mirror of
https://github.com/nestriness/nestri.git
synced 2025-12-12 16:55:37 +02:00
⭐ feat(api): Add payments with Polar.sh (#264)
## Description <!-- Briefly describe the purpose and scope of your changes --> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced a new subscription API endpoint for managing subscriptions and products. - Enhanced subscription management with new entities and functionalities. - Added functionality to retrieve current timestamps in both local and UTC formats. - Added Polar.sh integration with customer portal and checkout session creation APIs. - **Refactor** - Redesigned team details to now present members and subscription information instead of a plan type. - Enhanced member management by incorporating role assignments. - Streamlined user data handling and removed legacy subscription event logic. - Simplified error handling in actor functions for better clarity. - Updated plan types and UI labels to reflect new subscription tiers. - Improved database indexing for Steam user data. - **Chores** - Updated the database schema with new tables and fields to support subscription, team, and member enhancements. - Extended identifier prefixes to broaden system integration. - Added new secrets related to pricing plans in infrastructure configuration. - Configured API and auth routing with new domain and routing rules. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
This commit is contained in:
@@ -109,43 +109,34 @@ export function assertActor<T extends Actor["type"]>(type: T) {
|
||||
return actor as Extract<Actor, { type: T }>;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the current actor's team ID.
|
||||
*
|
||||
* @returns The team ID associated with the current actor.
|
||||
* @throws {VisibleError} If the current actor does not have a {@link teamID} property.
|
||||
*/
|
||||
export function useTeam() {
|
||||
const actor = useActor();
|
||||
if ("teamID" in actor.properties) return actor.properties.teamID;
|
||||
throw new Error(`Expected actor to have teamID`);
|
||||
}
|
||||
|
||||
export function useMachine() {
|
||||
const actor = useActor();
|
||||
if ("machineID" in actor.properties) return actor.properties.fingerprint;
|
||||
throw new Error(`Expected actor to have fingerprint`);
|
||||
throw new VisibleError(
|
||||
"authentication",
|
||||
ErrorCodes.Authentication.UNAUTHORIZED,
|
||||
`Expected actor to have teamID`
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Asserts that the current user possesses the specified flag.
|
||||
* Returns the fingerprint of the current actor if the actor has a machine identity.
|
||||
*
|
||||
* This function executes a database transaction that queries the user table for the current user's flags.
|
||||
* If the flags are missing, it throws a {@link VisibleError} with the code {@link ErrorCodes.Validation.MISSING_REQUIRED_FIELD}
|
||||
* and a message indicating that the required flag is absent.
|
||||
*
|
||||
* @param flag - The name of the user flag to verify.
|
||||
*
|
||||
* @throws {VisibleError} If the user's flag is missing.
|
||||
* @returns The fingerprint of the current machine actor.
|
||||
* @throws {VisibleError} If the current actor does not have a machine identity.
|
||||
*/
|
||||
export async function assertUserFlag(flag: keyof UserFlags) {
|
||||
return useTransaction((tx) =>
|
||||
tx
|
||||
.select({ flags: userTable.flags })
|
||||
.from(userTable)
|
||||
.where(eq(userTable.id, useUserID()))
|
||||
.then((rows) => {
|
||||
const flags = rows[0]?.flags;
|
||||
if (!flags)
|
||||
throw new VisibleError(
|
||||
"not_found",
|
||||
ErrorCodes.Validation.MISSING_REQUIRED_FIELD,
|
||||
"Actor does not have " + flag + " flag",
|
||||
);
|
||||
}),
|
||||
export function useMachine() {
|
||||
const actor = useActor();
|
||||
if ("machineID" in actor.properties) return actor.properties.fingerprint;
|
||||
throw new VisibleError(
|
||||
"authentication",
|
||||
ErrorCodes.Authentication.UNAUTHORIZED,
|
||||
`Expected actor to have fingerprint`
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user