Early Access",
"71": "Sexual Content",
"72": "Nudity",
"73": "Violent",
"74": "Gore",
"80": "Movie",
"81": "Documentary",
"82": "Episodic",
"83": "Short",
"84": "Tutorial",
"85": "360 Video"
}
//Source: https://github.com/woctezuma/steam-api/blob/master/data/categories.json
export const categories = {
"1": "Multi-player",
"2": "Single-player",
"6": "Mods (require HL2)",
"7": "Mods (require HL1)",
"8": "Valve Anti-Cheat enabled",
"9": "Co-op",
"10": "Demos",
"12": "HDR available",
"13": "Captions available",
"14": "Commentary available",
"15": "Stats",
"16": "Includes Source SDK",
"17": "Includes level editor",
"18": "Partial Controller Support",
"19": "Mods",
"20": "MMO",
"21": "Downloadable Content",
"22": "Steam Achievements",
"23": "Steam Cloud",
"24": "Shared/Split Screen",
"25": "Steam Leaderboards",
"27": "Cross-Platform Multiplayer",
"28": "Full controller support",
"29": "Steam Trading Cards",
"30": "Steam Workshop",
"31": "VR Support",
"32": "Steam Turn Notifications",
"33": "Native Steam Controller",
"35": "In-App Purchases",
"36": "Online PvP",
"37": "Shared/Split Screen PvP",
"38": "Online Co-op",
"39": "Shared/Split Screen Co-op",
"40": "SteamVR Collectibles",
"41": "Remote Play on Phone",
"42": "Remote Play on Tablet",
"43": "Remote Play on TV",
"44": "Remote Play Together",
"45": "Cloud Gaming",
"46": "Cloud Gaming (NVIDIA)",
"47": "LAN PvP",
"48": "LAN Co-op",
"49": "PvP",
"50": "Additional High-Quality Audio",
"51": "Steam Workshop",
"52": "Tracked Controller Support",
"53": "VR Supported",
"54": "VR Only"
}
// Source: https://files.catbox.moe/96bty7.json
export const tags = {
"9": "Strategy",
"19": "Action",
"21": "Adventure",
"84": "Design & Illustration",
"87": "Utilities",
"113": "Free to Play",
"122": "RPG",
"128": "Massively Multiplayer",
"492": "Indie",
"493": "Early Access",
"597": "Casual",
"599": "Simulation",
"699": "Racing",
"701": "Sports",
"784": "Video Production",
"809": "Photo Editing",
"872": "Animation & Modeling",
"1027": "Audio Production",
"1036": "Education",
"1038": "Web Publishing",
"1445": "Software Training",
"1616": "Trains",
"1621": "Music",
"1625": "Platformer",
"1628": "Metroidvania",
"1638": "Dog",
"1643": "Building",
"1644": "Driving",
"1645": "Tower Defense",
"1646": "Hack and Slash",
"1647": "Western",
"1649": "GameMaker",
"1651": "Satire",
"1654": "Relaxing",
"1659": "Zombies",
"1662": "Survival",
"1663": "FPS",
"1664": "Puzzle",
"1665": "Match 3",
"1666": "Card Game",
"1667": "Horror",
"1669": "Moddable",
"1670": "4X",
"1671": "Superhero",
"1673": "Aliens",
"1674": "Typing",
"1676": "RTS",
"1677": "Turn-Based",
"1678": "War",
"1680": "Heist",
"1681": "Pirates",
"1684": "Fantasy",
"1685": "Co-op",
"1687": "Stealth",
"1688": "Ninja",
"1693": "Classic",
"1695": "Open World",
"1697": "Third Person",
"1698": "Point & Click",
"1702": "Crafting",
"1708": "Tactical",
"1710": "Surreal",
"1714": "Psychedelic",
"1716": "Roguelike",
"1717": "Hex Grid",
"1718": "MOBA",
"1719": "Comedy",
"1720": "Dungeon Crawler",
"1721": "Psychological Horror",
"1723": "Action RTS",
"1730": "Sokoban",
"1732": "Voxel",
"1733": "Unforgiving",
"1734": "Fast-Paced",
"1736": "LEGO",
"1738": "Hidden Object",
"1741": "Turn-Based Strategy",
"1742": "Story Rich",
"1743": "Fighting",
"1746": "Basketball",
"1751": "Comic Book",
"1752": "Rhythm",
"1753": "Skateboarding",
"1754": "MMORPG",
"1755": "Space",
"1756": "Great Soundtrack",
"1759": "Perma Death",
"1770": "Board Game",
"1773": "Arcade",
"1774": "Shooter",
"1775": "PvP",
"1777": "Steampunk",
"3796": "Based On A Novel",
"3798": "Side Scroller",
"3799": "Visual Novel",
"3810": "Sandbox",
"3813": "Real Time Tactics",
"3814": "Third-Person Shooter",
"3834": "Exploration",
"3835": "Post-apocalyptic",
"3839": "First-Person",
"3841": "Local Co-Op",
"3843": "Online Co-Op",
"3854": "Lore-Rich",
"3859": "Multiplayer",
"3871": "2D",
"3877": "Precision Platformer",
"3878": "Competitive",
"3916": "Old School",
"3920": "Cooking",
"3934": "Immersive",
"3942": "Sci-fi",
"3952": "Gothic",
"3955": "Character Action Game",
"3959": "Roguelite",
"3964": "Pixel Graphics",
"3965": "Epic",
"3968": "Physics",
"3978": "Survival Horror",
"3987": "Historical",
"3993": "Combat",
"4004": "Retro",
"4018": "Vampire",
"4026": "Difficult",
"4036": "Parkour",
"4046": "Dragons",
"4057": "Magic",
"4064": "Thriller",
"4085": "Anime",
"4094": "Minimalist",
"4102": "Combat Racing",
"4106": "Action-Adventure",
"4115": "Cyberpunk",
"4136": "Funny",
"4137": "Transhumanism",
"4145": "Cinematic",
"4150": "World War II",
"4155": "Class-Based",
"4158": "Beat 'em up",
"4161": "Real-Time",
"4166": "Atmospheric",
"4168": "Military",
"4172": "Medieval",
"4175": "Realistic",
"4182": "Singleplayer",
"4184": "Chess",
"4190": "Addictive",
"4191": "3D",
"4195": "Cartoony",
"4202": "Trading",
"4231": "Action RPG",
"4234": "Short",
"4236": "Loot",
"4242": "Episodic",
"4252": "Stylized",
"4255": "Shoot 'Em Up",
"4291": "Spaceships",
"4295": "Futuristic",
"4305": "Colorful",
"4325": "Turn-Based Combat",
"4328": "City Builder",
"4342": "Dark",
"4345": "Gore",
"4364": "Grand Strategy",
"4376": "Assassin",
"4400": "Abstract",
"4434": "JRPG",
"4474": "CRPG",
"4486": "Choose Your Own Adventure",
"4508": "Co-op Campaign",
"4520": "Farming",
"4559": "Quick-Time Events",
"4562": "Cartoon",
"4598": "Alternate History",
"4604": "Dark Fantasy",
"4608": "Swordplay",
"4637": "Top-Down Shooter",
"4667": "Violent",
"4684": "Wargame",
"4695": "Economy",
"4700": "Movie",
"4711": "Replay Value",
"4726": "Cute",
"4736": "2D Fighter",
"4747": "Character Customization",
"4754": "Politics",
"4758": "Twin Stick Shooter",
"4777": "Spectacle fighter",
"4791": "Top-Down",
"4821": "Mechs",
"4835": "6DOF",
"4840": "4 Player Local",
"4845": "Capitalism",
"4853": "Political",
"4878": "Parody",
"4885": "Bullet Hell",
"4947": "Romance",
"4975": "2.5D",
"4994": "Naval Combat",
"5030": "Dystopian",
"5055": "eSports",
"5094": "Narration",
"5125": "Procedural Generation",
"5153": "Kickstarter",
"5154": "Score Attack",
"5160": "Dinosaurs",
"5179": "Cold War",
"5186": "Psychological",
"5228": "Blood",
"5230": "Sequel",
"5300": "God Game",
"5310": "Games Workshop",
"5348": "Mod",
"5350": "Family Friendly",
"5363": "Destruction",
"5372": "Conspiracy",
"5379": "2D Platformer",
"5382": "World War I",
"5390": "Time Attack",
"5395": "3D Platformer",
"5407": "Benchmark",
"5411": "Beautiful",
"5432": "Programming",
"5502": "Hacking",
"5537": "Puzzle Platformer",
"5547": "Arena Shooter",
"5577": "RPGMaker",
"5608": "Emotional",
"5611": "Mature",
"5613": "Detective",
"5652": "Collectathon",
"5673": "Modern",
"5708": "Remake",
"5711": "Team-Based",
"5716": "Mystery",
"5727": "Baseball",
"5752": "Robots",
"5765": "Gun Customization",
"5794": "Science",
"5796": "Bullet Time",
"5851": "Isometric",
"5900": "Walking Simulator",
"5914": "Tennis",
"5923": "Dark Humor",
"5941": "Reboot",
"5981": "Mining",
"5984": "Drama",
"6041": "Horses",
"6052": "Noir",
"6129": "Logic",
"6214": "Birds",
"6276": "Inventory Management",
"6310": "Diplomacy",
"6378": "Crime",
"6426": "Choices Matter",
"6506": "3D Fighter",
"6621": "Pinball",
"6625": "Time Manipulation",
"6650": "Nudity",
"6691": "1990's",
"6702": "Mars",
"6730": "PvE",
"6815": "Hand-drawn",
"6869": "Nonlinear",
"6910": "Naval",
"6915": "Martial Arts",
"6948": "Rome",
"6971": "Multiple Endings",
"7038": "Golf",
"7107": "Real-Time with Pause",
"7108": "Party",
"7113": "Crowdfunded",
"7178": "Party Game",
"7208": "Female Protagonist",
"7250": "Linear",
"7309": "Skiing",
"7328": "Bowling",
"7332": "Base Building",
"7368": "Local Multiplayer",
"7423": "Sniper",
"7432": "Lovecraftian",
"7478": "Illuminati",
"7481": "Controller",
"7556": "Dice",
"7569": "Grid-Based Movement",
"7622": "Offroad",
"7702": "Narrative",
"7743": "1980s",
"7782": "Cult Classic",
"7918": "Dwarf",
"7926": "Artificial Intelligence",
"7948": "Soundtrack",
"8013": "Software",
"8075": "TrackIR",
"8093": "Minigames",
"8122": "Level Editor",
"8253": "Music-Based Procedural Generation",
"8369": "Investigation",
"8461": "Well-Written",
"8666": "Runner",
"8945": "Resource Management",
"9130": "Hentai",
"9157": "Underwater",
"9204": "Immersive Sim",
"9271": "Trading Card Game",
"9541": "Demons",
"9551": "Dating Sim",
"9564": "Hunting",
"9592": "Dynamic Narration",
"9803": "Snow",
"9994": "Experience",
"10235": "Life Sim",
"10383": "Transportation",
"10397": "Memes",
"10437": "Trivia",
"10679": "Time Travel",
"10695": "Party-Based RPG",
"10808": "Supernatural",
"10816": "Split Screen",
"11014": "Interactive Fiction",
"11095": "Boss Rush",
"11104": "Vehicular Combat",
"11123": "Mouse only",
"11333": "Villain Protagonist",
"11634": "Vikings",
"12057": "Tutorial",
"12095": "Sexual Content",
"12190": "Boxing",
"12286": "Warhammer 40K",
"12472": "Management",
"13070": "Solitaire",
"13190": "America",
"13276": "Tanks",
"13382": "Archery",
"13577": "Sailing",
"13782": "Experimental",
"13906": "Game Development",
"14139": "Turn-Based Tactics",
"14153": "Dungeons & Dragons",
"14720": "Nostalgia",
"14906": "Intentionally Awkward Controls",
"15045": "Flight",
"15172": "Conversation",
"15277": "Philosophical",
"15339": "Documentary",
"15564": "Fishing",
"15868": "Motocross",
"15954": "Silent Protagonist",
"16094": "Mythology",
"16250": "Gambling",
"16598": "Space Sim",
"16689": "Time Management",
"17015": "Werewolves",
"17305": "Strategy RPG",
"17337": "Lemmings",
"17389": "Tabletop",
"17770": "Asynchronous Multiplayer",
"17894": "Cats",
"17927": "Pool",
"18594": "FMV",
"19568": "Cycling",
"19780": "Submarine",
"19995": "Dark Comedy",
"21006": "Underground",
"21491": "Demo Available",
"21725": "Tactical RPG",
"21978": "VR",
"22602": "Agriculture",
"22955": "Mini Golf",
"24003": "Word Game",
"24904": "NSFW",
"25085": "Touch-Friendly",
"26921": "Political Sim",
"27758": "Voice Control",
"28444": "Snowboarding",
"29363": "3D Vision",
"29482": "Souls-like",
"29855": "Ambient",
"30358": "Nature",
"30927": "Fox",
"31275": "Text-Based",
"31579": "Otome",
"32322": "Deckbuilding",
"33572": "Mahjong",
"35079": "Job Simulator",
"42089": "Jump Scare",
"42329": "Coding",
"42804": "Action Roguelike",
"44868": "LGBTQ+",
"47827": "Wrestling",
"49213": "Rugby",
"51306": "Foreign",
"56690": "On-Rails Shooter",
"61357": "Electronic Music",
"65443": "Adult Content",
"71389": "Spelling",
"87918": "Farming Sim",
"91114": "Shop Keeper",
"92092": "Jet",
"96359": "Skating",
"97376": "Cozy",
"102530": "Elf",
"117648": "8-bit Music",
"123332": "Bikes",
"129761": "ATV",
"143739": "Electronic",
"150626": "Gaming",
"158638": "Cricket",
"176981": "Battle Royale",
"180368": "Faith",
"189941": "Instrumental Music",
"198631": "Mystery Dungeon",
"198913": "Motorbike",
"220585": "Colony Sim",
"233824": "Feature Film",
"252854": "BMX",
"255534": "Automation",
"323922": "Musou",
"324176": "Hockey",
"337964": "Rock Music",
"348922": "Steam Machine",
"353880": "Looter Shooter",
"363767": "Snooker",
"379975": "Clicker",
"454187": "Traditional Roguelike",
"552282": "Wholesome",
"603297": "Hardware",
"615955": "Idler",
"620519": "Hero Shooter",
"745697": "Social Deduction",
"769306": "Escape Room",
"776177": "360 Video",
"791774": "Card Battler",
"847164": "Volleyball",
"856791": "Asymmetric VR",
"916648": "Creature Collector",
"922563": "Roguevania",
"1003823": "Profile Features Limited",
"1023537": "Boomer Shooter",
"1084988": "Auto Battler",
"1091588": "Roguelike Deckbuilder",
"1100686": "Outbreak Sim",
"1100687": "Automobile Sim",
"1100688": "Medical Sim",
"1100689": "Open World Survival Craft",
"1199779": "Extraction Shooter",
"1220528": "Hobby Sim",
"1254546": "Football (Soccer)",
"1254552": "Football (American)",
"1368160": "AI Content Disclosed",
}
}

View File

@@ -1,600 +0,0 @@
export interface SteamApp {
/** Steam application ID */
appid: number;
/** Array of Steam IDs that own this app */
owner_steamids: string[];
/** Name of the game/application */
name: string;
/** Filename of the game's capsule image */
capsule_filename: string;
/** Hash value for the game's icon */
img_icon_hash: string;
/** Reason code for exclusion (0 indicates no exclusion) */
exclude_reason: number;
/** Unix timestamp when the app was acquired */
rt_time_acquired: number;
/** Unix timestamp when the app was last played */
rt_last_played: number;
/** Total playtime in seconds */
rt_playtime: number;
/** Type identifier for the app (1 = game) */
app_type: number;
/** Array of content descriptor IDs */
content_descriptors?: number[];
}
export interface SteamApiResponse {
response: {
apps: SteamApp[];
owner_steamid: string;
};
}
export interface SteamAppDataResponse {
data: Record<string, SteamAppEntry>;
status: string;
}
export interface SteamAppEntry {
_change_number: number;
_missing_token: boolean;
_sha: string;
_size: number;
appid: string;
common: CommonData;
config: AppConfig;
depots: AppDepots;
extended: AppExtended;
ufs: UFSData;
}
export interface CommonData {
associations: Record<string, { name: string; type: string }>;
category: Record<string, string>;
clienticon: string;
clienttga: string;
community_hub_visible: string;
community_visible_stats: string;
content_descriptors: Record<string, string>;
controller_support?: string;
controllertagwizard: string;
gameid: string;
genres: Record<string, string>;
header_image: Record<string, string>;
icon: string;
languages: Record<string, string>;
library_assets: LibraryAssets;
library_assets_full: LibraryAssetsFull;
metacritic_fullurl: string;
metacritic_name: string;
metacritic_score: string;
name: string;
name_localized: Partial<Record<LanguageCode, string>>;
osarch: string;
osextended: string;
oslist: string;
primary_genre: string;
releasestate: string;
review_percentage: string;
review_score: string;
small_capsule: Record<string, string>;
steam_deck_compatibility: SteamDeckCompatibility;
steam_release_date: string;
store_asset_mtime: string;
store_tags: Record<string, string>;
supported_languages: Record<
string,
{
full_audio?: string;
subtitles?: string;
supported?: string;
}
>;
type: string;
}
export interface LibraryAssets {
library_capsule: string;
library_header: string;
library_hero: string;
library_logo: string;
logo_position: LogoPosition;
}
export interface LogoPosition {
height_pct: string;
pinned_position: string;
width_pct: string;
}
export interface LibraryAssetsFull {
library_capsule: ImageSet;
library_header: ImageSet;
library_hero: ImageSet;
library_logo: ImageSet & { logo_position: LogoPosition };
[key: string]: any
}
export interface ImageSet {
image: Record<string, string>;
image2x?: Record<string, string>;
}
export interface SteamDeckCompatibility {
category: string;
configuration: Record<string, string>;
test_timestamp: string;
tested_build_id: string;
tests: Record<string, { display: string; token: string }>;
}
export interface AppConfig {
installdir: string;
launch: Record<
string,
{
executable: string;
type: string;
arguments?: string;
description?: string;
description_loc?: Record<string, string>;
config?: {
betakey: string;
};
}
>;
steamcontrollertemplateindex: string;
steamdecktouchscreen: string;
}
export interface AppDepots {
branches: AppDepotBranches;
privatebranches: Record<string, AppDepotBranches>;
[depotId: string]: DepotEntry
| AppDepotBranches
| Record<string, AppDepotBranches>;
}
export interface DepotEntry {
manifests: {
public: {
download: string;
gid: string;
size: string;
};
};
}
export interface AppDepotBranches {
[branchName: string]: {
buildid: string;
timeupdated: string;
};
}
export interface AppExtended {
additional_dependencies: Array<{
dest_os: string;
h264: string;
src_os: string;
}>;
developer: string;
dlcavailableonstore: string;
homepage: string;
listofdlc: string;
publisher: string;
}
export interface UFSData {
maxnumfiles: string;
quota: string;
savefiles: Array<{
path: string;
pattern: string;
recursive: string;
root: string;
}>;
}
export type LanguageCode =
| "english"
| "french"
| "german"
| "italian"
| "japanese"
| "koreana"
| "polish"
| "russian"
| "schinese"
| "tchinese"
| "brazilian"
| "spanish";
export interface Screenshot {
appid: number;
id: number;
filename: string;
all_ages: string;
normalized_name: string;
}
export interface Category {
strDisplayName: string;
}
export interface ReviewSummary {
strReviewSummary: string;
cReviews: number;
cRecommendationsPositive: number;
cRecommendationsNegative: number;
nReviewScore: number;
}
export interface GameDetailsResponse {
strReleaseDate: string;
strDescription: string;
rgScreenshots: Screenshot[];
rgCategories: Category[];
strGenres?: string;
strFullDescription: string;
strMicroTrailerURL: string;
ReviewSummary: ReviewSummary;
}
// Define the TypeScript interfaces
export interface Tag {
tagid: number;
name: string;
}
export interface TagWithSlug {
name: string;
slug: string;
type: string;
}
export interface StoreTags {
[key: string]: string; // Index signature for numeric string keys to tag ID strings
}
export interface GameTagsResponse {
tags: Tag[];
success: number;
rwgrsn: number;
}
export type GenreType = {
type: 'genre';
name: string;
slug: string;
};
export interface AppInfo {
name: string;
slug: string;
images: {
logo: string;
backdrop: string;
poster: string;
banner: string;
screenshots: string[];
icon: string;
}
links: string[] | null;
score: number;
id: string;
releaseDate: Date;
description: string | null;
compatibility: "low" | "mid" | "high" | "unknown";
controllerSupport: "partial" | "full" | "unknown";
primaryGenre: string | null;
size: { downloadSize: number; sizeOnDisk: number };
tags: Array<{ name: string; slug: string; type: "tag" }>;
genres: Array<{ type: "genre"; name: string; slug: string }>;
categories: Array<{ name: string; slug: string; type: "categorie" }>;
franchises: Array<{ name: string; slug: string; type: "franchise" }>;
developers: Array<{ name: string; slug: string; type: "developer" }>;
publishers: Array<{ name: string; slug: string; type: "publisher" }>;
}
export type ImageType =
| 'screenshot'
| 'boxArt'
| 'banner'
| 'backdrop'
| 'icon'
| 'logo'
| 'poster'
| 'heroArt';
export interface ImageInfo {
type: ImageType;
position: number;
hash: string;
sourceUrl: string | null;
format?: string;
averageColor: { hex: string; isDark: boolean };
dimensions: { width: number; height: number };
fileSize: number;
buffer: Buffer;
}
export interface CompareOpts {
/** Pixelmatch color threshold (01). Default: 0.1 */
threshold?: number;
/** If true, return an image buffer of the diff map. Default: false */
diffOutput?: boolean;
}
export interface CompareResult {
diffRatio: number;
/** Present only if `diffOutput: true` */
diffBuffer?: Buffer;
}
export interface Shot {
url: string;
buffer: Buffer;
}
export interface RankedShot {
url: string;
score: number;
}
export interface SteamPlayerSummaryResponse {
response: {
players: SteamPlayerSummary[];
};
}
export interface SteamPlayerSummary {
steamid: string;
communityvisibilitystate: number;
profilestate?: number;
personaname: string;
profileurl: string;
avatar: string;
avatarmedium: string;
avatarfull: string;
avatarhash: string;
lastlogoff?: number;
personastate: number;
realname?: string;
primaryclanid?: string;
timecreated: number;
personastateflags?: number;
loccountrycode?: string;
}
export interface SteamPlayerBansResponse {
players: SteamPlayerBan[];
}
export interface SteamPlayerBan {
SteamId: string;
CommunityBanned: boolean;
VACBanned: boolean;
NumberOfVACBans: number;
DaysSinceLastBan: number;
NumberOfGameBans: number;
EconomyBan: 'none' | 'probation' | 'banned'; // Enum based on known possible values
}
export type SteamAccount = {
id: string;
name: string;
realName: string | null;
steamMemberSince: Date;
avatarHash: string;
limitations: {
isLimited: boolean;
tradeBanState: 'none' | 'probation' | 'banned';
isVacBanned: boolean;
visibilityState: number;
privacyState: 'public' | 'private' | 'friendsonly';
};
profileUrl: string;
lastSyncedAt: Date;
};
export interface SteamFriendsListResponse {
friendslist: {
friends: SteamFriend[];
};
}
export interface SteamFriend {
steamid: string;
relationship: 'friend'; // could expand this if Steam ever adds more types
friend_since: number; // Unix timestamp (seconds)
}
export interface SteamOwnedGamesResponse {
response: {
game_count: number;
games: SteamOwnedGame[];
};
}
export interface SteamOwnedGame {
appid: number;
name: string;
playtime_forever: number;
img_icon_url: string;
playtime_windows_forever?: number;
playtime_mac_forever?: number;
playtime_linux_forever?: number;
playtime_deck_forever?: number;
rtime_last_played?: number; // Unix timestamp
content_descriptorids?: number[];
playtime_disconnected?: number;
has_community_visible_stats?: boolean;
}
/**
* The shape of the parsed Steam profile information.
*/
export interface ProfileInfo {
steamID64: string;
isLimited: boolean;
privacyState: 'public' | 'private' | 'friendsonly' | string;
visibility: string;
}
export interface SteamStoreResponse {
response: {
store_items: SteamStoreItem[];
};
}
export interface SteamStoreItem {
item_type: number;
id: number;
success: number;
visible: boolean;
name: string;
store_url_path: string;
appid: number;
type: number;
tagids: number[];
categories: {
supported_player_categoryids?: number[];
feature_categoryids?: number[];
controller_categoryids?: number[];
};
reviews: {
summary_filtered: {
review_count: number;
percent_positive: number;
review_score: number;
review_score_label: string;
};
};
basic_info: {
short_description?: string;
publishers: SteamCreator[];
developers: SteamCreator[];
franchises?: SteamCreator[];
};
tags: {
tagid: number;
weight: number;
}[];
assets: SteamAssets;
assets_without_overrides: SteamAssets;
release: {
steam_release_date: number;
};
platforms: {
windows: boolean;
mac: boolean;
steamos_linux: boolean;
vr_support: Record<string, never>;
steam_deck_compat_category?: number;
steam_os_compat_category?: number;
};
best_purchase_option: PurchaseOption;
purchase_options: PurchaseOption[];
screenshots: {
all_ages_screenshots: {
filename: string;
ordinal: number;
}[];
};
trailers: {
highlights: Trailer[];
};
supported_languages: SupportedLanguage[];
full_description: string;
links?: {
link_type: number;
url: string;
}[];
}
export interface SteamCreator {
name: string;
creator_clan_account_id: number;
}
export interface SteamAssets {
asset_url_format: string;
main_capsule: string;
small_capsule: string;
header: string;
page_background: string;
hero_capsule: string;
hero_capsule_2x: string;
library_capsule: string;
library_capsule_2x: string;
library_hero: string;
library_hero_2x: string;
community_icon: string;
page_background_path: string;
raw_page_background: string;
}
export interface PurchaseOption {
packageid?: number;
bundleid?: number;
purchase_option_name: string;
final_price_in_cents: string;
original_price_in_cents: string;
formatted_final_price: string;
formatted_original_price: string;
discount_pct: number;
active_discounts: ActiveDiscount[];
user_can_purchase_as_gift: boolean;
hide_discount_pct_for_compliance: boolean;
included_game_count: number;
bundle_discount_pct?: number;
price_before_bundle_discount?: string;
formatted_price_before_bundle_discount?: string;
}
export interface ActiveDiscount {
discount_amount: string;
discount_description: string;
discount_end_date: number;
}
export interface Trailer {
trailer_name: string;
trailer_url_format: string;
trailer_category: number;
trailer_480p: TrailerFile[];
trailer_max: TrailerFile[];
microtrailer: TrailerFile[];
screenshot_medium: string;
screenshot_full: string;
trailer_base_id: number;
all_ages: boolean;
}
export interface TrailerFile {
filename: string;
type: string;
}
export interface SupportedLanguage {
elanguage: number;
eadditionallanguage: number;
supported: boolean;
full_audio: boolean;
subtitles: boolean;
}

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@@ -1,524 +0,0 @@
import type {
Tag,
StoreTags,
AppDepots,
GenreType,
LibraryAssetsFull,
DepotEntry,
CompareOpts,
CompareResult,
RankedShot,
Shot,
ProfileInfo,
} from "./types";
import crypto from 'crypto';
import pLimit from 'p-limit';
import { PNG } from 'pngjs';
import pixelmatch from 'pixelmatch';
import { LRUCache } from 'lru-cache';
import sanitizeHtml from 'sanitize-html';
import { Agent as HttpAgent } from 'http';
import { Agent as HttpsAgent } from 'https';
import { parseStringPromise } from "xml2js";
import sharp, { type Metadata } from 'sharp';
import AbortController from 'abort-controller';
import fetch, { RequestInit } from 'node-fetch';
import { FastAverageColor } from 'fast-average-color';
const fac = new FastAverageColor()
// --- Configuration ---
const httpAgent = new HttpAgent({ keepAlive: true, maxSockets: 50 });
const httpsAgent = new HttpsAgent({ keepAlive: true, maxSockets: 50 });
const downloadCache = new LRUCache<string, Buffer>({
max: 100,
ttl: 1000 * 60 * 30, // 30-minute expiry
allowStale: false,
});
const downloadLimit = pLimit(10); // max concurrent downloads
const compareCache = new LRUCache<string, CompareResult>({
max: 50,
ttl: 1000 * 60 * 10, // 10-minute expiry
});
export namespace Utils {
export async function fetchBuffer(url: string, retries = 3): Promise<Buffer> {
if (downloadCache.has(url)) {
return downloadCache.get(url)!;
}
let lastError: Error | null = null;
for (let attempt = 0; attempt < retries; attempt++) {
try {
const controller = new AbortController();
const id = setTimeout(() => controller.abort(), 15_000);
const res = await fetch(url, {
signal: controller.signal,
agent: (_parsed) => _parsed.protocol === 'http:' ? httpAgent : httpsAgent
} as RequestInit);
clearTimeout(id);
if (!res.ok) throw new Error(`Failed to fetch ${url}: ${res.status}`);
const buf = Buffer.from(await res.arrayBuffer());
downloadCache.set(url, buf);
return buf;
} catch (error: any) {
lastError = error as Error;
console.warn(`Attempt ${attempt + 1} failed for ${url}: ${error.message}`);
if (attempt < retries - 1) {
await new Promise(resolve => setTimeout(resolve, 1000 * Math.pow(2, attempt)));
}
}
}
throw lastError || new Error(`Failed to fetch ${url} after ${retries} attempts`);
}
export async function getImageMetadata(buffer: Buffer) {
const hash = crypto.createHash('sha256').update(buffer).digest('hex');
const { width, height, format, size: fileSize } = await sharp(buffer).metadata();
if (!width || !height) throw new Error('Invalid dimensions');
const slice = await sharp(buffer)
.resize({ width: Math.min(width, 256) }) // cheap shrink
.ensureAlpha()
.raw()
.toBuffer();
const pixelArray = new Uint8Array(slice.buffer);
const { hex, isDark } = fac.prepareResult(fac.getColorFromArray4(pixelArray, { mode: "precision" }));
return { hash, format, averageColor: { hex, isDark }, dimensions: { width, height }, fileSize, buffer };
}
// --- Optimized Box Art creation ---
export async function createBoxArtBuffer(
logoUrl: string,
backgroundUrl: string,
logoPercent = 0.9
): Promise<Buffer> {
const [bgBuf, logoBuf] = await Promise.all([
downloadLimit(() =>
fetchBuffer(backgroundUrl)
.catch(error => {
console.error(`Failed to download hero image from ${backgroundUrl}:`, error);
throw new Error(`Failed to create box art: hero image unavailable`);
}),
),
downloadLimit(() => fetchBuffer(logoUrl)
.catch(error => {
console.error(`Failed to download logo image from ${logoUrl}:`, error);
throw new Error(`Failed to create box art: logo image unavailable`);
}),
),
]);
const bgImage = sharp(bgBuf);
const meta = await bgImage.metadata();
if (!meta.width || !meta.height) throw new Error('Invalid background dimensions');
const size = Math.min(meta.width, meta.height);
const left = Math.floor((meta.width - size) / 2);
const top = Math.floor((meta.height - size) / 2);
const squareBg = bgImage.extract({ left, top, width: size, height: size });
// Resize logo
const logoTarget = Math.floor(size * logoPercent);
const logoResized = await sharp(logoBuf).resize({ width: logoTarget }).toBuffer();
const logoMeta = await sharp(logoResized).metadata();
if (!logoMeta.width || !logoMeta.height) throw new Error('Invalid logo dimensions');
const logoLeft = Math.floor((size - logoMeta.width) / 2);
const logoTop = Math.floor((size - logoMeta.height) / 2);
return await squareBg
.composite([{ input: logoResized, left: logoLeft, top: logoTop }])
.jpeg({ quality: 100 })
.toBuffer();
}
/**
* Fetch JSON from the given URL, with Steam-like headers
*/
export async function fetchApi<T>(url: string, retries = 3): Promise<T> {
let lastError: Error | null = null;
for (let attempt = 0; attempt < retries; attempt++) {
try {
const response = await fetch(url, {
agent: (_parsed) => _parsed.protocol === 'http:' ? httpAgent : httpsAgent,
method: "GET",
headers: {
"User-Agent": "Steam 1291812 / iPhone",
"Accept-Language": "en-us",
},
} as RequestInit);
if (!response.ok) {
throw new Error(`API error: ${response.status} ${response.statusText}`);
}
return (await response.json()) as T;
} catch (error: any) {
lastError = error as Error;
// Only retry on network errors or 5xx status codes
if (error.message.includes('API error: 5') || !error.message.includes('API error')) {
console.warn(`Attempt ${attempt + 1} failed for ${url}: ${error.message}`);
await new Promise(resolve => setTimeout(resolve, 1000 * Math.pow(2, attempt)));
continue;
}
throw error;
}
}
throw lastError || new Error(`Failed to fetch ${url} after ${retries} attempts`);
}
/**
* Generate a slug from a name
*/
export function createSlug(name: string): string {
return name
.toLowerCase()
.normalize("NFKD") // Normalize to decompose accented characters
.replace(/[^\p{L}\p{N}\s-]/gu, '') // Keep Unicode letters, numbers, spaces, and hyphens
.replace(/\s+/g, '-') // Replace spaces with hyphens
.replace(/-+/g, '-') // Collapse multiple hyphens
.replace(/^-+|-+$/g, '') // Trim leading/trailing hyphens
.trim();
}
/**
* Compare a candidate screenshot against a UI-free baseline to find how much UI/HUD remains.
*
* @param baselineBuffer - PNG/JPEG buffer of the clean background.
* @param candidateBuffer - PNG/JPEG buffer of the screenshot to test.
* @param opts - Options.
* @returns Promise resolving to diff ratio (and optional diff image).
*/
export async function compareWithBaseline(
baselineBuffer: Buffer,
candidateBuffer: Buffer,
opts: CompareOpts = {}
): Promise<CompareResult> {
// Generate cache key from buffer hashes
const baseHash = crypto.createHash('md5').update(baselineBuffer).digest('hex');
const candHash = crypto.createHash('md5').update(candidateBuffer).digest('hex');
const optsKey = JSON.stringify(opts);
const cacheKey = `${baseHash}:${candHash}:${optsKey}`;
// Check cache
if (compareCache.has(cacheKey)) {
return compareCache.get(cacheKey)!;
}
const { threshold = 0.1, diffOutput = false } = opts;
// Get dimensions of baseline
const baseMeta: Metadata = await sharp(baselineBuffer).metadata();
if (!baseMeta.width || !baseMeta.height) {
throw new Error('Invalid baseline dimensions');
}
// Produce PNG buffers of same size
const [pngBaseBuf, pngCandBuf] = await Promise.all([
sharp(baselineBuffer).png().toBuffer(),
sharp(candidateBuffer)
.resize(baseMeta.width, baseMeta.height)
.png()
.toBuffer(),
]);
const imgBase = PNG.sync.read(pngBaseBuf);
const imgCand = PNG.sync.read(pngCandBuf);
const diffImg = new PNG({ width: baseMeta.width, height: baseMeta.height });
const numDiff = pixelmatch(
imgBase.data,
imgCand.data,
diffImg.data,
baseMeta.width,
baseMeta.height,
{ threshold }
);
const total = baseMeta.width * baseMeta.height;
const diffRatio = numDiff / total;
const result: CompareResult = { diffRatio };
if (diffOutput) {
result.diffBuffer = PNG.sync.write(diffImg);
}
compareCache.set(cacheKey, result);
return result;
}
/**
* Given a baseline buffer and an array of screenshots, returns them sorted
* ascending by diffRatio (least UI first).
*/
export async function rankScreenshots(
baselineBuffer: Buffer,
shots: Shot[],
opts: CompareOpts = {}
): Promise<RankedShot[]> {
// Process up to 5 comparisons in parallel
const compareLimit = pLimit(5);
// Run all comparisons with limited concurrency
const results = await Promise.all(
shots.map(shot =>
compareLimit(async () => {
const { diffRatio } = await compareWithBaseline(
baselineBuffer,
shot.buffer,
opts
);
return { url: shot.url, score: diffRatio };
})
)
);
return results.sort((a, b) => a.score - b.score);
}
// --- Helpers for URLs ---
export function getScreenshotUrls(screenshots: { appid: number; filename: string }[]): string[] {
return screenshots.map(s => `https://shared.cloudflare.steamstatic.com/store_item_assets/steam/apps/${s.appid}/${s.filename}`);
}
export function getAssetUrls(assets: LibraryAssetsFull, appid: number | string, header: string) {
const base = `https://shared.cloudflare.steamstatic.com/store_item_assets/steam/apps/${appid}`;
return {
logo: `${base}/${assets.library_logo?.image2x?.english || assets.library_logo?.image?.english}`,
backdrop: `${base}/${assets.library_hero?.image2x?.english || assets.library_hero?.image?.english}`,
poster: `${base}/${assets.library_capsule?.image2x?.english || assets.library_capsule?.image?.english}`,
banner: `${base}/${assets.library_header?.image2x?.english || assets.library_header?.image?.english || header}`,
};
}
/**
* Compute a 05 score from positive/negative votes using a Wilson score confidence interval.
* This formula adjusts the raw ratio based on the total number of votes to account for
* statistical confidence. With few votes, the score regresses toward 2.5 (neutral).
*
* Compute a 05 score from positive/negative votes
*/
export function getRating(positive: number, negative: number): number {
const total = positive + negative;
if (!total) return 0;
const avg = positive / total;
// Apply Wilson score confidence adjustment and scale to 0-5 range
const score = avg - (avg - 0.5) * Math.pow(2, -Math.log10(total + 1));
return Math.round(score * 5 * 10) / 10;
}
export function getAssociationsByTypeWithSlug<
T extends "developer" | "publisher"
>(
associations: Record<string, { name: string; type: string }>,
type: T
): Array<{ name: string; slug: string; type: T }> {
return Object.values(associations)
.filter((a) => a.type === type)
.map((a) => ({ name: a.name.trim(), slug: createSlug(a.name.trim()), type }));
}
export function compatibilityType(type?: string): "low" | "mid" | "high" | "unknown" {
switch (type) {
case "1":
return "high";
case "2":
return "mid";
case "3":
return "low";
default:
return "unknown";
}
}
export function estimateRatingFromSummary(
reviewCount: number,
percentPositive: number
): number {
const positiveVotes = Math.round((percentPositive / 100) * reviewCount);
const negativeVotes = reviewCount - positiveVotes;
return getRating(positiveVotes, negativeVotes);
}
export function mapGameTags<
T extends string = "tag"
>(
available: Tag[],
storeTags: StoreTags,
): Array<{ name: string; slug: string; type: T }> {
const tagMap = new Map<number, Tag>(available.map((t) => [t.tagid, t]));
const result: Array<{ name: string; slug: string; type: T }> = Object.values(storeTags)
.map((id) => tagMap.get(Number(id)))
.filter((t): t is Tag => Boolean(t))
.map((t) => ({ name: t.name.trim(), slug: createSlug(t.name), type: 'tag' as T }));
return result;
}
export function createType<
T extends "developer" | "publisher" | "franchise" | "tag" | "categorie" | "genre"
>(
names: string[],
type: T
) {
return names
.map(name => ({
type,
name: name.trim(),
slug: createSlug(name.trim())
}));
}
/**
* Create a tag object with name, slug, and type
* @typeparam T Literal type of the `type` field (defaults to 'tag')
*/
export function createTag<
T extends string = 'tag'
>(
name: string,
type?: T
): { name: string; slug: string; type: T } {
const tagType = (type ?? 'tag') as T;
return {
name: name.trim(),
slug: createSlug(name),
type: tagType,
};
}
export function capitalise(name: string) {
return name
.charAt(0) // first character
.toUpperCase() // make it uppercase
+ name
.slice(1) // rest of the string
.toLowerCase();
}
function isDepotEntry(e: any): e is DepotEntry {
return (
e != null &&
typeof e === 'object' &&
'manifests' in e &&
e.manifests != null &&
typeof e.manifests.public?.download === 'string'
);
}
export function getPublicDepotSizes(depots: AppDepots) {
let download = 0;
let size = 0;
for (const key of Object.keys(depots)) {
if (key === 'branches' || key === 'privatebranches') continue;
const entry = depots[key] as DepotEntry;
if (!isDepotEntry(entry)) {
continue;
}
const dl = Number(entry.manifests.public.download);
const sz = Number(entry.manifests.public.size);
if (!Number.isFinite(dl) || !Number.isFinite(sz)) {
console.warn(`[getPublicDepotSizes] non-numeric size for depot ${key}`);
continue;
}
download += dl;
size += sz;
}
return { downloadSize: download, sizeOnDisk: size };
}
export function parseGenres(str: string): GenreType[] {
return str.split(',')
.map((g) => g.trim())
.filter(Boolean)
.map((g) => ({ type: 'genre', name: g.trim(), slug: createSlug(g) }));
}
export function getPrimaryGenre(
genres: GenreType[],
map: Record<string, string>,
primaryId: string
): string | null {
const idx = Object.keys(map).find((k) => map[k] === primaryId);
return idx !== undefined ? genres[Number(idx)]?.name : null;
}
export function cleanDescription(input: string): string {
const cleaned = sanitizeHtml(input, {
allowedTags: [], // no tags allowed
allowedAttributes: {}, // no attributes anywhere
textFilter: (text) => text.replace(/\s+/g, ' '), // collapse runs of whitespace
});
return cleaned.trim()
}
/**
* Fetches and parses a single Steam community profile XML.
* @param steamIdOrVanity - The 64-bit SteamID or vanity name.
* @returns Promise resolving to ProfileInfo.
*/
export async function fetchProfileInfo(
steamIdOrVanity: string
): Promise<ProfileInfo> {
const isNumericId = /^\d+$/.test(steamIdOrVanity);
const path = isNumericId ? `profiles/${steamIdOrVanity}` : `id/${steamIdOrVanity}`;
const url = `https://steamcommunity.com/${path}/?xml=1`;
const response = await fetch(url);
if (!response.ok) {
throw new Error(`Failed to fetch ${steamIdOrVanity}: HTTP ${response.status}`);
}
const xml = await response.text();
const { profile } = await parseStringPromise(xml, {
explicitArray: false,
trim: true,
mergeAttrs: true
}) as { profile: any };
// Extract fields (fall back to limitedAccount tag if needed)
const limitedFlag = profile.isLimitedAccount ?? profile.limitedAccount;
const isLimited = limitedFlag === '1';
return {
isLimited,
steamID64: profile.steamID64,
privacyState: profile.privacyState,
visibility: profile.visibilityState
};
}
/**
* Batch-fetches multiple Steam profiles in parallel.
* @param idsOrVanities - Array of SteamID64 strings or vanity names.
* @returns Promise resolving to a record mapping each input to its ProfileInfo or an error.
*/
export async function fetchProfilesInfo(
idsOrVanities: string[]
): Promise<Map<string, ProfileInfo | { error: string }>> {
const results = await Promise.all(
idsOrVanities.map(async (input) => {
try {
const info = await fetchProfileInfo(input);
return { input, result: info };
} catch (err) {
return { input, result: { error: (err as Error).message } };
}
})
);
return new Map(
results.map(({ input, result }) => [input, result] as [string, ProfileInfo | { error: string }])
);
}
}

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@@ -1,10 +0,0 @@
import "zod-openapi/extend";
import { sql } from "drizzle-orm";
export namespace Common {
export const IdDescription = `Unique object identifier.
The format and length of IDs may change over time.`;
export const now = () => sql`now()`;
export const utc = () => sql`now() at time zone 'utc'`;
}

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@@ -1,21 +0,0 @@
import { AsyncLocalStorage } from "node:async_hooks";
export namespace Context {
export class NotFound extends Error {}
export function create<T>() {
const storage = new AsyncLocalStorage<T>();
return {
use() {
const result = storage.getStore();
if (!result) {
throw new NotFound();
}
return result;
},
provide<R>(value: T, fn: () => R) {
return storage.run<R>(value, fn);
},
};
}
}

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@@ -1,102 +0,0 @@
import ws from "ws";
import { Resource } from "sst";
import { memo } from "../utils";
import { Context } from "../context";
import { ExtractTablesWithRelations } from "drizzle-orm";
import { Pool, neonConfig } from "@neondatabase/serverless";
import { PgTransaction, PgTransactionConfig } from "drizzle-orm/pg-core";
import { NeonQueryResultHKT, drizzle } from "drizzle-orm/neon-serverless";
neonConfig.webSocketConstructor = ws;
export namespace Database {
function addPoolerSuffix(original: string): string {
const firstDotIndex = original.indexOf(".");
if (firstDotIndex === -1) return original + "-pooler";
return (
original.slice(0, firstDotIndex) +
"-pooler" +
original.slice(firstDotIndex)
);
}
const client = memo(() => {
const dbHost = addPoolerSuffix(Resource.Database.host);
const pool = new Pool({
connectionString: `postgres://${Resource.Database.user}:${Resource.Database.password}@${dbHost}/${Resource.Database.name}?sslmode=require`,
});
const db = drizzle(pool);
return db;
});
export type Transaction = PgTransaction<
NeonQueryResultHKT,
Record<string, never>,
ExtractTablesWithRelations<Record<string, never>>
>;
export type TxOrDb = Transaction | ReturnType<typeof client>;
const TransactionContext = Context.create<{
tx: TxOrDb;
effects: (() => void | Promise<void>)[];
}>();
export async function use<T>(callback: (trx: TxOrDb) => Promise<T>) {
try {
const { tx } = TransactionContext.use();
return tx.transaction(callback);
} catch (err) {
if (err instanceof Context.NotFound) {
const effects: (() => void | Promise<void>)[] = [];
const result = await TransactionContext.provide(
{
effects,
tx: client(),
},
() => callback(client()),
);
await Promise.all(effects.map((x) => x()));
return result;
}
throw err;
}
}
export async function fn<Input, T>(
callback: (input: Input, trx: TxOrDb) => Promise<T>,
) {
return (input: Input) => use(async (tx) => callback(input, tx));
}
export async function effect(effect: () => any | Promise<any>) {
try {
const { effects } = TransactionContext.use();
effects.push(effect);
} catch {
await effect();
}
}
export async function transaction<T>(
callback: (tx: TxOrDb) => Promise<T>,
config?: PgTransactionConfig,
) {
try {
const { tx } = TransactionContext.use();
return callback(tx);
} catch (err) {
if (err instanceof Context.NotFound) {
const effects: (() => void | Promise<void>)[] = [];
const result = await client().transaction(async (tx) => {
return TransactionContext.provide({ tx, effects }, () =>
callback(tx),
);
}, config);
await Promise.all(effects.map((x) => x()));
return result;
}
throw err;
}
}
}

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@@ -1,39 +0,0 @@
import { char, timestamp as rawTs } from "drizzle-orm/pg-core";
export const ulid = (name: string) => char(name, { length: 26 + 4 });
export const id = {
get id() {
return ulid("id").primaryKey().notNull();
},
};
export const teamID = {
get id() {
return ulid("id").notNull();
},
get teamID() {
return ulid("team_id").notNull();
},
};
export const userID = {
get id() {
return ulid("id").notNull();
},
get userID() {
return ulid("user_id").notNull();
},
};
export const utc = (name: string) =>
rawTs(name, {
withTimezone: true,
// mode: "date"
});
export const timestamps = {
timeCreated: utc("time_created").notNull().defaultNow(),
timeUpdated: utc("time_updated").notNull().defaultNow(),
timeDeleted: utc("time_deleted"),
};

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@@ -1,36 +0,0 @@
import { Resource } from "sst";
import { SESv2Client, SendEmailCommand } from "@aws-sdk/client-sesv2";
export namespace Email {
export const Client = new SESv2Client({});
export async function send(
from: string,
to: string,
subject: string,
body: string,
) {
from = from + "@" + Resource.Email.sender;
console.log("sending email", subject, from, to);
await Client.send(
new SendEmailCommand({
Destination: {
ToAddresses: [to],
},
Content: {
Simple: {
Body: {
Text: {
Data: body,
},
},
Subject: {
Data: subject,
},
},
},
FromEmailAddress: `Nestri <${from}>`,
}),
);
}
}

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@@ -1,145 +0,0 @@
import { z } from "zod"
/**
* Standard error response schema used for OpenAPI documentation
*/
export const ErrorResponse = z
.object({
type: z
.enum([
"validation",
"authentication",
"forbidden",
"not_found",
"already_exists",
"rate_limit",
"internal",
])
.openapi({
description: "The error type category",
examples: ["validation", "authentication"],
}),
code: z.string().openapi({
description: "Machine-readable error code identifier",
examples: ["invalid_parameter", "missing_required_field", "unauthorized"],
}),
message: z.string().openapi({
description: "Human-readable error message",
examples: ["The request was invalid", "Authentication required"],
}),
param: z
.string()
.optional()
.openapi({
description: "The parameter that caused the error (if applicable)",
examples: ["email", "user_id", "team_id"],
}),
details: z.any().optional().openapi({
description: "Additional error context information",
}),
})
.openapi({ ref: "ErrorResponse" });
export type ErrorResponseType = z.infer<typeof ErrorResponse>;
/**
* Standardized error codes for the API
*/
export const ErrorCodes = {
// Validation errors (400)
Validation: {
MISSING_REQUIRED_FIELD: "missing_required_field",
ALREADY_EXISTS: "resource_already_exists",
TEAM_ALREADY_EXISTS: "team_already_exists",
INVALID_PARAMETER: "invalid_parameter",
INVALID_FORMAT: "invalid_format",
INVALID_STATE: "invalid_state",
IN_USE: "resource_in_use",
},
// Authentication errors (401)
Authentication: {
UNAUTHORIZED: "unauthorized",
INVALID_TOKEN: "invalid_token",
EXPIRED_TOKEN: "expired_token",
INVALID_CREDENTIALS: "invalid_credentials",
},
// Permission errors (403)
Permission: {
FORBIDDEN: "forbidden",
INSUFFICIENT_PERMISSIONS: "insufficient_permissions",
ACCOUNT_RESTRICTED: "account_restricted",
},
// Resource not found errors (404)
NotFound: {
RESOURCE_NOT_FOUND: "resource_not_found",
},
// Rate limit errors (429)
RateLimit: {
TOO_MANY_REQUESTS: "too_many_requests",
QUOTA_EXCEEDED: "quota_exceeded",
},
// Server errors (500)
Server: {
INTERNAL_ERROR: "internal_error",
SERVICE_UNAVAILABLE: "service_unavailable",
DEPENDENCY_FAILURE: "dependency_failure",
},
};
/**
* Standard error that will be exposed to clients through API responses
*/
export class VisibleError extends Error {
constructor(
public type: ErrorResponseType["type"],
public code: string,
public message: string,
public param?: string,
public details?: any,
) {
super(message);
}
/**
* Convert this error to an HTTP status code
*/
public statusCode(): number {
switch (this.type) {
case "validation":
return 400;
case "authentication":
return 401;
case "forbidden":
return 403;
case "not_found":
return 404;
case "already_exists":
return 409;
case "rate_limit":
return 429;
case "internal":
return 500;
}
}
/**
* Convert this error to a standard response object
*/
public toResponse(): ErrorResponseType {
const response: ErrorResponseType = {
type: this.type,
code: this.code,
message: this.message,
};
if (this.param) response.param = this.param;
if (this.details) response.details = this.details;
return response;
}
}

View File

@@ -1,12 +0,0 @@
import { Actor } from "./actor";
import { event } from "sst/event";
import { ZodValidator } from "sst/event/validator";
export const createEvent = event.builder({
validator: ZodValidator,
metadata() {
return {
actor: Actor.use(),
};
},
});

View File

@@ -1,275 +0,0 @@
import { prefixes } from "./utils";
export namespace Examples {
export const Id = (prefix: keyof typeof prefixes) =>
`${prefixes[prefix]}_XXXXXXXXXXXXXXXXXXXXXXXXX`;
export const User = {
id: Id("user"),// Primary key
name: "John Doe", // Name (not null)
email: "johndoe@example.com",// Unique email or login (not null)
avatarUrl: "https://cdn.discordapp.com/avatars/xxxxxxx/xxxxxxx.png",
lastLogin: new Date("2025-04-26T20:11:08.155Z"),
polarCustomerID: "0bfcb712-df13-4454-81a8-fbee66eddca4"
}
export const GPUType = {
id: Id("gpu"),
type: "hosted" as const, //or BYOG - Bring Your Own GPU
name: "RTX 4090" as const, // or RTX 3090, Intel Arc
performanceTier: 3,
maxResolution: "4k"
}
export const Machine = {
id: Id("machine"),
ownerID: User.id, //or null if hosted
gpuID: GPUType.id, // or hosted
country: "Kenya",
countryCode: "KE",
timezone: "Africa/Nairobi",
location: { latitude: 36.81550, longitude: -1.28410 },
fingerprint: "fc27f428f9ca47d4b41b707ae0c62090",
}
export const SteamAccount = {
status: "online" as const, //offline,dnd(do not disturb) or playing
id: "74839300282033",// Steam ID
userID: User.id,// | null FK to User (null if not linked)
name: "JD The 65th",
username: "jdoe",
realName: "John Doe",
steamMemberSince: new Date("2010-01-26T21:00:00.000Z"),
avatarHash: "3a5e805fd4c1e04e26a97af0b9c6fab2dee91a19",
accountStatus: "new" as const, //active or pending
limitations: {
isLimited: false,
tradeBanState: "none" as const,
isVacBanned: false,
visibilityState: 3,
privacyState: "public" as const,
},
profileUrl: "The65thJD", //"https://steamcommunity.com/id/XXXXXXXXXXXXXXXX/",
lastSyncedAt: new Date("2025-04-26T20:11:08.155Z")
};
export const Team = {
id: Id("team"),// Primary key
name: "John", // Team name (not null, unique)
maxMembers: 3,
inviteCode: "xwydjf",
ownerSteamID: SteamAccount.id, // FK to User who owns/created the team
members: [SteamAccount]
};
export const Member = {
id: Id("member"),
userID: User.id,//FK to Users (member)
steamID: SteamAccount.id, // FK to the Steam Account this member is used
teamID: Team.id,// FK to Teams
role: "adult" as const, // Role on the team, adult or child
};
export const ProductVariant = {
id: Id("variant"),
productID: Id("product"),// the product this variant is under
type: "fixed" as const, // or yearly or monthly,
price: 1999,
minutesPerDay: 3600,
polarProductID: "0bfcb712-df13-4454-81a8-fbee66eddca4"
}
export const Product = {
id: Id("product"),
name: "Pro",
description: "For gamers who want to play on a better GPU and with 2 more friends",
maxMembers: Team.maxMembers,// Total number of people who can share this sub
isActive: true,
order: 2,
variants: [ProductVariant]
}
export const Friend = {
...Examples.SteamAccount,
user: Examples.User
}
export const Subscription = {
id: Id("subscription"),
teamID: Team.id,
standing: "active" as const, //incomplete, incomplete_expired, trialing, active, past_due, canceled, unpaid
ownerID: User.id,
price: ProductVariant.price,
productVariantID: ProductVariant.id,
polarSubscriptionID: "0bfcb712-df13-4454-81a8-fbee66eddca4",
}
export const SubscriptionUsage = {
id: Id("usage"),
machineID: Machine.id, // machine this session was used on
memberID: Member.id, // the team member who used it
subscriptionID: Subscription.id,
sessionID: Id("session"),
minutesUsed: 20, // Minutes used on the session
}
export const Session = {
id: Id("session"),
memberID: Member.id,
machineID: Machine.id,
startTime: new Date("2025-02-23T23:39:52.249Z"),
endTime: null, // null if session is ongoing
gameID: Id("game"),
status: "active" as const, // active, completed, crashed
}
export const GameGenre = {
type: "genre" as const,
slug: "action",
name: "Action"
}
export const GameTag = {
type: "tag" as const,
slug: "single-player",
name: "Single Player"
}
export const GameRating = {
body: "ESRB" as const, // or PEGI
age: 16,
descriptors: ["Blood", "Violence", "Strong Language"],
}
export const DevelopmentTeam = {
type: "developer" as const,
name: "Remedy Entertainment",
slug: "remedy_entertainment",
}
export const BaseGame = {
id: "1809540",
slug: "nine-sols",
name: "Nine Sols",
links:[
"https://example.com"
],
controllerSupport: "full" as const,
releaseDate: new Date("2024-05-29T06:53:24.000Z"),
compatibility: "high" as const,
size: {
downloadSize: 7907568608,// 7.91 GB
sizeOnDisk: 13176088178,// 13.18 GB
},
primaryGenre: "Action",
score: 4.7,
description: "Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful heros quest to slay the 9 Sols, formidable rulers of this forsaken realm.",
}
export const Categories = {
genres: [
{
name: "Action",
slug: "action"
},
{
name: "Adventure",
slug: "adventure"
},
{
name: "Indie",
slug: "indie"
}
],
tags: [
{
name: "Metroidvania",
slug: "metroidvania",
},
{
name: "Souls-like",
slug: "souls-like",
},
{
name: "Difficult",
slug: "difficult",
},
],
developers: [
{
name: "RedCandleGames",
slug: "redcandlegames"
}
],
publishers: [
{
name: "RedCandleGames",
slug: "redcandlegames"
}
],
franchises: [],
categories: [
{
name: "Partial Controller",
slug: "partial-controller"
}
]
}
export const CommonImg = [
{
hash: "db880dc2f0187bfe0c5d3c44a06d1002351eb3107970a83bf5667ffd3b369acd",
averageColor: {
hex: "#352c36",
isDark: true
},
dimensions: {
width: 3840,
height: 2160
},
fileSize: 976004
},
{
hash: "99f603e41dd3efde21a145fd00c9f107025c09433c084a5e5005bc2ac30e46ea",
averageColor: {
hex: "#596774",
isDark: true
},
dimensions: {
width: 2560,
height: 1440
},
fileSize: 895134
},
{
hash: "2c4193c19160392be01d08e6957ed682649117742c5abaa8c469e7408382572f",
averageColor: {
hex: "#444b5b",
isDark: true
},
dimensions: {
width: 2560,
height: 1440
},
fileSize: 738701
}
]
// type: "screenshots" as const, // or boxart(square), poster(vertical), superheroart(background), heroart(horizontal), logo, icon
export const Images = {
screenshots: CommonImg,
boxArts: CommonImg,
posters: CommonImg,
banners: CommonImg,
heroArts: CommonImg,
backdrops: CommonImg,
logos: CommonImg,
icons: CommonImg,
}
export const Game = {
...BaseGame,
...Categories,
...Images
}
}

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@@ -1,26 +0,0 @@
import { timestamps, } from "../drizzle/types";
import { steamTable } from "../steam/steam.sql";
import { index, pgTable, primaryKey, varchar } from "drizzle-orm/pg-core";
export const friendTable = pgTable(
"friends_list",
{
...timestamps,
steamID: varchar("steam_id", { length: 255 })
.notNull()
.references(() => steamTable.id, {
onDelete: "cascade"
}),
friendSteamID: varchar("friend_steam_id", { length: 255 })
.notNull()
.references(() => steamTable.id, {
onDelete: "cascade"
}),
},
(table) => [
primaryKey({
columns: [table.steamID, table.friendSteamID]
}),
index("idx_friends_list_friend_steam_id").on(table.friendSteamID),
]
);

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@@ -1,172 +0,0 @@
import { z } from "zod";
import { fn } from "../utils";
import { User } from "../user";
import { Steam } from "../steam";
import { Actor } from "../actor";
import { Database } from "../drizzle";
import { Examples } from "../examples";
import { friendTable } from "./friend.sql";
import { userTable } from "../user/user.sql";
import { steamTable } from "../steam/steam.sql";
import { createSelectSchema } from "drizzle-zod";
import { and, eq, isNull, sql } from "drizzle-orm";
import { groupBy, map, pipe, values } from "remeda";
import { ErrorCodes, VisibleError } from "../error";
export namespace Friend {
export const Info = Steam.Info.extend({
user: User.Info.nullable().openapi({
description: "The user account that owns this Steam account",
example: Examples.User,
}),
}).openapi({
ref: "Friend",
description: "Represents a friend's information stored on Nestri",
example: Examples.Friend,
});
export const InputInfo = createSelectSchema(friendTable).omit({
timeCreated: true,
timeDeleted: true,
timeUpdated: true,
});
export type Info = z.infer<typeof Info>;
export type InputInfo = z.infer<typeof InputInfo>;
export const add = fn(InputInfo.partial({ steamID: true }), async (input) =>
Database.transaction(async (tx) => {
const steamID = input.steamID ?? Actor.steamID();
if (steamID === input.friendSteamID) {
throw new VisibleError(
"forbidden",
ErrorCodes.Validation.INVALID_PARAMETER,
"Cannot add yourself as a friend",
);
}
const results = await tx
.select()
.from(friendTable)
.where(
and(
eq(friendTable.steamID, steamID),
eq(friendTable.friendSteamID, input.friendSteamID),
isNull(friendTable.timeDeleted),
),
)
.execute();
if (results.length > 0) return null;
await tx
.insert(friendTable)
.values({
steamID,
friendSteamID: input.friendSteamID,
})
.onConflictDoUpdate({
target: [friendTable.steamID, friendTable.friendSteamID],
set: { timeDeleted: null },
});
return steamID;
}),
);
export const end = fn(InputInfo, (input) =>
Database.transaction(async (tx) =>
tx
.update(friendTable)
.set({ timeDeleted: sql`now()` })
.where(
and(
eq(friendTable.steamID, input.steamID),
eq(friendTable.friendSteamID, input.friendSteamID),
),
),
),
);
export const list = () =>
Database.transaction(async (tx) =>
tx
.select({
steam: steamTable,
user: userTable,
})
.from(friendTable)
.innerJoin(steamTable, eq(friendTable.friendSteamID, steamTable.id))
.leftJoin(userTable, eq(steamTable.userID, userTable.id))
.where(
and(
eq(friendTable.steamID, Actor.steamID()),
isNull(friendTable.timeDeleted),
),
)
.limit(100)
.execute()
.then((rows) => serialize(rows)),
);
export const fromFriendID = fn(
InputInfo.shape.friendSteamID,
(friendSteamID) =>
Database.transaction(async (tx) =>
tx
.select({
steam: steamTable,
user: userTable,
})
.from(friendTable)
.innerJoin(steamTable, eq(friendTable.friendSteamID, steamTable.id))
.leftJoin(userTable, eq(steamTable.userID, userTable.id))
.where(
and(
eq(friendTable.steamID, Actor.steamID()),
eq(friendTable.friendSteamID, friendSteamID),
isNull(friendTable.timeDeleted),
),
)
.limit(1)
.execute()
.then((rows) => serialize(rows).at(0)),
),
);
export const areFriends = fn(InputInfo.shape.friendSteamID, (friendSteamID) =>
Database.transaction(async (tx) => {
const result = await tx
.select()
.from(friendTable)
.where(
and(
eq(friendTable.steamID, Actor.steamID()),
eq(friendTable.friendSteamID, friendSteamID),
isNull(friendTable.timeDeleted),
),
)
.limit(1)
.execute();
return result.length > 0;
}),
);
export function serialize(
input: {
user: typeof userTable.$inferSelect | null;
steam: typeof steamTable.$inferSelect;
}[],
): z.infer<typeof Info>[] {
return pipe(
input,
groupBy((row) => row.steam.id),
values(),
map((group) => ({
...Steam.serialize(group[0].steam),
user: group[0].user ? User.serialize(group[0].user!) : null,
})),
);
}
}

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@@ -1,35 +0,0 @@
import { timestamps } from "../drizzle/types";
import { baseGamesTable } from "../base-game/base-game.sql";
import { categoriesTable, CategoryTypeEnum } from "../categories/categories.sql";
import { foreignKey, index, pgTable, primaryKey, varchar } from "drizzle-orm/pg-core";
export const gamesTable = pgTable(
'games',
{
...timestamps,
baseGameID: varchar('base_game_id', { length: 255 })
.notNull()
.references(() => baseGamesTable.id,
{ onDelete: "cascade" }
),
categorySlug: varchar('category_slug', { length: 255 })
.notNull(),
categoryType: CategoryTypeEnum("type").notNull()
},
(table) => [
primaryKey({
columns: [table.baseGameID, table.categorySlug, table.categoryType]
}),
foreignKey({
name: "games_categories_fkey",
columns: [table.categorySlug, table.categoryType],
foreignColumns: [categoriesTable.slug, categoriesTable.type],
}).onDelete("cascade"),
index("idx_games_category_slug").on(table.categorySlug),
index("idx_games_category_type").on(table.categoryType),
index("idx_games_category_slug_type").on(
table.categorySlug,
table.categoryType
)
]
);

View File

@@ -1,141 +0,0 @@
import { z } from "zod";
import { fn } from "../utils";
import { Images } from "../images";
import { Examples } from "../examples";
import { BaseGame } from "../base-game";
import { gamesTable } from "./game.sql";
import { Categories } from "../categories";
import { eq, and, isNull } from "drizzle-orm";
import { createSelectSchema } from "drizzle-zod";
import { imagesTable } from "../images/images.sql";
import { baseGamesTable } from "../base-game/base-game.sql";
import { groupBy, map, pipe, uniqueBy, values } from "remeda";
import { categoriesTable } from "../categories/categories.sql";
import { Database } from "../drizzle";
export namespace Game {
export const Info = z
.intersection(BaseGame.Info, Categories.Info, Images.Info)
.openapi({
ref: "Game",
description:
"Detailed information about a game available in the Nestri library, including technical specifications, categories and metadata",
example: Examples.Game,
});
export type Info = z.infer<typeof Info>;
export const InputInfo = createSelectSchema(gamesTable).omit({
timeCreated: true,
timeDeleted: true,
timeUpdated: true,
});
export const create = fn(InputInfo, (input) =>
Database.transaction(async (tx) => {
const result = await tx
.select()
.from(gamesTable)
.where(
and(
eq(gamesTable.categorySlug, input.categorySlug),
eq(gamesTable.categoryType, input.categoryType),
eq(gamesTable.baseGameID, input.baseGameID),
isNull(gamesTable.timeDeleted),
),
)
.limit(1)
.execute()
.then((rows) => rows.at(0));
if (result) return result.baseGameID;
await tx
.insert(gamesTable)
.values(input)
.onConflictDoUpdate({
target: [
gamesTable.categorySlug,
gamesTable.categoryType,
gamesTable.baseGameID,
],
set: { timeDeleted: null },
});
return input.baseGameID;
}),
);
export const fromID = fn(InputInfo.shape.baseGameID, (gameID) =>
Database.transaction(async (tx) =>
tx
.select({
games: baseGamesTable,
categories: categoriesTable,
images: imagesTable,
})
.from(gamesTable)
.innerJoin(baseGamesTable, eq(baseGamesTable.id, gamesTable.baseGameID))
.leftJoin(
categoriesTable,
and(
eq(categoriesTable.slug, gamesTable.categorySlug),
eq(categoriesTable.type, gamesTable.categoryType),
),
)
.leftJoin(
imagesTable,
and(
eq(imagesTable.baseGameID, gamesTable.baseGameID),
isNull(imagesTable.timeDeleted),
),
)
.where(
and(
eq(gamesTable.baseGameID, gameID),
isNull(gamesTable.timeDeleted),
),
)
.execute()
.then((rows) => serialize(rows).at(0)),
),
);
export function serialize(
input: {
games: typeof baseGamesTable.$inferSelect;
categories: typeof categoriesTable.$inferSelect | null;
images: typeof imagesTable.$inferSelect | null;
}[],
): z.infer<typeof Info>[] {
return pipe(
input,
groupBy((row) => row.games.id),
values(),
map((group) => {
const game = BaseGame.serialize(group[0].games);
const cats = uniqueBy(
group
.map((r) => r.categories)
.filter((c): c is typeof categoriesTable.$inferSelect =>
Boolean(c),
),
(c) => `${c.slug}:${c.type}`,
);
const imgs = uniqueBy(
group
.map((r) => r.images)
.filter((c): c is typeof imagesTable.$inferSelect => Boolean(c)),
(c) => `${c.type}:${c.imageHash}:${c.position}`,
);
const byType = Categories.serialize(cats);
const byImg = Images.serialize(imgs);
return {
...game,
...byType,
...byImg,
};
}),
);
}
}

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